About "limits" on levels....
I'm curious about the limits on levels. Particularly the size and the amount of "locked" areas.
Has anyone played Star Trek Voyager Elite Force? It's very similar to this game in terms of the engine that is used (and the developer actually), but anyway - 95% of the doors on the Voyager ship are locked. I found this to be really limiting in terms of where you can go (basically one door only), limiting on exploration, and kind of annoying when you try every door only to get that annoying chime (no ones home) sound lol.
So when you are on levels in JK II, will you find that most doors and/or areas are locked off like that? Or will you have a lot of free rain to go places and explore?
Also - about the size of the levels them selves - how open will they typically be, if you're on a planet in like a town? (how often will you be in that kind of environment too by the way?) Like will the town be huge? Or will it be like a large town with lots of people, buildings you can go in, etc?
And finally - is there anyway you can control where you go? Like say you have an option to go to planet A for the next level to accomplish X task - or you can choose to go to planet B for the next level to accomplish X task - or just too look around?