Class based teamplay mod for JKII
It'd be imperials vs rebels, with about 5 classes for each side. The lowest being a regular footsoldier/stormtrooper, they highest being a jedi. It'd work like this:
You start as a footsoldier and accumulate frags. One frag would buy you the class just above stormtrooper. Jedi would cost 10 frags.
So you spend you frags like money, and there's no frag accumulation as a jedi so that you can't stay a jedi forever. Anyone see my idea here?
I suppose the classes for Rebels would be:
Footsoldier, 0 frags. - Carries a regenerating blaster and spawns with full shields.
Assault soldier, 1 frag - Carries a flechette gun, thermal detenators and full shields.
Commander, 2 frags - Carries a light repeater, full shields, boosts accuracy of teammates around him
Minor battle droid, 3 frags- 200 health, full shields, and a fast repeating weapon.
Major droid, 4 frags - 300 health, full shields, can plant self in ground and become a turret with a VERY fast repeater.
Jedi, 7 frags - 100 health, full shields, force powers of your choice, no accumulation of frags.