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Old 03-31-2002, 06:35 PM   #1
JRA_Wolf
 
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Player models in MD3 format?

Hm. I've looked through both asset pk3 files and have found no player model in MD3 file format. Where are they at? I'd really like to find them, to make skinning easier, so I can just open the meshes in NMD3 instead of loading up a lan game with my brother to check to see if the skin looks okay...any ideas where the MD3's are at?
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Old 03-31-2002, 06:37 PM   #2
UniKorn
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Appearantly Raven stepped of the md3 format. What you can try to do is get the editor of the sof2 skinning contest and see if you can open the jk2 models with that.

Regards,
UniKorn,
Mapper for Wired Lamp Studios
http://www.wiredlampstudios.com


Mapcenter:
http://www.map-center.com
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Old 03-31-2002, 08:26 PM   #3
Prophet
 
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where do i get that?


www.apocent.com
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Old 03-31-2002, 09:42 PM   #4
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Yeah, a link would be appreciated...I couldn't find anything about it on raven-games.com..

Thanks unikorn!
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Old 04-01-2002, 02:52 AM   #5
SkataN
 
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Here is the link to that skinning/model view contest thingy

http://www.activision.com/games/sold...SOFskinmod.zip


you can thank me later
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Old 04-01-2002, 04:55 AM   #6
JMH_Link
 
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The link doesn't work



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Old 04-01-2002, 05:59 AM   #7
SkataN
 
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I was just on this site today, so the contest page must have been shut down. So for all you guys who want it (i couldn't get it working) send me and email and ill get it to ya. (see how nice i am)


maxedpayne@hotmail.com


(on a side note, make sure the .glm files are in the programs directory-but itll prolly give some error saying...need animations _humanoid.glm....whatever...try it yourself
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Old 04-01-2002, 08:05 AM   #8
Prophet
 
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Ok, cool, I've emailed you with my details.


www.apocent.com
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Old 04-01-2002, 12:42 PM   #9
Prophet
 
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I've since got a hold of the program for myself, so if you see this it doesn't matter. I am having the same problem as you though regarding geting it configured. Theres a couple of skins I want to make urgently


www.apocent.com
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Old 04-01-2002, 07:57 PM   #10
sithlord-II
 
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MD3 Files?

one thing that i had noticed where there were infact md3 files were the lightsabre models, i believe... take a look in the models/sabres directories (luke-sabre, desann, etc)
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