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Old 08-21-2001, 07:15 PM   #121
Darth_Rommel
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Or... we could all pool our money and buy a YT-2000
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Old 08-21-2001, 07:29 PM   #122
Mitth'raw'nuruodo
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Here's my (hopeful) stats-
Talat'rad'arano, or "Trad" (How's that for a Chiss name?)
Class: Jedi Guardian
Species: Chiss (I'm hoping)
Age: 17 (Is that too young?)
Weight: 145
Eyes: Red (Glowing)
Hair: Blue/Black
Skin: Light Blue

Weapons-
Lightsaber: Green

Other-
Abilities: Good Pilot

Is that good, or should I add something?


Thrawn's Driving Theories

1. Green light means go. Yellow light means go faster. Red light means you didn't go fast enough.
2. If you don't like the way I drive, stay off the road. . . and the sidewalk. . . heck don't come outside.
3. I'm going to drive really, really fast. That way I'll pass all the scenes of the accidents before they even happen!
4. Real men don't need brakes.
5. If other cars can't feel your CD playing, it's not loud enough.

Motto: As far as I can, as fast as I can, as loud as i can.
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Old 08-21-2001, 07:32 PM   #123
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Quote:
Originally posted by thrawn12786
Here's my (hopeful) stats-
Talat'rad'arano, or "Trad" (How's that for a Chiss name?)
Class: Jedi Guardian
Species: Chiss (I'm hoping)
Age: 17 (Is that too young?)
Weight: 145
Eyes: Red (Glowing)
Hair: Blue/Black
Skin: Light Blue

Weapons-
Lightsaber: Green

Is that good, or should I add something?
You realize that since your a starting Jedi, your not going to have a Lightsaber?
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Old 08-21-2001, 07:34 PM   #124
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Ack....it figures everyone's characters make friends when I'm not here......might there be any other merc's that wanna be friends?
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Old 08-21-2001, 07:35 PM   #125
Mitth'raw'nuruodo
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I don't have a ship! WAAAAAAAHHHH!

*sniff, sniff* Anybody need a footstool for exiting their ship? If so I'm availible. (Not that I have any knowledge of space battles in SWRPG.)


Thrawn's Driving Theories

1. Green light means go. Yellow light means go faster. Red light means you didn't go fast enough.
2. If you don't like the way I drive, stay off the road. . . and the sidewalk. . . heck don't come outside.
3. I'm going to drive really, really fast. That way I'll pass all the scenes of the accidents before they even happen!
4. Real men don't need brakes.
5. If other cars can't feel your CD playing, it's not loud enough.

Motto: As far as I can, as fast as I can, as loud as i can.
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Old 08-21-2001, 07:36 PM   #126
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Originally posted by Gamma732
Ack....it figures everyone's characters make friends when I'm not here......might there be any other merc's that wanna be friends?
Heheheh...Actually we might not end up being friends. It's wraiths call
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Old 08-21-2001, 07:36 PM   #127
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You could be my copilot... if you help me pay for my YT-2000 I'm a merc, Gamma, I'll be your friend
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Old 08-21-2001, 07:37 PM   #128
Mitth'raw'nuruodo
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Quote:
Originally posted by Kvan

You realize that since your a starting Jedi, your not going to have a Lightsaber?
That's fine, as long as I get to make one.

BTW Could someone make a list of ships, like put down the ships and who owns them one who is riding on them, please? Cause I'm kinda confused.


Thrawn's Driving Theories

1. Green light means go. Yellow light means go faster. Red light means you didn't go fast enough.
2. If you don't like the way I drive, stay off the road. . . and the sidewalk. . . heck don't come outside.
3. I'm going to drive really, really fast. That way I'll pass all the scenes of the accidents before they even happen!
4. Real men don't need brakes.
5. If other cars can't feel your CD playing, it's not loud enough.

Motto: As far as I can, as fast as I can, as loud as i can.
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Old 08-21-2001, 07:38 PM   #129
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Don't worry, thrawn, I neither have a ship, nor do I know anything about RPG ships And with my luck I'll miss more 'discussion' considering that I have to run out again!
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Old 08-21-2001, 07:39 PM   #130
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Ya posted just in time, I'm in, Rommel! But now I really do gotta run
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Old 08-21-2001, 07:39 PM   #131
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Quote:
Originally posted by Darth_Rommel
You could be my copilot... if you help me pay for my YT-2000 I'm a merc, Gamma, I'll be your friend
I'm quoting myself- how strange , You huys can travel with me... we'll split the cost three ways to buy a used YT-2000... okay?
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Old 08-21-2001, 07:41 PM   #132
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Hehehe, there is a link on page 5 or 6 that links to ships and equipment. I wouldn't worry too much about that stuff, the GM has to approve it first. Try and think of a background for your character
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Old 08-21-2001, 07:41 PM   #133
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hmmm...I'll wait until I can see my options to chose all my attributes, but here goes:

Darthfergie
class: force adapt
Species: Human
Age: 21
Wieght: 187 lb

Weapons: standard blaster for start up (upgraded into Concussion grenade/heavy blaster/anti-mech triple barrel montrosity. DARK TROOPER'S RIFLE )

Craft: starting...TIE fighter (upgrade to TIE Defender mk.II)

Ultimate Dark Trooper


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Old 08-21-2001, 07:43 PM   #134
Kvan
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Quote:
Originally posted by darthfergie
hmmm...I'll wait until I can see my options to chose all my attributes, but here goes:

Darthfergie
class: force adapt
Species: Human
Age: 21
Wieght: 187 lb

Weapons: standard blaster for start up (upgraded into Concussion grenade/heavy blaster/anti-mech triple barrel montrosity. DARK TROOPER'S RIFLE )

Craft: starting...TIE fighter (upgrade to TIE Defender mk.II)

Ultimate Dark Trooper
Fergie I think we are going to be playing in the Old Rep. era. So Tie fighters and Dark troopers don't exist yet
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Old 08-21-2001, 07:46 PM   #135
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Lets see... I'm a young (by trandoshan standards) Like all Trandoshans, I hate wookiee's... (especially wookiees on steriods ) I was one of the trandoshans involved in planning an assault on Kashyyk... but since the attack failed I was disgraced, and all my jagaanath points were taken away... So I became a merc, in order to earn back my jagaanath points and earn a spot in the afterlife... Thats all I can think of right now... I'll add more later
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Old 08-21-2001, 07:46 PM   #136
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Quote:
Originally posted by Kvan

Fergie I think we are going to be playing in the Old Rep. era. So Tie fighters and Dark troopers don't exist yet
THen I'll make them

If we are playing Old Rep. where are the Chiss???


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Old 08-21-2001, 07:48 PM   #137
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I've already posted my stats, but my background. Hmm, that'll take some thought.

I'll be a Chiss who was banished from the homeworld (no doubt for being too cool). He was taken to a planet and dropped of where he was later found be a trader, who felt sorry for him and took him to the next planet on his trade run. That planet was where he met up with. . .whoever's playing in our RPG.

How's that? Not too farfetched is it?


Thrawn's Driving Theories

1. Green light means go. Yellow light means go faster. Red light means you didn't go fast enough.
2. If you don't like the way I drive, stay off the road. . . and the sidewalk. . . heck don't come outside.
3. I'm going to drive really, really fast. That way I'll pass all the scenes of the accidents before they even happen!
4. Real men don't need brakes.
5. If other cars can't feel your CD playing, it's not loud enough.

Motto: As far as I can, as fast as I can, as loud as i can.
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Old 08-21-2001, 07:49 PM   #138
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Quote:
Originally posted by darthfergie


THen I'll make them

If we are playing Old Rep. where are the Chiss???
Wriath is going to make a ruling to allow a Chiss in the game.
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Old 08-21-2001, 07:50 PM   #139
Mitth'raw'nuruodo
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Quote:
Originally posted by darthfergie


THen I'll make them

If we are playing Old Rep. where are the Chiss???
Chiss were around, they just weren't well known (at all). Read my history thingy and you'll see.


Thrawn's Driving Theories

1. Green light means go. Yellow light means go faster. Red light means you didn't go fast enough.
2. If you don't like the way I drive, stay off the road. . . and the sidewalk. . . heck don't come outside.
3. I'm going to drive really, really fast. That way I'll pass all the scenes of the accidents before they even happen!
4. Real men don't need brakes.
5. If other cars can't feel your CD playing, it's not loud enough.

Motto: As far as I can, as fast as I can, as loud as i can.
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Old 08-21-2001, 07:52 PM   #140
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Quote:
Originally posted by Kvan

Wriath is going to make a ruling to allow a Chiss in the game.
ONLY IF there aren't too many people who want to be Chiss. He said only one maybe two.

YAY! I probably get to be a Chiss! Yay!


Thrawn's Driving Theories

1. Green light means go. Yellow light means go faster. Red light means you didn't go fast enough.
2. If you don't like the way I drive, stay off the road. . . and the sidewalk. . . heck don't come outside.
3. I'm going to drive really, really fast. That way I'll pass all the scenes of the accidents before they even happen!
4. Real men don't need brakes.
5. If other cars can't feel your CD playing, it's not loud enough.

Motto: As far as I can, as fast as I can, as loud as i can.
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Old 08-21-2001, 07:54 PM   #141
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Quote:
Originally posted by thrawn12786

ONLY IF there aren't too many people who want to be Chiss. He said only one maybe two.

YAY! I probably get to be a Chiss! Yay!
Better hope no one esle wants to be Chiss
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Old 08-21-2001, 07:55 PM   #142
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Ok, finally got my ship figured out. I got the cheapest scout ship i could find.

Craft: Sienar Fleet Systems "Lone Scout-A"
Type: Stock scout vessel
Scale: Starfighter
Length: 24 meters
Skill: Space transports: Lone Scout
Crew: 1
Crew Skill: Astrogation 3D+2, sensors 3D, space transports 4D, starship gunnery 4D, starship shields 3D+2
Passengers: 3
Cargo Capacity: 150 metric tons
Consumables: 1 year
Cost:30,000 (used)
Hyperdrive Multiplier: x2
Hyperdrive Backup: x15
Nav Computer: Yes
Space: 5
Atmosphere: 295; 850 KMH
Hull: 4D
Shields: 1D
Sensors: Passive: 30/0D Scan: 50/1D Search: 75/2D Focus: 5/3D

Weapons:
1 Laser Cannon
Fire Arc: Front
Crew: 1
Scale: Starfighter
Skill: Starship gunnery
Space Range: 1-3/12/25
Atmosphere Range: 100-300/1.2/2.5KM
Damage: 4D

I've been saving up for a while
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Old 08-21-2001, 07:59 PM   #143
Kvan
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Quote:
Originally posted by Tie Guy
Ok, finally got my ship figured out. I got the cheapest scout ship i could find.

Craft: Sienar Fleet Systems "Lone Scout-A"
Type: Stock scout vessel
Scale: Starfighter
Length: 24 meters
Skill: Space transports: Lone Scout
Crew: 1
Crew Skill: Astrogation 3D+2, sensors 3D, space transports 4D, starship gunnery 4D, starship shields 3D+2
Passengers: 3
Cargo Capacity: 150 metric tons
Consumables: 1 year
Cost:30,000 (used)
Hyperdrive Multiplier: x2
Hyperdrive Backup: x15
Nav Computer: Yes
Space: 5
Atmosphere: 295; 850 KMH
Hull: 4D
Shields: 1D
Sensors: Passive: 30/0D Scan: 50/1D Search: 75/2D Focus: 5/3D

Weapons:
1 Laser Cannon
Fire Arc: Front
Crew: 1
Scale: Starfighter
Skill: Starship gunnery
Space Range: 1-3/12/25
Atmosphere Range: 100-300/1.2/2.5KM
Damage: 4D

I've been saving up for a while
Tie thats actuallly a Starship from the D6 rules Nice try though!
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Old 08-21-2001, 07:59 PM   #144
Mitth'raw'nuruodo
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Wait, wait. I know someone is gonna say that I couldn't be a Jedi cause I'm too old right. Well, here's my revised version. The Chiss was hidden on that planet for an unknown reason and the trader picked him up (he was only 1 or 2) but didn't have time to raise him so he gave him to his friend who was a Jedi, and the Jedi saw that he was Force adept or whatever and put him in the Jedi temple to be trained (it was the best thing he could think of to do with the boy). And so, now I'm a Jedi Guardian (who is I'm thinking 17 years old).


Thrawn's Driving Theories

1. Green light means go. Yellow light means go faster. Red light means you didn't go fast enough.
2. If you don't like the way I drive, stay off the road. . . and the sidewalk. . . heck don't come outside.
3. I'm going to drive really, really fast. That way I'll pass all the scenes of the accidents before they even happen!
4. Real men don't need brakes.
5. If other cars can't feel your CD playing, it's not loud enough.

Motto: As far as I can, as fast as I can, as loud as i can.
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Old 08-21-2001, 08:15 PM   #145
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Quote:
Originally posted by Kvan

Tie thats actuallly a Starship from the D6 rules Nice try though!
Dang it, now what am i gonna do!!!! I need a ship, a scout is no good without a ship!!!

EDIT: Ok, got one that will work:

YT-1150 Space Transport (d20)
Craft: Corellian Engineering Corporation YT-1150 Medium Transport
Class: Transport
Cost:15,000 (used)
Size: Small (31.2 Meters)
Crew: 2 (Normal +2)
Passengers: 6
Cargo Capacity: 90 Metric Tons
Consumables: 1 month
Hyperdrive Multiplier: x2 (backup x8)
Maximum Speed: Attack
Defense: 21 (+1 Size, +10 Armor)
Shield Points: 40
Hull Points: 100
Damage Reduction: 10
Weapons:
Laser Cannon x2 (fire-linked)
Fire Arc: Front
Attack Bonus: +7 (+1 size, +2 crew, +4 fire control)
Damage: 5d10x2
Range Modifiers: PB +0, S +0, M/L n/a

It's low cost allowed me to heavily modify it to have better hyperdrive, sublight, laser, and shield ratings. But i still need a copilot........

Last edited by Tie Guy; 08-21-2001 at 08:26 PM.
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Old 08-21-2001, 08:31 PM   #146
Mitth'raw'nuruodo
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Ooh, me, me! I'm a Chiss Jedi Guardian with moderate to good piloting skills. I'll be your copilot! Now can you resist that big Chiss smile?


Thrawn's Driving Theories

1. Green light means go. Yellow light means go faster. Red light means you didn't go fast enough.
2. If you don't like the way I drive, stay off the road. . . and the sidewalk. . . heck don't come outside.
3. I'm going to drive really, really fast. That way I'll pass all the scenes of the accidents before they even happen!
4. Real men don't need brakes.
5. If other cars can't feel your CD playing, it's not loud enough.

Motto: As far as I can, as fast as I can, as loud as i can.
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Old 08-21-2001, 08:38 PM   #147
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Hey guys, I have a few questions. I have played a very small amount of rpg sessions, however, never on-line. The idea of a starwars rpg sounds kind of interesting, but I don't have a lot of time to be able to play. So, what are the time commitments that we are talking about, and how will the game work. Will we have a dedicated time that everyone gets together, or will it just sort of be whenever and whoever. Also, is it ok if not everyone is there all the time. I realize that it makes it sort of difficult for th player to keep up with what is going on if they are never there, but I am just trying to decide if this is something that I can and want to do. And lastly, if there is a dedicated time to meet, are there any thoughts on when that might be?
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Old 08-21-2001, 09:00 PM   #148
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Ok Thrawn, you can be my copilot if Wraith Allows it. You'd be good in a fight, and what kinda jedi can't go undetected?
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Old 08-21-2001, 09:06 PM   #149
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Oh this looks so awesome. but I wasn't able to read the whole thread DANG YOU SCHOOL DANG YOU TO HELL!

Is there room left?


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"We've all heard that a million monkeys banging on a million typewriters will eventually reproduce the entire works of Shakespeare. Now, thanks to the Internet, we know this is not true."
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Old 08-21-2001, 09:09 PM   #150
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Quote:
Originally posted by Clefo
Oh this looks so awesome. but I wasn't able to read the whole thread DANG YOU SCHOOL DANG TO HELL!

Is there room left?
There is always room Clefo! Just tell us what Species, Class and job you hold (btw we are playing in the Old Rep. era)
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Old 08-21-2001, 09:42 PM   #151
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Ok

Name: Clefo
Sex: Male
Class: Scoundral
Race: Mon Calamari
Job: Freelance Transport Pilot

I chose a ship from that site

Craft: Modified Corellian X-9000 Light Cruiser
Class: Transport
Cost: Not Available For Sale
Size: Large (115m long)
Crew: 4 (Normal +2); gunners: 5
Passengers: 10
Cargo Capacity: 20 metric tons
Consumables: 2 months
Hyperdrive: x2 (backup x15)
Maximum Speed: Cruising
Defense: 19 (-1 size, +10 armor)
Shield Points: 360
Hull Points: 230
DR: 20
Weapon: Turbolasers x5
Fire Arc: Front (1), Right (2), Left (2)
Attack Bonus: +5 (-1 size, +2 crew, +4 fire control)
Damage: 5d10x5
Range Modifiers: PB -2, S/M +0, L n/a
Game Notes: Republic battlecruisers are equipped with a gunnery pod (quad laser cannon [Atk +7, Dmg 5d10x2, RM -2/+0/na/na], concussion missile launcher [Atk +7, Dmg 4d10x5, RM -2/+0/+0/n/a]) in addition to its complement of fixed weaponry. The battlecruiser also carries 2 standard 8-person escape pods.


Clefo- Master of Nothing

"We've all heard that a million monkeys banging on a million typewriters will eventually reproduce the entire works of Shakespeare. Now, thanks to the Internet, we know this is not true."
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Old 08-21-2001, 09:48 PM   #152
Kvan
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Quote:
Originally posted by Clefo
Ok

Name: Clefo
Sex: Male
Class: Scoundral
Race: Mon Calamari
Job: Freelance Transport Pilot

I chose a ship from that site

Craft: Modified Corellian X-9000 Light Cruiser
Class: Transport
Cost: Not Available For Sale
Size: Large (115m long)
Crew: 4 (Normal +2); gunners: 5
Passengers: 10
Cargo Capacity: 20 metric tons
Consumables: 2 months
Hyperdrive: x2 (backup x15)
Maximum Speed: Cruising
Defense: 19 (-1 size, +10 armor)
Shield Points: 360
Hull Points: 230
DR: 20
Weapon: Turbolasers x5
Fire Arc: Front (1), Right (2), Left (2)
Attack Bonus: +5 (-1 size, +2 crew, +4 fire control)
Damage: 5d10x5
Range Modifiers: PB -2, S/M +0, L n/a
Game Notes: Republic battlecruisers are equipped with a gunnery pod (quad laser cannon [Atk +7, Dmg 5d10x2, RM -2/+0/na/na], concussion missile launcher [Atk +7, Dmg 4d10x5, RM -2/+0/+0/n/a]) in addition to its complement of fixed weaponry. The battlecruiser also carries 2 standard 8-person escape pods.
Hey, your the first Mon Cal. I've seen I do see something that wraith might have a problem with. Your ship is a Light Cruiser, thats a liitle big for begining characters.
Just wondering but have you played an rpg's before? It doesn't really matter if you have or not.
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Old 08-21-2001, 09:49 PM   #153
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i just signed up with this thing so i would like some help
but other then that i would love to start help start a online rpg.
would like to play old repuplic or rebellion times
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Old 08-21-2001, 09:51 PM   #154
Kvan
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Quote:
Originally posted by SWRouge9_Horn
i just signed up with this thing so i would like some help
but other then that i would love to start help start a online rpg.
would like to play old repuplic or rebellion times
Ok, cool. what do you need help with?
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Old 08-21-2001, 09:55 PM   #155
Clefo
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Really? The damn thing was under transports. But just in case here's an alternitive

Craft: Corellian Engineering Corporation YT-1150 Medium Transport
Class: Transport
Cost: 15,000 (used)
Size: Small (31.2 Meters)
Crew: 2 (Normal +2)
Passengers: 6
Cargo Capacity: 90 Metric Tons
Consumables: 1 month
Hyperdrive Multiplier: x2 (backup x8)
Maximum Speed: Attack
Defense: 21 (+1 Size, +10 Armor)
Shield Points: 40
Hull Points: 100
Damage Reduction: 10
Weapons:
Laser Cannon x2 (fire-linked)
Fire Arc: Front
Attack Bonus: +7 (+1 size, +2 crew, +4 fire control)
Damage: 5d10x2
Range Modifiers: PB +0, S +0, M/L n/a

And I forgot personal weapon

Twister Knife (d20)
Cost: 450
Damage: 2d4
Critical: 20
Range Increment: -
Weight: .5 kg
Stun Damage/Fort DC: -
Type: Slashing
Size: Medium
Group: Exotic
Notes: A twister knife always uses a character's maximum melee attack bonus for each attack, through the third attack (if a character is allowed that many attacks by his level).

And I have RPG'd before, its a great hobby


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"We've all heard that a million monkeys banging on a million typewriters will eventually reproduce the entire works of Shakespeare. Now, thanks to the Internet, we know this is not true."
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Old 08-21-2001, 09:59 PM   #156
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Originally posted by Clefo
Really? The damn thing was under transports. But just in case here's an alternitive

Craft: Corellian Engineering Corporation YT-1150 Medium Transport
Class: Transport
Cost: 74,000 (new), 15,000 (used)
Size: Small (31.2 Meters)
Crew: 2 (Normal +2)
Passengers: 6
Cargo Capacity: 90 Metric Tons
Consumables: 1 month
Hyperdrive Multiplier: x2 (backup x8)
Maximum Speed: Attack
Defense: 21 (+1 Size, +10 Armor)
Shield Points: 40
Hull Points: 100
Damage Reduction: 10
Weapons:
Laser Cannon x2 (fire-linked)
Fire Arc: Front
Attack Bonus: +7 (+1 size, +2 crew, +4 fire control)
Damage: 5d10x2
Range Modifiers: PB +0, S +0, M/L n/a

And I forgot personal weapon

Twister Knife (d20)
Cost: 450
Damage: 2d4
Critical: 20
Range Increment: -
Weight: .5 kg
Stun Damage/Fort DC: -
Type: Slashing
Size: Medium
Group: Exotic
Notes: A twister knife always uses a character's maximum melee attack bonus for each attack, through the third attack (if a character is allowed that many attacks by his level).

And I have RPG'd before, its a great hobby
hehehe...your gonna use jus a knife? keen!
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Old 08-21-2001, 10:03 PM   #157
Darth_Rommel
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Location: Somewhere in Canada
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Quote:
Originally posted by thrawn12786
Ooh, me, me! I'm a Chiss Jedi Guardian with moderate to good piloting skills. I'll be your copilot! Now can you resist that big Chiss smile?
I thought you were my copilot... or was that gamma?
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Old 08-21-2001, 10:11 PM   #158
Darth_Rommel
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Okay... YD I'll be your copilot... since the YT-2000 is too expensive...
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Old 08-21-2001, 10:13 PM   #159
Kvan
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Haha! I think I'm his copilot!
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Old 08-21-2001, 10:17 PM   #160
Gamma732
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I thought I was your copilot Rommel.......Darn it!! Why did I have to go hang out with real life friends tonight??? Real life friends stink!! They detract time from online friends j/k

Anyone else need a sidekick?
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