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Old 04-26-2002, 05:09 AM   #1
Belial6672
 
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transparent gaps..how?

Hi
I have a gantry catwalk texture with holes in it, but when i view it ingame the blank sections are filled in. How do you make the gaps in the walkway (Like the ledge in duel_shuttlebay gantry) transparent...


sorry for bad english..just got up...yawn

Belial
ps, made a duel map already..its at jk2files called duel_drop
http://www.jediknight2files.com/file.info?2477
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Old 04-26-2002, 05:15 AM   #2
Dross
 
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Does the texture have a white box around it in JK2radiant? If it doesn't, it's either not a shader or it's the wrong one to be using. A shader points to a texture and uses it, like the transparency. Radiant reads it, but it MAY or MAYNOT show a texture in the editor for the shader.

So you need to make grate is a shader(white box) and not just a texture.


Later..

D
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Old 04-26-2002, 09:54 AM   #3
chrispcarter
 
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Thumbs down

I've only been using Radiant for2 days already 90% of the problems I've had in it have been because the texture wasn't a shader or was the wrong type...

I remember the good old days, in the BUILD engine... then you just had to colour in the thansparent bits pink...



"What if he doesn't survive? He's worth a lot to me"
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Old 04-26-2002, 10:38 AM   #4
UniKorn
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In doom it was I light gay blue, or pink as well, don't remember


Mapcenter:
http://www.map-center.com
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Old 04-26-2002, 10:51 AM   #5
Schizophrenic
 
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Quote:
Originally posted by UniKorn
In doom it was I light gay blue, or pink as well, don't remember

Cyan. R0 G255 B255.

Oh, what wonderful memories of Doom editing I have...
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