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Old 04-26-2002, 04:45 PM   #1
Hell Raiser
 
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Question Ambient lighting......

I don't feel like editing the shader of the skybox just to get some ambient lighting in my level. I read the Q3Radient tutorial on woldspawn and adding ambient and a value, but that didn't seem to work. Can somebody please go through making ambient lighting step by step for me?

On a "n00b" scale of 1 to 10, with 1 being "not so n00bish" and 10 being "n00b supreme" I'm about a 3 when it comes to JORadient.


-Hell Raiser
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Old 04-26-2002, 05:31 PM   #2
Phantomas
 
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ambient = a value between 5 or 20 is a good one, depending on how less shadows you want in your map

_color = RGB like "1 1 1" whatever you decide

Last edited by Phantomas; 04-26-2002 at 05:49 PM.
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Old 04-26-2002, 06:03 PM   #3
Hell Raiser
 
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I could kiss you right now.

I needed _color and "1 1 1"

Thank you!


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Old 04-26-2002, 06:22 PM   #4
UniKorn
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Leave it, he has a sof2 mod to finish, no kissing BTW, for the ambient lighting, sometimes it is nice to get it a dark blue instead of white. It sometimes gives more realistic effects, especially on outside areas.


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http://www.map-center.com
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Old 04-26-2002, 07:59 PM   #5
mapmaker
 
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Hehe...

Howdy. How do you change the ambient lighting, and color? What menu is it on?
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