lfnetwork.com mark read register faq members calendar

Thread: Official JK2 1.03 Patch Thread!
Thread Tools Display Modes
Post a new thread. Add a reply to this thread. Indicate all threads in this forum as read. Subscribe to this forum. RSS feed: this forum RSS feed: all forums
Old 05-07-2002, 03:05 AM   #81
Tinky
 
Join Date: May 2002
Posts: 10
Actually that push pull wait was already there. I noticed it cause alot of people say to push people down then kill them with the heavy overhead swing. but the thing was i could never start my swing before they got up, and they all got up slowly cause the people i play go, luke, who's luke????? these are total N00bs but that push pull thing isnt new.


Live by the sword, Die by the sword.
Tinky is offline   you may: quote & reply,
Old 05-07-2002, 03:06 AM   #82
Raven_Xwing
 
Raven_Xwing's Avatar
 
Join Date: Mar 2002
Location: Michigan, Usa
Posts: 88
Nightfall you are not the only one , I cant get the patch to work either says the same error on mine also
Raven_Xwing is offline   you may: quote & reply,
Old 05-07-2002, 03:19 AM   #83
The Truthful Liar
In-Transit
 
The Truthful Liar's Avatar
 
Join Date: Jan 2002
Location: Blasting out of trajectory in a suit of terracotta
Posts: 3,548
LFN Staff Member Forum Veteran 
Quote:
Originally posted by Tinky
Actually that push pull wait was already there. I noticed it cause alot of people say to push people down then kill them with the heavy overhead swing. but the thing was i could never start my swing before they got up, and they all got up slowly cause the people i play go, luke, who's luke????? these are total N00bs but that push pull thing isnt new.
ooh, I didn't notice it untill I got the new patch... so I could be wrong then.

Cheers


"Whatever action is performed by a great man, common men follow in his footsteps. And whatever standards he sets by exemplary acts, all the world pursues."
The Truthful Liar is offline   you may: quote & reply,
Old 05-07-2002, 03:20 AM   #84
Simplex
 
Simplex's Avatar
 
Join Date: Mar 2002
Posts: 51
Raven did a great job. Much revitalized multiplayer gameplay.

All the crying people around me are the vocal minority. Its easier to be vocal about what people dont like, rather than what they do. So when you see 100 people complain, there are probably 1000 who are reading it, but arent going to say "Raven rules" because well, it isnt constructive. We know the patch rocks, we dont have to try and change anything.

So, I am sure many enjoy it. I just did another post on how the patch fixed many things, and enhanced much.

"Some of you blokes sure are critical and willing to quit when you dont know jack.

As mentioned, RE: Kicking has NOT been removed you poncy wankers. Run up and hit kick twice. It says so in the readme posted ALL OVER the net.

Somebody mentioned that sabers cant kill three armed men now...so the problem is what again? Saber people should NOT have such an advantage over gunners. As mentioned in half the threads out there, all guns can be avoided in one way or another. Yet obviousely each one will have an aspect you CANNOT avoid; your not invincible. Nobody should be able to kill two gunners or more (of same skill) with a saber, unless they are better skilled players, or have luck.

Duels are -much- more fun now. I play on a ladder and found duels to be boring and predictable. Red swing, finish with yellow. I aint whining, hell, I did it. Now they last longer, which is fine. They are actual fights, not red swings. But the blue stance now has a purpose; it was useless before IMO. Yellow was just overall better.

Now, each stance holds its own in duels, and combat is more refined. Cant do the 1 hit kill lunge? Well its harder; good.

Force heal? Why would it be bad to heal HALF of ones health with all their force? HALF of your health!

Drain? Nobody, NOBODY is going to say "Bloody HELL!" for Raven fixing the drain issue. Well, obviousely some will. But drain has been fixed and given other dark force users a chance.

New maps, remind you. Better saber combat, more refined kicking and strategies, force use. Who complained about new maps? What was it, somebody wanted more maps for others mods of play? Duel is by far the most populare, and easy to map for. Maps are a BONUS chaps; it isnt a -fix- to the game, but a FREE addition.

It sickens me how some of you will cry about how Raven screwed up when you didnt even READ what was done.

As well, back to the gun issue. Guns are nerfed. Saber is quasi-nerfed. So what? Longer fights now. Ammo shortage? You all complain about gun whores, so ammo shortage conserves spamming of guns AND promotes saber use too, in gun/saber fights.

Saber combat LOOKS better. All three styles are promoted better now. Bloody hell I could go on.

Raven, cheers.


Begun, this clone war, has.
Simplex is offline   you may: quote & reply,
Old 05-07-2002, 03:22 AM   #85
StormGuy85
 
StormGuy85's Avatar
 
Join Date: May 2002
Location: Florida
Posts: 2
Cool Guy

I have been a lurker on this forum for months now. I just tried the new patch and so far its extremly differnt and im far from used to it.

The concept behind the changes seems very good to me and repairs alot of the balance issues that the previous version had.

If they were implemented or not I probably won't decide for another week or two.

First off, Medium was my style of choice and I personally love it in the new version, spins are still very easy to do just differnt! if you people would actually attempt to press more then one button while dueling you would understand how to do them.

Light seems uber fast now which I suppose it needs (still lacks range/damage).

Heavy is alot slower and much more methodical, I personally believe its alot better now if you actually know what your doing, its no more running backwards while swinging and then doing the special move.

Alot of people are complaining about the jump-kick being nerfed, and I personally cannot figure out how to do it now... ive tried doublejumping on opponents but oh well. Anyways my analysis of this is that blocking is considerably easier in this verison and jump would be a really easy way to beat sabre oppents because you don't have to stop blocking while using it (and its unblockable).

I felt that the explosive attacks on the guns were overpowered, all you had to do was get a repeater or the flechett cannon and you could own anyone if you had half a brain, now its still powerfull but you actually have to watch where you shoot or you'll run outta ammo alot faster.

The only feature I was really really wanting wasn't implemented but theres always later patchs. I will request it since I havn't seen it posted on this forum so here it goes....

Please please please change the "No Force" button to being a choice option group. Your choices would be: All Force Powers, Neutral Force Powers, or No Force Powers. I feel this is sorely needed for dueling servers who actually want jump/push etc.. without having to put up with drain/grip/healing etc...

That isn't completely necissary and im sure theres some way to disable it with console commands (although I have yet to find the right one) but I would just love to be able to play neutral force only.

As far as guns are concerned I would have to use them a bit more to find out, but before it seemed that everyone would just use the explosive shells on the repeater/flechett cannon, that doesn't seem much like "powerful guns" that everyone seems to think there were. Now all the guns are decent and useful insted of those two dominating. I personally love the crossbow and the thermal detonators.

Anyways im going to play this new patch to death over the next week or two and I will come post my full oppinion on it when I feel I have really gotten the feel for how things are changed.


The object of war is not to die for your country, but to make the other [person] die for his. -- Patton
StormGuy85 is offline   you may: quote & reply,
Old 05-07-2002, 03:26 AM   #86
Simplex
 
Simplex's Avatar
 
Join Date: Mar 2002
Posts: 51
Run up and double tap jump instead of hitting it once when at an opponent. I had no trouble kicking.

Besides, it was too easy before.

Also, collision factor w/ the saber and people has been fixed. That was a major issue, and its wonderful. Re: blocking too.


Begun, this clone war, has.
Simplex is offline   you may: quote & reply,
Old 05-07-2002, 03:28 AM   #87
jmd7340
 
Join Date: Apr 2002
Location: AR
Posts: 3
in response to the trolls...

Hey guys,

I have a little something I would like to say to everyone who has said some negative things towards Raven and the rest of the "positive" JK community:

You swine. You vulgar little maggot. You worthless bag of filth. As we say in Texas, I'll bet you couldn't pour piss out of a boot with instructions on the heel. You are a canker. A sore that won't go away. I would rather kiss a lawyer than be seen with you. You're a putrescent mass, a walking vomit. You are a spineless little worm deserving nothing but the profoundest contempt. You are a jerk, a cad, a weasel. Your life is a monument to stupidity. You are a stench, a revulsion, a big suck on a sour lemon. You are a bleating foal, a curdled staggering mutant dwarf smeared richly with the effluvia and offal accompanying your alleged birth into this world. An insensate, blinking calf, meaningful to nobody, abandoned by the puke-drooling, giggling beasts who sired you and then killed themselves in recognition of what they had done. I will never get over the embarrassment of belonging to the same species as you. You are a monster, an ogre, a malformity. I barf at the very thought of you. You have all the appeal of a paper cut. Lepers avoid you. You are vile, worthless, less than nothing. You are a weed, a fungus, the dregs of this earth. And did I mention you smell? Try to edit your responses of unnecessary material before attempting to impress us with your insight. The evidence that you are a nincompoop will still be available to readers, but they will be able to access it more rapidly. You snail-skulled little rabbit. Would that a hawk pick you up, drive its beak into your brain, and upon finding it rancid set you loose to fly briefly before spattering the ocean rocks with the frothy pink shame of your ignoble blood. May you choke on the queasy, convulsing nausea of your own trite, foolish beliefs. You are weary, stale, flat and unprofitable. You are grimy, squalid, nasty and profane. You are foul and disgusting. You're a fool, an ignoramus. Monkeys look down on you. Even sheep won't have sex with you. You are unreservedly pathetic, starved for attention, and lost in a land that reality forgot. And what meaning do you expect your delusionally self-important statements of unknowing, inexperienced opinion to have with us? What fantasy do you hold that you would believe that your tiny-fisted tantrums would have more weight than that of a leprous desert rat, spinning rabidly in a circle, waiting for the bite of the snake? You are a waste of flesh. You have no rhythm. You are ridiculous and obnoxious. You are the moral equivalent of a leech. You are a living emptiness, a meaningless void. You are sour and senile. You are a disease, you puerile, one-handed, slack-jawed, drooling, meatslapper. On a good day you're a half-wit. You remind me of drool. You are deficient in all that lends character. You have the personality of wallpaper. You are dank and filthy. You are asinine and benighted. You are the source of all unpleasantness. You spread misery and sorrow wherever you go. You smarmy lagerlout git. You bloody woofter sod. Bugger off, pillock. You grotty wanking oik artless base-court apple-john. You clouted boggish foot-licking twit. You dankish clack-dish plonker. You gormless crook-pated tosser. You churlish boil-brained clotpole ponce. You cockered bum-bailey poofter. You craven dewberry pisshead cockup pratting naff. You gob-kissing gleeking flap-mouthed coxcomb. You dread-bolted fobbing beef-witted clapper-clawed flirt-gill. You are a fiend and a coward, and you have bad breath. You are degenerate, noxious and depraved. I feel debased just for knowing you exist. I despise everything about you, and I wish you would go away. I cannot believe how incredibly stupid you are. I mean rock-hard stupid. Dehydrated-rock-hard stupid. Stupid, so stupid it goes way beyond the stupid we know into a whole different dimension of stupid. You are trans-stupid stupid. Meta-stupid. Stupid collapsed on itself so far that even the neutrons have collapsed. Stupid gotten so dense that no intellect can escape. Singularity stupid. Blazing hot mid-day sun on Mercury stupid. You emit more stupid in one second than our entire galaxy emits in a year. Quasar stupid. Your writing has to be a troll. Nothing in our universe can really be this stupid. Perhaps this is some primordial fragment from the original big bang of stupid. Some pure essence of a stupid so uncontaminated by anything else as to be beyond the laws of physics that we know. I'm sorry. I can't go on. This is an epiphany of stupid for me. After this, you may not hear from me again for a while. I don't have enough strength left to deride your ignorant questions and half baked comments about unimportant trivia, or any of the rest of this drivel. Duh. The only thing worse than your logic is your manners. I have snipped away most of what you wrote, because, well... it didn't really say anything. Your attempt at constructing a creative post was pitiful. I mean, really, stringing together a bunch of insults among a load of babbling was hardly effective... Maybe later in life, after you have learned to read, write, spell, and count, you will have more success. True, these are rudimentary skills that many of us "normal" people take for granted that everyone has an easy time of mastering. But we sometimes forget that there are "challenged" persons in this world who find these things more difficult. If I had known, that this was your case then I would have never read your post. It just wouldn't have been "right"; Sort of like parking in a handicap space. I wish you the best of luck in the emotional, and social struggles that seem to be placing such a demand on you.

Thanks for taking the time to read. Thank you RAVEN for listening to the community, and for putting out a fantastic game.

JMD
jmd7340 is offline   you may: quote & reply,
Old 05-07-2002, 03:34 AM   #88
Vulkan
 
Join Date: May 2002
Posts: 13
Well after putting in some good time in the servers, I can safely say that any half decent saberist is going to enjoy this patch. The parrying is mega useful and adds yet another level to multiplayer saber fights, and while everyone seems to think the game is now slower I actually think it's faster in terms of reaction times from players since everyone is sticking mainly with medium, so there's a lot less slow swinging heavy users now. I've challenge a couple of people and those fights felt more "active" than before.

No one dares try to DFA anyone unless they're partially sure it'll hit, it's nice.
Vulkan is offline   you may: quote & reply,
Old 05-07-2002, 03:35 AM   #89
Silent Wolf
Junior Member
 
Silent Wolf's Avatar
 
Join Date: Feb 2002
Location: Texas
Posts: 279
The patch rocks...big time...very amazing stuff they did with the lightsaber..feels like a real weapon now...anyone who says anything differnt..is just n00b...seriously anyone complaning has little to no skill or is just a baby.


I sense you...Jedi!!!
Silent Wolf is offline   you may: quote & reply,
Old 05-07-2002, 03:43 AM   #90
Deadeye
 
Deadeye's Avatar
 
Join Date: Feb 2002
Location: Dallas, TX
Posts: 55
Thumbs up bitch bitch bitch

Forgive me I only read about a page and a half, so I don't know the trend that this thread is taking. What I have read is a lot of whinning and complaining about the patch.

I have been here reading posts since several months before the game's release, and I have listened to everyone complain about the very things that RAVEN fixed. Now you are all bitching about it.
I have a feeling that the biggest whinners about the patch are the gun whoring, drain sluts that do nothing but try to get first place. Now there's nothing wrong with winning, but jeez I could pull off first place all the time if just went dark side, and used mostly guns, and DFA. They balanced the game so there is no one, sure-fire method to winning a match. It gives everyone a chance to hone different skills, and not have to conform in order to win.

As for the medium stance. All the moves seem to still be there. I did many spins and twirls. As for the kick? Well fortunately for me I made the mistake of double clicking the jump button every time I wanted to flip off a wall or another player, so this is no change for me. And guys, it's not hard at all.

There's also a lot of whinning on how they made heal and drain require too much force. Oh no, now we can't run off and heal, or drain and choke. Poor baby. Same thing with absorb. Oh no, now I might waste my lightning b/c I can't see if he's got absorb on.

Come on! think about it in terms of the Star Wars universe. I think it is much more SW-like now. Do see a blue glow around Obi-Wan? F*** no! If you were a nice, skilled, little jedi, your ability to defend against lightning, grip, push, pull, etc would not be apparent to your opponent.

Look at it this way. The force powers now suppliment your lightsaber, or gun skills. They are not another set of offensive weapons with which to rack up kills. This is probably the best thing about the patch. Now it's more Jedi-like, and more Star Wars-like than ever.

So what if some of us, have to re-learn a few new game mechanics. Are you afraid you might not "own" anymore?
IT's just a game!

Also, like many have said before, give it some time.


THANKS RAVEN!!!! You listened to us, and made fantastic improvements.


Whatever is going to happen, is going to happen, when it happens, regardless of what happens.
Deadeye is offline   you may: quote & reply,
Old 05-07-2002, 03:47 AM   #91
Areoch
 
Areoch's Avatar
 
Join Date: Apr 2002
Posts: 56
Lightbulb

Its funny how people complain. When JKO was first released alot of people complained that the multiplayer sabering was not as good as single player. Eventually the discontent died down as people got used to the different nature of the combat and all was well...for while. More and more people started to use heavy especially the infamous DFA. Saber combat turned into more of a game of timing, as you had to calculate when to start your swing and when to back away to avoid the counter swing this wasn't just for heavy either all styles shared this. While very challenging to pull off it wasn't really saber combat. The patch turns sabers into melee again, its still a game of timing but now you can get down and dirty without being frightened by the other person. I admit when I first got the patch I wasn't very happy to what they did to medium but after playing awhile and getting a new routine now. Its much more fun then it was before, sure you die slower but hell that makes it all the more fun. Just my two cents good job raven on a patch that fixes most of the issues in the game.
Areoch is offline   you may: quote & reply,
Old 05-07-2002, 03:59 AM   #92
Deadeye
 
Deadeye's Avatar
 
Join Date: Feb 2002
Location: Dallas, TX
Posts: 55
thanks Areoch, you reminded me of another thing.

Heavy Stance.

Everyone in the JK community always said that Heavy Stance is used by skilled players, and that Light Stance is for newbies. Hell even all these strategy guides that people are writting say that light stance is useless, and that medium is OK, but heavy is where it's at. I am no newbie, but I also don't really come in first place very often either. I'm usually in there around 3rd-7th place. I love the light stance. It's fast, and you can chain so many moves together. JUST LIKE IN THE FREAKING MOVIES!!!

In my opinion it is sooo much more fun to fight with fast, and medium. It feels more Jedi-like too.

To watch some so-called veteran run backwards 20 feet and then charge in with his slow ass 100lb light saber always looks so lame. "oh oh I own b/c I can time my heavy stance swings and pull off the DFA move everytime." Come on.

I am so gald that the combat is balanced. Now all you would be "owners" pssh have to learn how to sword fight.

good luck


Whatever is going to happen, is going to happen, when it happens, regardless of what happens.
Deadeye is offline   you may: quote & reply,
Old 05-07-2002, 04:01 AM   #93
NyghtWalker
 
NyghtWalker's Avatar
 
Join Date: Apr 2002
Posts: 52
Actually I havent seen any real whinning from those who arent happy with the patch. Many people (myself included) have stated their oppinions and thoughs on the matter and given what proof they can to back up these points of view. The whinning/flaming has come from the very people who are saying to quit the whinning.

As someone else said saber combat is completely different now and I kind of like the direction it has gone, although I think the damage was nerfed a bit too much.

Force powers nerfed? Big deal, while I can see that some people arent happy about it and I can understand that point of view I do think the force powers in general were a bit too much, yet again I think they were nerfed too far in the downward direction.

Saber vs. non-saber: Non-existant now as the saberist has very little hope (outside a lucky hit) of dealing enough damage before he/she gets blasted to pieces.
NyghtWalker is offline   you may: quote & reply,
Old 05-07-2002, 04:05 AM   #94
Deadeye
 
Deadeye's Avatar
 
Join Date: Feb 2002
Location: Dallas, TX
Posts: 55
Nyght Walker-

Try force pull on the gunners. It will pull the gun right outta their hands. Plus now that they made the 2nd fire on the area effect weapons much more ammo intensive, you will be able to defelect everything as you run up to them, yank their gun away, and strike them down with all of your hate.


Whatever is going to happen, is going to happen, when it happens, regardless of what happens.
Deadeye is offline   you may: quote & reply,
Old 05-07-2002, 04:16 AM   #95
Felonius
 
Join Date: Apr 2002
Posts: 40
just my 2 cents...

Im not tying to sound like a braggart or anything, but i was a really good player for the pre patch, i only met one person online who was a challenge. I destroyed everyone else, and i never used those DFA crap or whatever, i dont understand how everyone was complaining, i almost never died to those moves, they were easy as hell to avoid and left the other person open for the attack. I also never used force heal or drain beacause they are pathetic powers used by the weak imo.

now on to the patch, after playing it for several hours, and yes i know how to use the moves etc for the different saber styles post-patch. im going to have to say i dislike the patch in my humble opinion.

reasons for this,

1. saber fights rely too much on luck now, just my opinion, there is too much parrying, i liked the old style better because if a person left themselfs open they got hit, not parried.

2. the grip nerf... i dont like it, you should be able to run with the person choked, i dont know how people had trouble countering force grip, i countered it 95% of the time, and yes people would get thrown off ledges etc... but thats the price of fighting in that area. Know your maps, know where to engage your enemy, and prepare for what may happen. Force grip was also a great countering move for force drain/heal users now, its kinda pathetic for both, and if you dont know how i used grip to counter heal easily then you just dont know how to use grip effectivly, and no i wasnt a grip whore, 95% of the time never used it unless someone used force on me first.

3. the animations, just look awkward as hell for blue stance, yes i know this is nitpicking but, the original stances looked much more fluid now they just look jumpy. To a lesser degree medium stance has the same problem.

4. There was no need to change the guns, again this is just nitpicking, as i never really used them. But if you were dying to gun users alot, then you didnt know what you were doing, again im not trying to sound condensendign(sp?) or anything, but i almost never died to gun users. I think the guns were fine as they were, you need some guns that cant be blocked with the saber easily.

hmm its late, i cant think of anything more. I do think though raven is doing what it should, it cares about its customers and i give them kudos for keeping up excellent customer support, also the new duel levels are nice, i was hoping somone would make the bespin shaft duel level hehe, I just thought that was an awesome area in the single player game.

Again these are all my personal opinions, everyone has thier own.

take care all, and happy sabering

Sith Felonius

PS still gonna give the patch a few more days, maybe my opinion will change, but most likely it wont
Felonius is offline   you may: quote & reply,
Old 05-07-2002, 04:44 AM   #96
omses
 
omses's Avatar
 
Join Date: Apr 2002
Posts: 125
read bottom one.

its too late!
omses is offline   you may: quote & reply,
Old 05-07-2002, 04:45 AM   #97
omses
 
omses's Avatar
 
Join Date: Apr 2002
Posts: 125
Yes i know they are YOUR oppinions, just gonna point out somethings.

You say you never use heal, absorb, or grip, yet you say grip is the best way to take out someone who heals? how would you know? and why would you care?

You can still throw people off with grip.
also if grip is so easily countered (according to you) then why do u care if they cant run anymore?

I havint noticed any different animations for medium and blue, other than blue is faster... might be just me.

you say you never (95%) ever die to anyone. then whats the big problem? all of a sudden because its a little more newbie friendly you cant win all the time? If your so concerned maybe you should spend more time figuring out new ways than telling us how good you used to be.

im not bashing you (ok i guess a little) but you contridict yourself alot.

excuse the mass ammounts of spelling errors.

The End!


sorry its late and i quoted by accident. if the quotes are gone good, if not whatever.
omses is offline   you may: quote & reply,
Old 05-07-2002, 04:46 AM   #98
Simplex
 
Simplex's Avatar
 
Join Date: Mar 2002
Posts: 51
Omses if you havent notived new animations (those from SP) for blue/medium/heavy stance in MP, then you obviousely, clearly havent played with the patch, or taken any notice to give a valid criticizm.


Begun, this clone war, has.
Simplex is offline   you may: quote & reply,
Old 05-07-2002, 04:48 AM   #99
BradFu
 
BradFu's Avatar
 
Join Date: Apr 2002
Posts: 715
"You have no rhythm."

HAHAHAHAHAH! That seriously cracked me up. In that huge tirade, suddenly "You have no rhythm". I love you, jmd7340. But not in that way.

Anyway, as far as the patch goes, here's the only comment I can add: I haven't installed it yet, so I can't give my opinion. For me to give an opinion without installing it and using it extensively would be moronic.

BradFu!
BradFu is offline   you may: quote & reply,
Old 05-07-2002, 04:49 AM   #100
omses
 
omses's Avatar
 
Join Date: Apr 2002
Posts: 125
ive played about 10 games tonight.
you mean that there the single player animations now?
i noticed that! i mean i dont notice anything wrong with them.
omses is offline   you may: quote & reply,
Old 05-07-2002, 04:50 AM   #101
Mr_Sharky
 
Mr_Sharky's Avatar
 
Join Date: Apr 2002
Location: England, Somerset
Posts: 80
Is anyone else having trouble spawning bots?

Also do g_dismember and cg_dismember work properly now?
Mr_Sharky is offline   you may: quote & reply,
Old 05-07-2002, 05:00 AM   #102
Nill the Mean
 
Nill the Mean's Avatar
 
Join Date: Apr 2002
Location: Dimension Stress
Posts: 308
Smile Ooooh...

Patch! Patch! Joy!
I will go to the forum to see peoples' response...
WTF? They are still complaining?

Honestly... I didn't think the changes needed to be as drastic as they are now, but it does open up a whole new style of play. I haven't decided if most of was for the better so far but I can't say that anything has stood out as irritating/unbalanced. It'll just take more practice and then this game will be more fun than ever before probably.
To all dem whiners:
Do you realise that people from Raven might read this page? How would you feel if you spent a lot of time working your ass off to get a FREE patch out to the public, just to get bitched at? I mean, c'mon people... if you keep whinging like that then they won't be interested in helping us out in the future anymore.
Raven are real people y'know, just like everyone on this forum. So bloody treat them with some respect for all the work they have done for us.
Nill the Mean is offline   you may: quote & reply,
Old 05-07-2002, 05:37 AM   #103
Felonius
 
Join Date: Apr 2002
Posts: 40
just in reply to omses...

1. I didnt say I never use heal/absorb/grip, what i said was i dont use drain and heal. I know grip is the most effect (imo) to defeat force heal because i destroy people who excessivly use force heal with grip.

2. I care because now grip is too easy to counter. And for a purely selfish reason, i use grip, and i like being able to run with people held.

3. I dont know what to say about you not noticing new animation differences from the patch, other than to say refer to simplex's post.

4. Im not going to get into a flame here, I was just posting my views. In response, I am already fairly proficent with the new teqniques, enough to say id win more then id lose.

5. its okay if you want to bash me, its your opinion. However, i dont see how i was contradicting myself in any of my statements.

Cheers,

Sith Felonius
Felonius is offline   you may: quote & reply,
Old 05-07-2002, 05:45 AM   #104
DarthCobra
 
DarthCobra's Avatar
 
Join Date: Apr 2002
Location: USA
Posts: 380
The jumpkick is wrecked.. 2 jumps .. come on .. thats nuts.. why oh why did u wreck that .. I think ill not use this patch....
DarthCobra is offline   you may: quote & reply,
Old 05-07-2002, 05:51 AM   #105
Nill the Mean
 
Nill the Mean's Avatar
 
Join Date: Apr 2002
Location: Dimension Stress
Posts: 308
Lol, the new jump kick took me about 3 mins to get used to. You have no right to complain whatsoever.
Nill the Mean is offline   you may: quote & reply,
Old 05-07-2002, 05:52 AM   #106
BradFu
 
BradFu's Avatar
 
Join Date: Apr 2002
Posts: 715
I'm going to preface this with a "I haven't installed the patch, I haven't played with it, I'm not making an opinion on the patch."

What I do want to comment on is the whole Force Grip issue. I'm not a great player by any means, but I don't think I'm terrible either. I'm somewhere between. I can say, however, that the one thing that made multiplayer annoying was Force Grip. Here's an example:

On a level with numerous catwalks and endless pits, I was dying every one or two minutes. It got to a point where I would run up to fight someone (this was saber-only, btw), and before I could get within fighting range, I was picked up, choked, then dropped down a shaft. I was often able to counter the choke and break free, but by then it was too late. I was already dangling over a chasm. Over and over and over and over and over and over, this happened. The next level against the same players was a fairly flat level with very few catwalks/chasms. A few minutes into playing that level, I was almost wading in enemy body parts. There were points that I would strike down three opponents one after another. Not to say I was winning in kills, but I was doing reasonably well, and I was having fun. And the only change was that there were no pits to be tossed down. I also noticed that the people I was defeating repeatedly were, for the most part, the same people that were killing me numerous times on the previous level.

I'll give a more informed opinion once I've played using the patch, but if this thing has decreased the likelihood of ridiculous choke-fests, then I will be ecstatic. With everything I've heard about it so far, it sounds as if they have evened up the dark and light sides a bit, which was my only complaint about the game. I can't bring myself to choose dark side powers, I just like the good guys too much, so I was always in danger of getting my ass handed to me because of the skew.

Anywho, we'll see in a few days, after everyone has had time to cool down a bit and actually experience the patch, how it truly rates. If nothing else, they gave us four new multiplayer levels, which is virtually unheard of in a video game patch. Even if it turns out all the other changes are negative, that alone is enough for me to say Raven is truly committed to making our gaming experiences funner.

BradFu!

----
"You have no rhythm." - jmd7340

Last edited by BradFu; 05-07-2002 at 06:04 AM.
BradFu is offline   you may: quote & reply,
Old 05-07-2002, 06:04 AM   #107
SaberPro
00 Agent
 
SaberPro's Avatar
 
Join Date: Jan 2002
Location: Death Star III
Posts: 1,082
Quote:
Originally posted by BradFu
I'm going to preface this with a "I haven't installed the patch, I haven't played with it, I'm not making an opinion on the patch."

What I do want to comment on is the whole Force Grip issue. I'm not a great player by any means, but I don't think I'm terrible either. I'm somewhere between. I can say, however, that the one thing that made multiplayer annoying was Force Grip.
The new patch, made the person who is Force Gripping other, move slower (slower than walk I think).

To counter Force Grip: Force Push or Force Absorb. Highly Recommended that you bind your Force Push key.


SaberPro
Alliance of the Jedi (AOJ)
ZoneFriend = AOJ_SaberPro

"The Force is with you young Skywalker...but you are not a Jedi yet!" - Darth Vader
SaberPro is offline   you may: quote & reply,
Old 05-07-2002, 06:08 AM   #108
BradFu
 
BradFu's Avatar
 
Join Date: Apr 2002
Posts: 715
Quote:
Originally posted by SaberPro


The new patch, made the person who is Force Gripping other, move slower (slower than walk I think).

To counter Force Grip: Force Push or Force Absorb. Highly Recommended that you bind your Force Push key.
Yeah, I was able to break the Force Grip often using Force Push, but typically by the time I did, I was over a pit. Thats where I think this patch will help. People will be able to Force Grip, but they won't be able to zip on over to a pit as easily. I think this will make it funner, at least for me, and that's what it's all about. Having fun!

BradFu!

----
"You have no rhythm." - jmd7340


BradFu!

----
"You have no rhythm." - jmd7340
BradFu is offline   you may: quote & reply,
Old 05-07-2002, 06:08 AM   #109
Gaming Nut
 
Gaming Nut's Avatar
 
Join Date: Dec 2001
Location: Waldwick, NJ
Posts: 303
I like it.

Saber fights look so much better Iíd still like that HUGE shower of sparks when in a saber lock in SP but oh well.

Heal is fine its now basicly a medkit that you carry with you as it should be. It shouldn't be Iím god and can't die casue Iíll just heal to full strength in seconds for about a 1/4 of my power. If you want to heal cough up most of your force power as it should be.

Drain is much better and will acutlly put a dent in the users force pool.

Absorb basicly sucked before it was great on stupid fools that would keep lightning you when it was clear you where not being hurt. But for anyone with half a brain they just ran backward until your power was gone. Now those grip whores will think twice.

I haven't tried guns yet. But I'm not gonna cry for the grenade spaming whores. Using a gun to beat a guy with some skill or well palced shots is one thing spamming 50 mines into a crowd is another. This change will mean that you can do the above but not the later. Ill admit 25 is litte extreme given how litte ammo is in levels.

The stances are FAR better balacned I still use heavy and can place in the top 5 99% of the time. But you acutlly see guys using light up their and even WINNING!!! I never DFAed and Im glad I can do something different in heavy now.
Gaming Nut is offline   you may: quote & reply,
Old 05-07-2002, 06:10 AM   #110
DarthCobra
 
DarthCobra's Avatar
 
Join Date: Apr 2002
Location: USA
Posts: 380
Quote:
Originally posted by Nill the Mean
Lol, the new jump kick took me about 3 mins to get used to. You have no right to complain whatsoever.
Man you guys really blow me away.. I dont need a right to complain. Im voicing my opinion and if you dont like it .. TO FN BAD. Changing that jumpkick to 2 jump presses is sad as hell. I dont like it ... I bought this game.. I have the right to complain about whateva the hell i wanna .. And im glad you picked it up so fast. I didnt have much of a problem "pickin it up, in about 2 mins" but its much harder than it was .. bad change. not fix... wreck
DarthCobra is offline   you may: quote & reply,
Old 05-07-2002, 06:11 AM   #111
SaberPro
00 Agent
 
SaberPro's Avatar
 
Join Date: Jan 2002
Location: Death Star III
Posts: 1,082
Quote:
Originally posted by BradFu


Yeah, I was able to break the Force Grip often using Force Push, but typically by the time I did, I was over a pit.
Change of strategy: Go Force Pull


SaberPro
Alliance of the Jedi (AOJ)
ZoneFriend = AOJ_SaberPro

"The Force is with you young Skywalker...but you are not a Jedi yet!" - Darth Vader
SaberPro is offline   you may: quote & reply,
Old 05-07-2002, 06:20 AM   #112
Nill the Mean
 
Nill the Mean's Avatar
 
Join Date: Apr 2002
Location: Dimension Stress
Posts: 308
Post Pull = Da Bomb

Wordup. I said this countless times since I got the game. Force PULL is easily one of the most powerfull things in the game. You can:
steal weapons
prevent someone from running away
knock them over
pull someone to their doom
jump over someone and pull them into the air, confusing the hell out of them
It is extremely usefull and I use if far more than my PUSH bind.

Sorry for stepping on your toes DarthCobra, but what I should have said is that it hasn't changed so much that it isn't still extremely handy.
Nill the Mean is offline   you may: quote & reply,
Old 05-07-2002, 06:28 AM   #113
D'akt Sangwar
 
D'akt Sangwar's Avatar
 
Join Date: Apr 2002
Location: Meleť Island
Posts: 568
typical, it comes out while im sleeping
anyone wanna test it with me?
D'akt Sangwar is offline   you may: quote & reply,
Old 05-07-2002, 06:37 AM   #114
RiverWalker
 
Join Date: Apr 2002
Posts: 121
this "I just don't think I'll use this patch" idea is what spawns those idiotic version rivalrys in Q3, at a lan party I went to there was actually bickering about which release to use, since I only played at the lan party, and they had servers of both, I couldn't tell the difference, not even slightly.

without having played it.

1) drain nerf = good. drain sucked.

2) grip nerf = not as great, but still reasonable

3) lightsaber adjustments, well, I thought, and had gotten the idea more or less everyone had the same opinion, that single player saber was much better than multi. if it makes it more like single, then great

4) adjusting ammo settings for the n00bCannon and fletchette, I'm sure it'll take more adjusting to get it just right, but the guns are SUPPOSED to suck, compared to other FPS's.
RiverWalker is offline   you may: quote & reply,
Old 05-07-2002, 06:37 AM   #115
Lucky
 
Join Date: May 2001
Location: alaska
Posts: 211
The Patch is Terrible.

Suggestions for the next patch, because until then we're gonna be boycotting this one for competitive play.


1) fix the ammo management, most of us wanted more ammo, not less.

2) find somthing remotely useful to do with drain, and make heal somthing other than useless.

3) Fix the sabers so that silly saberists don't get spammed. If the blocking system that was just implemented stays the same, saberists will get clustered even more than they are now and they'll have an even *harder* time of keeping up with people using guns. By FIXING I don't mean NERFING OTHER THINGS. Make them MORE deadly instead of more film like.


Lucky


Crackas, always wastin my flava
Lucky is offline   you may: quote & reply,
Old 05-07-2002, 06:53 AM   #116
Darksider
 
Darksider's Avatar
 
Join Date: Mar 2002
Posts: 344









Cry me a river so i can drown you in it.
Darksider is offline   you may: quote & reply,
Old 05-07-2002, 06:54 AM   #117
D'akt Sangwar
 
D'akt Sangwar's Avatar
 
Join Date: Apr 2002
Location: Meleť Island
Posts: 568
what what what??????
make thme more deadly INSTEAD of more like the films!!!!!!??????
y wud they do that, we all wanted them mroe like the films and sp with blocks and stuff
D'akt Sangwar is offline   you may: quote & reply,
Old 05-07-2002, 06:56 AM   #118
DrazMan
 
Join Date: Apr 2002
Location: Florida
Posts: 48
Alright so weapons and ammo was degraded. So that means they may actually be equal to sabers now? Oh no, not that. You can still get just as many kills with guns as before. It may not be as easy. Good, guns were totally unbalanced to begin with and now that they balanced it out you think it sucks? Gunners might not always be at the top of the list anymore. Did you find it fun when anyone weilding a saber was just target practice for you? The patch evened it out and all of you are complaining that its fair now? I just dont get it.
DrazMan is offline   you may: quote & reply,
Old 05-07-2002, 07:00 AM   #119
Demolisher
 
Demolisher's Avatar
 
Join Date: Mar 2002
Posts: 285
Quote:
Originally posted by ArmchairAthlete
I saw nothing mentioning crash fixes... ack.

This sucks, if the game still freezes, I'll start an even longer thread than the freezing thread from the tech support forum .

Also, why would you make the guns weaker? Doesn't that mean that it'll be harder to kill stuff in the first 5 levels of single player!?! At least the enemies in single player won't be as tough
Demolisher is offline   you may: quote & reply,
Old 05-07-2002, 07:27 AM   #120
DarthCobra
 
DarthCobra's Avatar
 
Join Date: Apr 2002
Location: USA
Posts: 380
My only complaint is the JUMPKICK!!! Back to 1 jump PLZ!
DarthCobra is offline   you may: quote & reply,
Post a new thread. Add a reply to this thread. Indicate all threads in this forum as read. Subscribe to this forum. RSS feed: this forum RSS feed: all forums
Go Back   LucasForums > Network > JediKnight Series > Game Discussion > Jedi Outcast > Official JK2 1.03 Patch Thread!

Thread Tools
Display Modes

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump


All times are GMT -4. The time now is 02:16 AM.

LFNetwork, LLC ©2002-2011 - All rights reserved.
Powered by vBulletin®
Copyright ©2000 - 2015, Jelsoft Enterprises Ltd.