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08-28-2001, 10:22 AM
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#1
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Guest
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flying units crash?
Should flying units crash then damage whatever they run into?
oh no!!

Last edited by trade fed fred; 08-29-2001 at 01:34 PM.
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08-28-2001, 10:31 AM
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#2
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GB DM ExPeRt
Join Date: Aug 2001
Location: KaShYyYk
Posts: 1,744
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do that would be liike in AoK dieing when one of your knights run into a wall
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08-28-2001, 12:45 PM
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#3
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argh
Join Date: Jul 2001
Location: Somewhere in Canada
Posts: 4,838
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They crash to the ground when a unit destroys them, if that helps at all 
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08-28-2001, 03:19 PM
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#5
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Guest
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I think he means when to fighters cross path (right on top of each other) do the crash into each other.
That would be no. the basic thing is one flies over the other (that is the basic explination.)
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08-28-2001, 03:24 PM
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#6
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Drinker of Hot Chocolate
Join Date: Aug 2001
Location: Unknown Regions
Posts: 711
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No, I believ he means that if a fighter gets hit and is going down, will it harm whatever it crashes into. This is a neat idea. What if after tis health bar is depleted it starts going down. If another missile/laser his it, then boom it blows, no consequense. However, if it doesn't get hit by another antiair fire, then it crashes into the ground, and whatever it hits is damaged too. That would be cool! 
Thrawn's Driving Theories
1. Green light means go. Yellow light means go faster. Red light means you didn't go fast enough.
2. If you don't like the way I drive, stay off the road. . . and the sidewalk. . . heck don't come outside.
3. I'm going to drive really, really fast. That way I'll pass all the scenes of the accidents before they even happen!
4. Real men don't need brakes.
5. If other cars can't feel your CD playing, it's not loud enough.
Motto: As far as I can, as fast as I can, as loud as i can.
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08-28-2001, 03:28 PM
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#7
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Guest
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your right that would be really cool. give another reason to get a strong air defense. If you don't then you might still lose units in a failed air strike.
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08-28-2001, 04:04 PM
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#9
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Guest
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Quote:
Originally posted by thrawn12786
No, I believ he means that if a fighter gets hit and is going down, will it harm whatever it crashes into. This is a neat idea. What if after tis health bar is depleted it starts going down. If another missile/laser his it, then boom it blows, no consequense. However, if it doesn't get hit by another antiair fire, then it crashes into the ground, and whatever it hits is damaged too. That would be cool!
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Yeah, that would be cool. Remeber in the Rogue Squadron series when Corran causes a TIE Int to crash into and destroy the last shield generator. The is a precedent for it, so why couldn't they do it in the game?
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08-28-2001, 06:12 PM
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#11
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Q-38 Modulator
Join Date: Aug 2001
Posts: 7,254
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Quote:
Originally posted by Tie Guy
Yeah, that would be cool. Remeber in the Rogue Squadron series when Corran causes a TIE Int to crash into and destroy the last shield generator. The is a precedent for it, so why couldn't they do it in the game?
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In Ra2 they do this. Harriers get shot down and fall into the nearest building to couse as much damage as possible.
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08-28-2001, 06:14 PM
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#12
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Drinker of Hot Chocolate
Join Date: Aug 2001
Location: Unknown Regions
Posts: 711
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Same with the Zepelins if you remember. 
Thrawn's Driving Theories
1. Green light means go. Yellow light means go faster. Red light means you didn't go fast enough.
2. If you don't like the way I drive, stay off the road. . . and the sidewalk. . . heck don't come outside.
3. I'm going to drive really, really fast. That way I'll pass all the scenes of the accidents before they even happen!
4. Real men don't need brakes.
5. If other cars can't feel your CD playing, it's not loud enough.
Motto: As far as I can, as fast as I can, as loud as i can.
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08-28-2001, 06:23 PM
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#13
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Q-38 Modulator
Join Date: Aug 2001
Posts: 7,254
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Quote:
Originally posted by thrawn12786
Same with the Zepelins if you remember.
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Just making an example Thrawn 
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08-28-2001, 06:32 PM
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#14
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Guest
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They should let the AT-AT's have the same effect of Zepplins. Just imagine a few AT-AT's coming into your base and when you manage to kill them they fall onto your buildings. It might be annoying....but I think its a good idea.
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08-28-2001, 09:39 PM
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#15
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Guest
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if they did that it would be very hard. to much damage then it becomes really annoying. but a little would be interesting.
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