lfnetwork.com mark read register faq members calendar

Thread: Expansion Pack
Thread Tools Display Modes
Post a new thread. Add a reply to this thread. Indicate all threads in this forum as read. Subscribe to this forum. RSS feed: this forum RSS feed: all forums
Old 05-26-2002, 12:06 PM   #1
JandoFett1842
Master Chief
 
JandoFett1842's Avatar
 
Join Date: Apr 2002
Location: USA
Posts: 1,213
Expansion Pack

There should be a xpack for JO, with new levels, guns, fps, skins, and Sp story. A gun that i would put in whould be the Blastech DD-44 pistol. It was a relativly good gun in Mots. Antoher thing they should fix is a the explosion from the missle lancher, it is to small, it should be bigger with more shrapnell. They should include Deadly sight or Destruction for force powers. Drivable Multiplayer viechles would be sweet too. drive a AT-ST around in Massasi temple, or a speeder bike/swoop in a CTF level. For another weapon they could make a flame trower, one that actual works (not like in GAS). They should also have new Therm Dets with bigger explosions in a xpacks. Also a few more kill-in-one-hit guns would be nice (sniper rifle should not be deflectable and go throught shilds).


JandoFett1842 is offline   you may: quote & reply,
Old 05-26-2002, 03:17 PM   #2
DannyJAllTheWay
Banned
 
DannyJAllTheWay's Avatar
 
Status: Banned
Join Date: Apr 2002
Location: In a galaxy far, far away...
Posts: 978
Beware the wrath of a patient man... In time my friend. Though I don't know if all the things that you mentioned would come true.
DannyJAllTheWay is offline   you may: quote & reply,
Old 05-27-2002, 04:25 AM   #3
jarek
 
jarek's Avatar
 
Join Date: May 2002
Posts: 156
why are u so anxious to spend your money on an expansion for a game that isnt even balanced yet?
jarek is offline   you may: quote & reply,
Old 05-27-2002, 04:55 AM   #4
QuietSith
 
QuietSith's Avatar
 
Join Date: May 2002
Posts: 632
I want to see my already spent $50 to fix the game - backstabbing and remove the nerfs.
QuietSith is offline   you may: quote & reply,
Old 05-27-2002, 02:52 PM   #5
CupO'Coffee
 
CupO'Coffee's Avatar
 
Join Date: Apr 2002
Location: Hamburg, Germany
Posts: 326
indeed the expansion can help balance the game, for example by bringing new moves and new force powers (both can be used as counters for overpowered moves/combos)
CupO'Coffee is offline   you may: quote & reply,
Old 05-27-2002, 05:35 PM   #6
inbredyokel
 
inbredyokel's Avatar
 
Join Date: May 2002
Posts: 470
After the existing game gets fixed, I'd like to see either an expansion or really huge patch that adds more to sabers. An advanced mode of some sort that would add:

1. the double bladed saber, but done well, with a unique set of moves that would look bad@ss and would keep the second blade out of your body.

2. a way to use 2 lightsabers (again, with unique moves)

3. a whole load of new acrobatics and moves for the regular saber to make it the preferred choice, and ways to block.

4. a new scoring system(one that would reward you for using a variety of moves and penalize you for abusing moves)

5. some new models that would have unique fighting "schemes" simply to make their fighting look more realistic. ie, a yoda model that would do lots of spins and flips like in ep2, but wouldn't do any extra damage or incur any less damage, or a jango fett model that would have a jetpack instead of force jump, a flamethrower instead of lightning, a grappling line instead of pull, etc.

6. more force powers, or should I say more realistic force powers that complement the lightsaber well.

7. Maps from memorable duels in the movies and books, and ways for players to take certain roles in the duels(like 2 players representing obi-wan and qui-gon facing off against a player as darth maul)

And a few things that would be nice but will probably not be included in any official expansion or mod:

- New multiplayer modes like team co-op, where players could fight together against bot enemies in scenarios from the movies or single player game (Players could be jedi in the arena on geonosis and fight off the attacking army, for example, or square off against a troop of reborn).

- As someone mentioned before, drivable vehicles could add a lot to multiplay. And not just ways to drive them, but ways to run down people, crash them into things, and share vehicles(one person drive and one person control weapons).

Of course, many of these things will never be made, but you must admit they'd be pretty frickin cool.
inbredyokel is offline   you may: quote & reply,
Old 05-27-2002, 06:43 PM   #7
Pedro The Hutt
Jedi Knight
 
Pedro The Hutt's Avatar
 
Join Date: Jun 2000
Location: Indu San
Posts: 3,044
I don't really agree with the idea of having two lightsabers and a double bladed sabers in the game, but of those are supposed to be rather rare. And I hate it then when I see 15 other players run around with double bladed lightsabers or two lightsabers while there are perhaps only 3 using the good old one saber system. (and also a two saber system would require a TON of linking animations I think)
Pedro The Hutt is offline   you may: quote & reply,
Old 05-27-2002, 06:48 PM   #8
Cracken
 
Cracken's Avatar
 
Join Date: Mar 2002
Location: Less than 12 parsecs from the nearest Twi'lek slave dancer
Posts: 256
I agree with the popular opinion. Wait until Raven decides to get a few playtesters and balance the game. The whole backstab/nerfing could have been solved by a couple good playertesters in a couple of hours.


"Hide a stone among stones and a man among men." General Rokurota, "The Hidden Fortress"
Cracken is offline   you may: quote & reply,
Post a new thread. Add a reply to this thread. Indicate all threads in this forum as read. Subscribe to this forum. RSS feed: this forum RSS feed: all forums
Go Back   LucasForums > Network > JediKnight Series > Game Discussion > Jedi Outcast > Expansion Pack

Thread Tools
Display Modes

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump


All times are GMT -4. The time now is 08:25 AM.

LFNetwork, LLC ©2002-2011 - All rights reserved.
Powered by vBulletin®
Copyright ©2000 - 2014, Jelsoft Enterprises Ltd.