Originally posted by Paragon_Leon
there really weren't THAT many units receiving upgrades if you think about it..
If that's what you think then you have a chat with my Elite GIs. Anyone who plays alot of RA2 will tell you that experience played a mjor role. If you could get spies into war factories and barracks then you have a MAJOR advantage. I sometimes sent in harriers to destroy the dos just so i could get a spy through. Sure, the upgrades may not seem that noticable, as they don't change the look, but here are some of the things that they do change, ill use GIs a an example:
Elite units slowly heal themselves. This is the single most valuable thing that elites get, and it is a huge advantage. I once took out 2 seperate enemy bases with a single tesla tank. I did it by attacking, then going to heal, and then attacking again. It didn't take that long either, longer than usuall, butnot too long.
the elite GI has a much greater range. As an elite i believe it has equal if not greater range than a rhino tank. This way, they can kill conscripts easily before they even get into range. A group can even kill tanks before they get off a shot.
as if the range wasn't enough, elites have and increase in firepower, making them much more deadly and in turn they can kill before the enemy can destroy them.
ok, GI don't really get a bonus, but a good example are the prism tanks and telsa tanks. They each have weapons that when they hit ealite, they spread out and hit surrounding units causing damage.
usually a GI could kill 2 soviet conscripts and survive, barely. With all the abilities, i would not be suprised if an elite GI could kill at 4-6 conscripts without dieing, and then he would heal himself back to perfect HP.
as you can now see, the experience upgrades mean alot more than you previously thought. I think it would be a very good idea to add these to the game, it would add a whole new aspect to the game.