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Map cycling
For some reason the map cycling on my dedicated server won't work.
I also have my server set to FFA and if you use the map vote thingy in the game it says that the current game type doesn't support that map. I'm voting to change it to Bespin and I know Bespin is a FFA map.
Here's a copy of my server.cfg... so any suggestions???
//Server Name
seta sv_hostname "[OF] JK2 Server"
seta g_motd "Welcome to the Old Farts clan JK2 server"
// public info - Not Sure Yet if this works under JK2 or not
seta "Administrator" "{OF} OS"
seta "Email" "old_farts_clan@yahoo.com"
seta "URL" "www.oldfartsclan.com"
seta "Location" ""
seta "CPU" "Dual 1.6GHz, AMD Athlon XP w/1.5GB Ram"
seta "ICQ" ""
seta "Clan" "Old Farts"
seta "Connection" "Dual OC-192 + Quad OC48"
//Gametype
//Gametype is 0 for FFA, 1 for Holocron FFA, 2 for Jedi Master, 3 for Duel, 5 for Team FFA, 7 for CTF, 8 for Capture the Ysalimari
//seta g_gametype "0"
//Passwords
seta rconpassword "********"
seta g_password "" //setting a password here would make your server private
seta sv_privatePassword ""
//Voting
seta g_allowVote "1"
//Team Play Settings
seta g_teamForceBalance "1"
seta g_teamAutoJoin "0"
seta g_redTeam "Empire"
seta g_blueTeam "Rebellion"
seta g_timeouttospec "70"
seta g_friendlyFire "0"
seta g_friendlySaber "0"
seta g_forceBasedTeams "0"
// Time & Frag Limits
//seta fraglimit "20"
//seta timelimit "30"
seta duel_fraglimit "4"
//GameType Specific Settings - ** Note sure if these override the general timelimit, capturelimit and FF settings
//CTF
seta ui_ctf_friendly "0" //friendly fire for CTF
seta ui_ctf_capturelimit "8"
seta ui_ctf_timelimit "30"
//Team FFA
seta ui_team_friendly "1" //friendly fire for Team FFA
seta ui_team_fraglimit "0"
seta ui_team_timelimit "20"
//FFA
seta ui_ffa_fraglimit "20"
seta ui_ffa_timelimit "0"
//Tourney
seta ui_tourney_fraglimit "10"
seta ui_tourney_timelimit "15"
//Duel
seta ui_duel_fraglimit "4"
seta ui_duel_timelimit "2"
// Max Players and Saved Private Possitions
seta sv_maxclients "16" //To my understanding all Games built on the Quake3 Team Arena engine can do 64+ clients - RTCW can.
seta g_maxGameClients "16"
seta sv_privateClients "0"
//MISC Settings
seta g_forceRegenTime "200"
seta g_spawnInvulnerability "3000" //3 second spawn invulerability
seta g_forcePowerDisable "0"
seta g_weaponDisable "0"
seta g_saberInterpolate "1"
seta g_privateDuel "1" //allows the issueing of private duel challenges
seta g_saberLocking "1"
seta g_maxForceRank "7"
seta g_duelWeaponDisable "1"
//Logging
seta g_log "games.log"
seta g_logSync "0"
seta g_statLog "1"
seta g_statLogFile "statlog.log"
//Banning
seta g_banIPs "1"
seta g_filterBan "1"
// AntiFlooding Setttings
seta sv_floodProtect "1"
// Downloads and ping/rate settings
seta sv_allowDownload "1"
seta sv_maxPing "10000"
seta sv_minPing "0"
seta sv_maxRate "8000"
//Master Servers
seta sv_master1 "masterjk2.ravensoft.com"
seta sv_master2 ""
seta sv_master3 ""
seta sv_master4 ""
seta sv_master5 ""
//Memory Settings & FPS - Leave set as is
seta com_hunkMegs "64"
seta com_maxfps "85"
//Allow MapCycling
seta g_autoMapCycle "1"
seta d1 "set g_gametype 0 ; map ffa_bespin ; set nextmap vstr d2"
seta d2 "set g_gametype 0 ; map ffa_deathstar ; set nextmap vstr d3"
seta d3 "set g_gametype 0 ; map ffa_imperial ; set nextmap vstr d4"
seta d4 "set g_gametype 0 ; map ffa_ns_hideout ; set nextmap vstr d5"
seta d5 "set g_gametype 0 ; map ffa_raven ; set nextmap vstr d6"
seta d6 "set g_gametype 0 ; map ffa_yavin ; set nextmap vstr d7"
seta d7 "set g_gametype 7 ; map ctf_bespin ; set nextmap vstr d8"
seta d8 "set g_gametype 7 ; map ctf_imperial ; set nextmap vstr d9"
seta d9 "set g_gametype 7 ; map ctf_yavin ; set nextmap vstr d10"
seta d10 "set g_gametype 5 ; map ffa_bespin ; set nextmap vstr d11"
seta d11 "set g_gametype 5 ; map ffa_deathstar ; set nextmap vstr d12"
seta d12 "set g_gametype 5 ; map ffa_imperial ; set nextmap vstr d13"
seta d13 "set g_gametype 5 ; map ffa_ns_hideout ; set nextmap vstr d14"
seta d14 "set g_gametype 5 ; map ffa_raven ; set nextmap vstr d15"
seta d15 "set g_gametype 5 ; map ffa_yavin ; set nextmap vstr d16"
seta d16 "set g_gametype 3 ; map duel_bay ; set nextmap vstr d17"
seta d17 "set g_gametype 3 ; map duel_carbon ; set nextmap vstr d18"
seta d18 "set g_gametype 3 ; map duel_jedi ; set nextmap vstr d19"
seta d19 "set g_gametype 3 ; map duel_pit ; set nextmap vstr d1"
vstr d1
//Set the startmap
map ffa_deathstar //ffa startmap
//mpa ctf_yavin //ctf startmap
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