I play on the MSN Gaming Zone often, and I always see these RPG rooms. I tried them before, and saw all these people trying to be in character. They have conversations based on the character they are trying to portray. It's an okay way to play Jedi Outcast. I guess it's refreshing between kill fests.
The problem is that the regular messages appear to EVERYONE in the game. Wouldn't it be more fun if your messages could only be read by people who are near you?
I wonder if it's possible to create a MOD that adds an extra message mode that adds some kind of radius limit to your messages. For example, you're talking with some people in a bar level. You're talking in a booth with a guy. Across the bar is another guy. Then you and you're buddy talk about ambusing the guy across the bar when he exits. Ha ha ha!
The game DOES have the TELL, TELL_ATTACKER, and TELL_TARGET message modes, but it would be cool if someone created a MOD that uses the TELL message mode, but more easily. If a radius thing couldn't be implemented, you could also make it so that the message only goes to the person that your crosshair is on.
This kind of MOD would even be cool in non-RPG games. You can send a message to a camper/sniper who doesn't know that you already know his location, right before you rocket or snipe him. Ha ha ha. It would also open-up temporary alliances, like if you want to warn someone that a guy's coming behind him.
I TOLD you it was a cool MOD idea! was I lying? What do you think?