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08-15-2002, 07:35 PM
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#441
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Join Date: Jul 2002
Posts: 116
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Oh, and I've been beaten in a saber-lock in about 2 seconds, and I don't think my enemy was using a script. I was in light stance and he was in heavy when we locked, I never had a chance to switch stances.
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08-16-2002, 09:32 AM
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#442
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Join Date: Jul 2002
Location: Florida
Posts: 421
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Exactly. The stance is the key to winning a saberlock, not a script. You can have a script but if you are in the wrong stance then you will not win, period. Also thanks remark for seeing what the true point of what I said was. I also have a lag script as well, and its a bitch! But enough said.................
I like the spawn script I am going to try it out this weekend on my server, if it will work, and let everyone go crazy killing stormtroopers. Make it us against them.
IMy server is also very popular with the lads. I run a no sbaer=no attack rules as well as no chatkilling and everyone is great. We duel and have "ladders" all night long. I rarely have any problems at all. I don't care how many scripts ya got or how they are used, just as long as everyone has fun. Thats the main point of it all right!
Anyway like I said, nice spawn script! Thanks for the CONSTRUCTIVE post!
I wanna go to Quakecon!
Just play the game......do not complain about it!
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08-16-2002, 01:01 PM
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#443
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Join Date: Apr 2002
Location: Parts Unknown
Posts: 280
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Maximus is right, using attack bound to a mouse up/down key works very well, & stance is very important, so, you want to switch to red as soon as possible when you get in a lock. But this can still be beaten by a fast script.
You can win a saber lock against red even in light stance with a fast script. With the bind "+attack; -attack" (without any waits or other commands) bound to a key on the keyboard, it repeats so fast that unless someone is using the same script or an auto repeat button they will probably lose the lock, even if they are in red.
I haven't found that pressing forward actually does anything to help win the lock. But it's still a good idea if your intention is to win the lock & slash at your opponant while he gets knocked back after losing the lock. When I'm feeling mean (which is rare) I'll use the above bind while pressing the forward button & switch to red.
I think the locks are retarded anyway, & beating on a key faster than the other guy is not an example of greater skill. All it does is make me have to buy a new keyboard. So, for the most part I use this bind just to make sure that locks are a tie. Since the bind is so fast, I just have to tap it a few times every so often to keep things even until it's over. Then I wait until the other guy is ready & we continue fighting.
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08-16-2002, 03:41 PM
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#444
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Join Date: Apr 2002
Posts: 7
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remark666
Quote:
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and it's not possible to kick someone so their head will spin, I would probably just comeback with another name and under a 56k (IF you banned IP) and I'll just use this one handy lag script I have and just lag out the server....all of your heads would really spin then...and I'd just move on to another server and play the same way...."' 'nuf said "
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This is yet another reason why I think that scripting is bad for the community. I am not saying that YOU in particular are doing these things, but the programmers out there who do this for fun like yourself and Sith Maximus mean no harm but the end result of your "having fun" lead to crap like these types of scripts that you mention to bomb out and LAG servers, and for server admins out there who want to run clean honest servers, they have to fight against these scripts or just stop serving altogether because some 13 year old brought down a server with one of these scripts. Without the tools to fight these attacks most admins may just pack it in. The end result less servers around to play on. If you write these types of scripts you have to assume some level or responsibility and ask "What can this script do to the game?" not just "I can write it because I can" That just seems a little irresponsible. I mean how would these 13 year old wannabe haxors get this any other way?
-Jedi Degreel
Just Gimme Two Sabers please so I can go Chow Yun Fat, Jedi Knight Style!!!
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08-16-2002, 04:33 PM
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#445
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Join Date: Jul 2002
Location: Florida
Posts: 421
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Very true! But I would never ever post a script like that...if someone is mean enough to use it then they have to write it themselves. Personally I kick anyone who lags my server.
Just play the game......do not complain about it!
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08-16-2002, 08:58 PM
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#447
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Join Date: Apr 2002
Posts: 7
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Primesghost
No I understand that there is a distinction, but I was referring to more of a situation where an honest script writer would stumble upon something that would have a negative effect on the game and maybe post it as more of a discovery like "look what CAN be done" again it seems like most of the script writers here are cool and decent enough to not do something so stupid but there are others that do it just for the sake of doing it you know?
And I do see some scripts that would be fairly entertaining, don't get me wrong, especially some stuff for admin-ing my server that would be helpful so I do understand the usefulness of scripts. I just think that some scripts take away a certain level of gameplay that was intended to be part of the game to begin with.
To use a console gamer analogy again, If I sat down to learn how to perform a Zangief Spinning Pile Driver but didnt want to bother learning it and instead purchased a controller with macro ability and keyed it to happen with one button press that takes away an enourmous amount of skill required to play as Zangief properly. Just jump in short, crouching short and hit key for SPD. compare that to what you need to do jump in short, crouching short, 360 degrees circle motion of control pad and fierce puch at the right time. quite a differece no? This average player now has an easy "super move" accessible to him to use at any time and only needs minimal skill to pull it off using it much more then he normally would changing the style of play he might have had to play as he learned the move. Scripts can have this same effect for FPS games as well.
-Degreel
Just Gimme Two Sabers please so I can go Chow Yun Fat, Jedi Knight Style!!!
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08-16-2002, 10:00 PM
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#448
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Join Date: Apr 2002
Location: Hellifornia baby!
Posts: 551
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I'd never post it or give it away, just a back up tool if the admins are dicks... (i've seen two admins being real overpowered morons...they've learned their leasson....), so admins out there....don't think you have ALL the power in the world and can do ANYTHING to us normal players....there is some you wouldn't want to take your chances with....
oki, back to the real talk, what do we do next.....who has good insult quotes ? like sayings that would offend the person I'm fighting with ? I ran out of ideas.... (send messages to the target, script) I have 5 so far (bound to one key)
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[SIZE=1.9]All my life I've been livin' it all alone, I'm like a king with no people And no crown, or a throne...And what I'm speakin' on...Is what I'm feelin' like, Do you know what it's like To feel the warmth of the sunlight? I'd really like to know...Cause I've been chillin' in the dark For so many years...That I question love in my heart.....I hate everyone, And I hate everything....Except for all the juggalos And all the love that they bring...[/SIZE]
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08-16-2002, 10:48 PM
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#449
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Join Date: Jun 2002
Posts: 20
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Help
hi guys i dunno if someone posted this before but i couldnt find it. so here it goes, i need a bind that will do a strafe jump! instead of pressing jump+strafe+forward i need one that does it with one..is that possible?
also i need to bind my force cfg because switching manually for dif levels pisses me offf and i would like to bind it so if i press D or whatever it switches to my Dark Master force cfg and L for Light MAster cfg. thx ahead of time
MakaVeli_Da_DoN
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08-16-2002, 10:50 PM
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#450
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Join Date: Jun 2002
Posts: 20
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Quote:
Originally posted by Sith Maximus
[By the way here are a few scripts for you all.
//Net rate
set netrate-1 "set rate 25000; echo [^1RATE ^1SET ^1TO ^325000^7]; set netrate vstr netrate-2"
set netrate-2 "set rate 30000; echo [^1RATE ^1SET ^1TO ^330000^7]; set netrate vstr netrate-3"
set netrate-3 "set rate 35000; echo [^1RATE ^1SET ^1TO ^335000^7]; set netrate vstr netrate-4"
set netrate-4 "set rate 40000; echo [^1RATE ^1SET ^1TO ^340000^7]; set netrate vstr netrate-5"
set netrate-5 "set rate 45000; echo [^1RATE ^1SET ^1TO ^345000^7]; set netrate vstr netrate-6"
set netrate-6 "set rate 50000; echo [^1RATE ^1SET ^1TO ^350000^7]; set netrate vstr netrate-7"
set netrate-7 "set rate 55000; echo [^1RATE ^1SET ^1TO ^355000^7]; set netrate vstr netrate-8"
set netrate-8 "set rate 60000; echo [^1RATE ^1SET ^1TO ^360000^7]; set netrate vstr netrate-9"
set netrate-9 "set rate 62000; echo [^1RATE ^1SET ^1TO ^362000^7]; set netrate vstr netrate-1"
set netrate "vstr netrate-1"
//Max FPS (select maximum fps for currnet server - allows for maximum jumping in RTCW and Quake)
set fpsrate-1 "set com_maxFps 200; echo [^1MAXFPS ^3200^7]; set fpsrate vstr fpsrate-2"
set fpsrate-2 "set com_maxFps 166; echo [^1MAXFPS ^3166^7]; set fpsrate vstr fpsrate-3"
set fpsrate-3 "set com_maxFps 142; echo [^1MAXFPS ^3142^7]; set fpsrate vstr fpsrate-4"
set fpsrate-4 "set com_maxFps 125; echo [^1MAXFPS ^3125^7]; set fpsrate vstr fpsrate-5"
set fpsrate-5 "set com_maxFps 111; echo [^1MAXFPS ^3111^7]; set fpsrate vstr fpsrate-6"
set fpsrate-6 "set com_maxFps 100; echo [^1MAXFPS ^3100^7]; set fpsrate vstr fpsrate-7"
set fpsrate-7 "set com_maxFps 90; echo [^1MAXFPS ^390^7]; set fpsrate vstr fpsrate-8"
set fpsrate-8 "set com_maxFps 83; echo [^1MAXFPS ^383^7]; set fpsrate vstr fpsrate-9"
set fpsrate-9 "set com_maxFps 71; echo [^1MAXFPS ^371^7]; set fpsrate vstr fpsrate-10"
set fpsrate-10 "set com_maxFps 66; echo [^1MAXFPS ^366^7]; set fpsrate vstr fpsrate-11"
set fpsrate-11 "set com_maxFps 62; echo [^1MAXFPS ^362^7]; set fpsrate vstr fpsrate-12"
set fpsrate-12 "set com_maxFps 58; echo [^1MAXFPS ^358^7]; set fpsrate vstr fpsrate-13"
set fpsrate-13 "set com_maxFps 55; echo [^1MAXFPS ^355^7]; set fpsrate vstr fpsrate-14"
set fpsrate-14 "set com_maxFps 52; echo [^1MAXFPS ^352^7]; set fpsrate vstr fpsrate-15"
set fpsrate-15 "set com_maxFps 47; echo [^1MAXFPS ^347^7]; set fpsrate vstr fpsrate-16"
set fpsrate-16 "set com_maxFps 45; echo [^1MAXFPS ^345^7]; set fpsrate vstr fpsrate-17"
set fpsrate-17 "set com_maxFps 43; echo [^1MAXFPS ^343^7]; set fpsrate vstr fpsrate-18"
set fpsrate-18 "set com_maxFps 41; echo [^1MAXFPS ^341^7]; set fpsrate vstr fpsrate-19"
set fpsrate-19 "set com_maxFps 38; echo [^1MAXFPS ^338^7]; set fpsrate vstr fpsrate-1"
set fpsrate "vstr fpsrate-1"
// Timenudge settings (set to the ping of the current server you are on)
set nudge-1 "set cl_timenudge 0; echo [^30 ^1SERVER ^1PING^7]; set nudge vstr nudge-2"
set nudge-2 "set cl_timenudge 5; echo [^310 ^1SERVER ^1PING^7]; set nudge vstr nudge-3"
set nudge-3 "set cl_timenudge 10; echo [^320 ^1SERVER ^1PING^7]; set nudge vstr nudge-4"
set nudge-4 "set cl_timenudge 15; echo [^330 ^1SERVER ^1PING^7]; set nudge vstr nudge-5"
set nudge-5 "set cl_timenudge 20; echo [^340 ^1SERVER ^1PING^7]; set nudge vstr nudge-6"
set nudge-6 "set cl_timenudge 25; echo [^350 ^1SERVER ^1PING^7]; set nudge vstr nudge-7"
set nudge-7 "set cl_timenudge 30; echo [^360 ^1SERVER ^1PING^7]; set nudge vstr nudge-8"
set nudge-8 "set cl_timenudge 35; echo [^370 ^1SERVER ^1PING^7]; set nudge vstr nudge-9"
set nudge-9 "set cl_timenudge 40; echo [^380 ^1SERVER ^1PING^7]; set nudge vstr nudge-10"
set nudge-10 "set cl_timenudge 45; echo [^390 ^1SERVER ^1PING^7]; set nudge vstr nudge-11"
set nudge-11 "set cl_timenudge 50; echo [^3100 ^1SERVER ^1PING^7]; set nudge vstr nudge-12"
set nudge-12 "set cl_timenudge 55; echo [^3110 ^1SERVER ^1PING^7]; set nudge vstr nudge-13"
set nudge-13 "set cl_timenudge 60; echo [^3120 ^1SERVER ^1PING^7]; set nudge vstr nudge-14"
set nudge-14 "set cl_timenudge 65; echo [^3130 ^1SERVER ^1PING^7]; set nudge vstr nudge-15"
set nudge-15 "set cl_timenudge 70; echo [^3140 ^1SERVER ^1PING^7]; set nudge vstr nudge-16"
set nudge-16 "set cl_timenudge 75; echo [^3150 ^1SERVER ^1PING^7]; set nudge vstr nudge-17"
set nudge-17 "set cl_timenudge 80; echo [^3160 ^1SERVER ^1PING^7]; set nudge vstr nudge-18"
set nudge-18 "set cl_timenudge 85; echo [^3170 ^1SERVER ^1PING^7]; set nudge vstr nudge-19"
set nudge-19 "set cl_timenudge 90; echo [^3180 ^1SERVER ^1PING^7]; set nudge vstr nudge-20"
set nudge-20 "set cl_timenudge 95; echo [^3190 ^1SERVER ^1PING^7]; set nudge vstr nudge-21"
set nudge-21 "set cl_timenudge 100; echo [^3200 ^1SERVER ^1PING^7]; set nudge vstr nudge-1"
set nudge "vstr nudge-1"
// Packet settings (higher = more data - default 30 - lower for 56k)
set packet-1 "set cl_maxpackets 15; echo [^1PACKETS ^1SET ^1TO ^315^7]; set packets vstr packet-2"
set packet-2 "set cl_maxpackets 20; echo [^1PACKETS ^1SET ^1TO ^320^7]; set packets vstr packet-3"
set packet-3 "set cl_maxpackets 25; echo [^1PACKETS ^1SET ^1TO ^325^7]; set packets vstr packet-4"
set packet-4 "set cl_maxpackets 30; echo [^1PACKETS ^1SET ^1TO ^330^7]; set packets vstr packet-5"
set packet-5 "set cl_maxpackets 35; echo [^1PACKETS ^1SET ^1TO ^335^7]; set packets vstr packet-6"
set packet-6 "set cl_maxpackets 45; echo [^1PACKETS ^1SET ^1TO ^345^7]; set packets vstr packet-7"
set packet-7 "set cl_maxpackets 50; echo [^1PACKETS ^1SET ^1TO ^350^7]; set packets vstr packet-8"
set packet-8 "set cl_maxpackets 55; echo [^1PACKETS ^1SET ^1TO ^355^7]; set packets vstr packet-9"
set packet-9 "set cl_maxpackets 60; echo [^1PACKETS ^1SET ^1TO ^360^7]; set packets vstr packet-1"
set packets "vstr packet-9"
// Snap settings (higher=more data - default 30 - lower for 56k)
set snaps-1 "set snaps 10; echo [^1SNAPS ^1SET ^1TO ^310^7]; set snaps vstr snaps-2"
set snaps-2 "set snaps 20; echo [^1SNAPS ^1SET ^1TO ^320^7]; set snaps vstr snaps-3"
set snaps-3 "set snaps 30; echo [^1SNAPS ^1SET ^1TO ^330^7]; set snaps vstr snaps-4"
set snaps-4 "set snaps 40; echo [^1SNAPS ^1SET ^1TO ^340^7]; set snaps vstr snaps-5"
set snaps-5 "set snaps 50; echo [^1SNAPS ^1SET ^1TO ^350^7]; set snaps vstr snaps-1"
set snaps "vstr snaps-1"
//Antilag routine (use when you start to lag)
set antilag "vstr antilagon"
set antilagon "cl_maxpackets 10; snaps 10; rate 10000; echo [^1ANTILAG ^3STARTED^7]; set antilag vstr antilagoff"
set antilagoff "cl_maxpackets 30; snaps 30; rate 25000; echo [^1ANTILAG ^3STOPPED^7]; set antilag vstr antilagon"
//Spectator (switch to spectator and then back)
set spectator "team s;set spec vstr play"
set play "team r; set spec vstr spectator"
set spec "vstr spectator"
//Level of detail - all games - high/med/low quality quick settings - good for tweaking your system
set LOD2 "r_lodbias 2; set lodcyc vstr LOD1; cg_simpleitems 1; r_dynamiclight 0; r_fastsky 1; r_drawSun 0; cg_gibs 0; echo [^3LOW ^1DETAIL ^1SET^7]"
set LOD1 "r_lodbias 1; set lodcyc vstr LOD0; r_dynamiclight 1; r_drawSun 1; cg_simpleitems 0; cg_gibs 1; echo [^3MEDIUM ^1DETAIL ^1SET^7]"
set LOD0 "r_lodbias 0; set lodcyc vstr LOD2; set r_fastsky 0; echo [^3MAXIMUM ^1DETAIL ^1SET^7]"
set lodcyc "vstr LOD2"
See no "cheating" game moves just simple everyday stuff to make your gameplay better. [/B]
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how the heck do i use these? i have 56k and i NEED to lower my PING!!
MakaVeli_Da_DoN
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08-17-2002, 03:22 PM
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#451
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Join Date: Apr 2002
Location: Parts Unknown
Posts: 280
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Quote:
Originally posted by Jedi Degreel
To use a console gamer analogy again, If I sat down to learn how to perform a Zangief Spinning Pile Driver but didnt want to bother learning it and instead purchased a controller with macro ability and keyed it to happen with one button press that takes away an enourmous amount of skill required to play as Zangief properly. Just jump in short, crouching short and hit key for SPD. compare that to what you need to do jump in short, crouching short, 360 degrees circle motion of control pad and fierce puch at the right time. quite a differece no? This average player now has an easy "super move" accessible to him to use at any time and only needs minimal skill to pull it off using it much more then he normally would changing the style of play he might have had to play as he learned the move. Scripts can have this same effect for FPS games as well.
-Degreel
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This is the exact root of the problem for me. I don't want a Console Gamer's Mentality to have jack to do with my PC Games. I absolutely HATE consoles. I hate their stupid controllers that give you blisters. I hate the stupid kid-like arcade games that are made for them. I hate that there will always be a game you want not coming out for the console you have.
And what I truly hate is that game developers are treating the pc more & more like a piece 'o sh!t console! There is less & less support for controllers for the pc. Everything is being designed for the keyboard & mouse only. I have over $500 worth of high end gaming equipment collecting dust due to lack of support with any of the new games.
Combo moves in pc games are a direct reflection of how Console Mentality is invading the PC Game arena. PC games used to be more about mental skill, whereas now they're more about Finger Olympics.
Combo moves in pc games are there because companies that design games are getting lazy & trying to save money. Putting combo moves in the pc version of a game makes it very easy to transfer the code over to a console platform where they HAVE to use combos due to the lack of buttons available on console controllers. It is not because they want to make the game somehow more challenging for pc game players. If that were truly the case, then they would have used keypress combos that weren't assigned to other attack/movement functions so you couldn't do a special by accident.
So, in rebellion of this Console Invasion, I use binds for any combo move, or for anything that requires mashing on the keys as fast as I can. After all, I have other uses for the keyboard & I don't want to buy another one any sooner than I have to.
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08-17-2002, 04:01 PM
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#452
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Join Date: Apr 2002
Location: Hellifornia baby!
Posts: 551
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True that ToppDog, true that...
and Sith Maximus, MakaVeli_Da_Don has a point, I'm not sure how to use those...you just stick it in the cfg and it'll work by itself ? anything I need to change ? is it for Network games or .....
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[SIZE=1.9]All my life I've been livin' it all alone, I'm like a king with no people And no crown, or a throne...And what I'm speakin' on...Is what I'm feelin' like, Do you know what it's like To feel the warmth of the sunlight? I'd really like to know...Cause I've been chillin' in the dark For so many years...That I question love in my heart.....I hate everyone, And I hate everything....Except for all the juggalos And all the love that they bring...[/SIZE]
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Last edited by remark 666; 08-17-2002 at 04:26 PM.
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08-18-2002, 05:20 PM
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#454
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Join Date: Apr 2002
Location: Hellifornia baby!
Posts: 551
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autobots, hmm....
here is what I found in a jk2 cfg... seta g_saberAutoAim, but that was for single player, maybe there is a way to work around it for MP, I'll give it a try....there is one for Q3/BFP, I know some people are using it, I'll look into that maybe...still need to pick a new car, BWM 5.35i is what is on my mind right now, beautiful car
autobot can be usefull for rockets, aka weapons servers, but it would make landing specials much easier too...maybe I shouldn't start this....but people ARE using it, I've seen clans do it, so I'll make security for myself 
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[SIZE=1.9]All my life I've been livin' it all alone, I'm like a king with no people And no crown, or a throne...And what I'm speakin' on...Is what I'm feelin' like, Do you know what it's like To feel the warmth of the sunlight? I'd really like to know...Cause I've been chillin' in the dark For so many years...That I question love in my heart.....I hate everyone, And I hate everything....Except for all the juggalos And all the love that they bring...[/SIZE]
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08-19-2002, 10:25 AM
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#455
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Join Date: Jul 2002
Location: Florida
Posts: 421
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Quote:
Originally posted by MakaVeli_Da_Don
how the heck do i use these? i have 56k and i NEED to lower my PING!!
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First of all thse scripts are for a cable/dsl setup. I am sorry you have a 56k connection, but there is not alot you can do to lower your ping except run at the lowest resolution and with everything nerfed in the windows background. You may want to goto www.3dspotlight.com to check out their operating system and modem tweaks. But with 56k you are lucky to get a 300ping, my brother gets an average of 450...yuk!
Anyway the fps cap is to set a lower fps for your machine so that it will not try to overwork the system.
The rate is to increase or decrese the amount of data sent out from your machine. If you want to match a server add in rates for 4000,5000 and so on.
With nudge you just match the rate you get on the server and it will help to steady your connection. Your nudge setting is usually fixed so this variable helps to even you out. Same with snaps.
Packets are the amount of data you send to and from a server. You may want to lower this on a laggy server and up it on a high bandwidth server, again this is used to steady your connection.
Spectator key is self explanatory .
Lod or level of detail. This increases or decreases the detail level in the game. The amount of polygons and the sky are the main things it changes. If your on a laggy server just reduce the lod. The less information the computers need to pass back and forth the less lag you have.
Nuff said! But remember to tweak it for your computer. Other than nudge you may not have to change anything if you have a fast machine and a high speed connection.
Alos some more 56k tips. Set your rate to 10000 in your jk2mpcfg file, snaps to 20 and run at low detail. That is the best you can do for that type of connection. In a bind change your rate to like 7500. Play only on servers of 300 ping or less.
Just play the game......do not complain about it!
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08-19-2002, 05:15 PM
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#456
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Join Date: May 2002
Posts: 175
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Has anyone had any luck getting the black letters to show up in the name, I saw a guy in a CTF server today and he had the black letters showing and I asked him how he did it and he said he couldn't tell me  he promised someone he wouldn't tell. 
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08-19-2002, 05:39 PM
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#457
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Join Date: Aug 2002
Posts: 23
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I don't really want to participate in the scripting vs non-scripting debate. I don't script moves, personal choice. I do look down on scripters (in context definition, people who script combo moves)for their 'taking the easy way out' but I'll beat them as often as I beat non-scripters and I won't whine about it.
but I had to comment on this ridiculous statement.
Quote:
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PC games used to be more about mental skill, whereas now they're more about Finger Olympics.
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There's many different TYPES of PC games out there.
Why the hell would you buy a FPS if you don't want to have quick finger reflexes? Go buy Civ III or something

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08-19-2002, 06:25 PM
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#458
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Join Date: Apr 2002
Location: Hellifornia baby!
Posts: 551
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Sith, "you have mail" ....err...I mean PM 
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[SIZE=1.9]All my life I've been livin' it all alone, I'm like a king with no people And no crown, or a throne...And what I'm speakin' on...Is what I'm feelin' like, Do you know what it's like To feel the warmth of the sunlight? I'd really like to know...Cause I've been chillin' in the dark For so many years...That I question love in my heart.....I hate everyone, And I hate everything....Except for all the juggalos And all the love that they bring...[/SIZE]
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08-20-2002, 02:24 AM
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#459
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Join Date: Apr 2002
Location: Parts Unknown
Posts: 280
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Hey Garath,
You should re-read that post before you single out that one sentence & take it out of context.
I only play FPS's & Flight Sims, & if you've been playing them as long as I have you know what I'm talking about.
If you haven't, then I challenge you to go find some old FPS games & play them. Get Doom, Duke Nukem, Dark Forces, JKII, & MOTS. Play them & then come back here & tell me that controller support is as prevalent now as it was for those older games. You won't be able to. You won't be able to tell me that gameplay in all the previous versions of this game was similar to Outcast. And you won't find hardly any FPS games that were specifically designed for the pc & not for consoles that have combo moves. It was not done then, & it shouldn't be done now.
There are other ways they could have made the specials harder to perform than using attack/movement keypress combos. Having a smaller area to aim at such as the head instead of the whole body for instance, or a different yet equally difficult combo where the keys do not serve any other functions.
When I play I mostly use the basic strafe/attack moves. I do more specials by accident than I do on purpose a lot of times because they use the attack movement keys to execute them. Sometimes I just wanna run, slash, & jump in red without doing a dfa, if you get my drift.
I also am not a fan of multiple move combos & I will never use them. And if you were to play against me you would see that. My gripe is not with scripters or you, or any other nonscripters, but with game developers who are turning out crappy products more & more. Years ago I could have spent $50 a month easy on pc games, & now that the quality has gotten so bad I hardly spend that much in a year.
I would have much rather seen them put out this game with proper controller support & with an engine that does not allow for scripting at all. But they chose the cheap & easy way out when making this game, so as a result, I script.
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08-20-2002, 09:54 AM
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#460
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Join Date: Aug 2002
Posts: 23
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Welcome...
Garath, good to see ya on LucasForums. You're right, there is no point arguing about scripting. Some people think it's ok, and some people think it's wrong. No one's right, I guess we all have our own personal opinion, and that's the way it should be.
Caius
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08-20-2002, 10:11 AM
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#461
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Join Date: Jul 2002
Location: Florida
Posts: 421
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Quote:
Originally posted by remark 666
Sith, "you have mail" ....err...I mean PM
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Check your messages! Sent one back.
Just play the game......do not complain about it!
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08-20-2002, 05:28 PM
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#462
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Join Date: Apr 2002
Location: Hellifornia baby!
Posts: 551
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thanks mate, going to check it out later...after I come back from the gym ^_^
-----------------------------------------------------
[SIZE=1.9]All my life I've been livin' it all alone, I'm like a king with no people And no crown, or a throne...And what I'm speakin' on...Is what I'm feelin' like, Do you know what it's like To feel the warmth of the sunlight? I'd really like to know...Cause I've been chillin' in the dark For so many years...That I question love in my heart.....I hate everyone, And I hate everything....Except for all the juggalos And all the love that they bring...[/SIZE]
-----------------------------------------------------
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08-20-2002, 09:44 PM
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#463
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Join Date: Jun 2002
Posts: 20
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Re: Help
Quote:
Originally posted by MakaVeli_Da_Don
hi guys i dunno if someone posted this before but i couldnt find it. so here it goes, i need a bind that will do a strafe jump! instead of pressing jump+strafe+forward i need one that does it with one..is that possible?
also i need to bind my force cfg because switching manually for dif levels pisses me offf and i would like to bind it so if i press D or whatever it switches to my Dark Master force cfg and L for Light MAster cfg. thx ahead of time
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any ideas/suggestions on that??
MakaVeli_Da_DoN
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08-20-2002, 11:46 PM
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#465
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Join Date: Jul 2002
Posts: 116
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Echo prints text to the console. If you were to say echo hello world, it would print "hello world" to the console. You know where it says blah blah was sabered by slah blah. That's where it would print.
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08-21-2002, 12:00 AM
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#466
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Join Date: Jun 2002
Posts: 5
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Ah, okay. I understand, just never messed with it before. Thanks for the help.
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08-21-2002, 10:01 AM
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#467
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Join Date: Jul 2002
Location: Florida
Posts: 421
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Re: Re: Help
Quote:
Originally posted by MakaVeli_Da_Don
any ideas/suggestions on that??
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Ok MakaVeli_Da_Don here is the strafe jump:
//Strafe jump left
bind (your key here) "+moveup;+forward;+moveleft;wait;wait;wait;wait;wa it;-moveup;-forward;-moveleft"
//Strafe jump right
bind (your key here) "+moveup;+forward;+moveright;wait;wait;wait;wait;w ait;-moveup;-forward;-moveright"
You may need to change the wait states in order for it to work right, add or subtract as needed. This is Untested so let us know how it does.
Now here is the force cfg:
//Light force
set light-force "set forcepowers (PUT NUMBERS HERE); echo [^4LIGHT ^4JEDI ^4POWERS^7]; forcechanged; set powers vstr dark-force"
bind (your key here) "vstr light-force"
//Dark force
set light-force "set forcepowers (PUT NUMBERS HERE); echo [^1DARK ^1JEDI ^1POWERS^7]; forcechanged; set powers vstr light-force"
bind (your key here) "vstr dark-force"
In the "put numbers here" slot you put in the force cfg numbers for the game. You do this by the following, first is the cost of the powers. Remember a jedi master has 100 force points. This is the one I would use becasue almos all servers run as a master.
Cost of powers:
GENERAL POWERS
FORCE JUMP 0 2 6
FORCE PUSH 1 3 6
FORCE PULL 1 3 6
FORCE SPEED 2 4 6
FORCE SEEING 2 5 8
SABER ATTACK 0 5 8
SABER DEFEND 0 5 8
SABER THROW 4 6 8
LIGHTSIDE POWERS
FORCE ABSORB 1 3 6
FORCE HEAL 2 4 6
FORCE PROTECT 2 5 8
MIND TRICK 4 6 8
DARKSIDE POWERS
FORCE GRIP 1 3 6
FORCE DRAIN 2 4 6
FORCE LIGHTNING 2 5 8
FORCE RAGE 4 6 8
The formula is this:
this is an example of the powers: "7-1-030220003330001332"
The first number (7) is to let the computer know you are a jedi master, 6 would be a night and so on down the line. You then put in a (-) folowed by a 1 for a light jedi or a 2 for a dark jedi. Then you put in the other (-) followed by the powers you want. Look at the next 18 numbers in a column and you will see how it works. Each number corrisponds to the following force power list. Remember the levels are 0 to 3. 0 = the first column in the "cost" table with 2 and 3 following.
1) Heal
2) Jump
3) Speed
4) Push
5) Pull
6) Mind Trick
7) Grip
8) Lightning
9) Dark Rage
10) Protect
11) Absorb
12) Team Heal
13) Team Force
14) Drain
15) Sight
16) Saver Offense
17) Saber Defense
18) Saber Throw
Remember this is not an "on the fly" script. You must be dead to change your force powers. You can hit the key to bind the powers so when you regen you switch from say light to dark, but like I said you must wait to respawn. Their is no way around that, unless you kill yourself...
Hope this helps.

Just play the game......do not complain about it!
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08-21-2002, 10:35 AM
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#468
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Join Date: Jul 2002
Location: Florida
Posts: 421
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Here is a little script for the admins who run Jedimod or Jediplus servers. This script will help you to spawn the stormtroopers.
First as the admin you must turn cheat access on in the server cfg file, the line is....
seta mod_debugcheats "1"
Then set your rcon password and go into your server. In the console type in this:
/rcon cheataccess (your client number, should be 0)
or
/rcon (your password) cheataccess (your client number, should be 0)
It will grant you the ability to spawn the troopers but will not let anyone cheat.
Now this bind takes two keys. One to select and the other to execute the command. The first line is for a single stormtrooper and the other is for a platoon of troopers.
//Spawn Stormtroopers
set sst "echo SPAWN SINGLE STORMTROOPER; bind (second key here) vstr spawn-sst; set spawn-npc vstr mst"
set mst "echo SPAWN MULTIPLE STORMTROOPERS; bind (second key here) vstr spawn-mst; set spawn-npc vstr sst"
set spawn-sst "g2animent"
set spawn-mst "g2platoon"
set spawn-npc "vstr sst"
bind (first key here) "vstr spawn-npc"
Press the first key to select the number of stormtroopers and the the second key to put them in the game.
You must reset the cheataccess with each map change. Also sometime the storm troopers get "stuck" in the ground and bounce up and down. I find that if you jump high in the air and then spawn them they "land" on the ground around you. Also if you get killed by the stormtroopers you lose a kill in your totals. So make sure everyone knows your about to do this before you do it. Have fun, this is a real riot!
Just play the game......do not complain about it!
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08-21-2002, 01:49 PM
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#469
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Join Date: May 2002
Posts: 175
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Taunt Scripting.
I was hoping someone could help create a taunt script. I have multiple taunts and I was hoping someone could help me create a script where I can cycle through the taunts and exec whichever I want, I tried it on my own and I was able to cycle through them but i was unable to execute the specific taunt...If you would like me to post the script I created I will.
Thank You in advance.
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08-21-2002, 03:38 PM
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#470
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Join Date: Apr 2002
Location: Hellifornia baby!
Posts: 551
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thanks Sith, I'll make sure to pass that awesome spawn script around
the name of the server again ? I added it but I have so many favorites that I need to know the name of that server you PMd me 
-----------------------------------------------------
[SIZE=1.9]All my life I've been livin' it all alone, I'm like a king with no people And no crown, or a throne...And what I'm speakin' on...Is what I'm feelin' like, Do you know what it's like To feel the warmth of the sunlight? I'd really like to know...Cause I've been chillin' in the dark For so many years...That I question love in my heart.....I hate everyone, And I hate everything....Except for all the juggalos And all the love that they bring...[/SIZE]
-----------------------------------------------------
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08-21-2002, 04:54 PM
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#471
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Join Date: Jul 2002
Location: Florida
Posts: 421
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Re: Taunt Scripting.
Quote:
Originally posted by NemoX
I was hoping someone could help create a taunt script. I have multiple taunts and I was hoping someone could help me create a script where I can cycle through the taunts and exec whichever I want, I tried it on my own and I was able to cycle through them but i was unable to execute the specific taunt...If you would like me to post the script I created I will.
Thank You in advance.
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Please post it an d we will make it work for you 
Just play the game......do not complain about it!
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08-21-2002, 04:57 PM
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#472
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Join Date: Jul 2002
Location: Florida
Posts: 421
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Quote:
Originally posted by remark 666
thanks Sith, I'll make sure to pass that awesome spawn script around 
the name of the server again ? I added it but I have so many favorites that I need to know the name of that server you PMd me
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Its:
Crazy Yoda (Jmod v1.2)
I run no custom maps as of now and have just s few skins.
I am adding some more today but for now make sure ya have the Yoda Ghost model, Cheshire Vader, Battledriod and a wookie. I am adding Boba Fett and some others tonight. Ask for the admin when you join. Server starts at 8pm Florida time.
Just play the game......do not complain about it!
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08-21-2002, 07:12 PM
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#473
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Join Date: May 2002
Posts: 175
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Taunt Scripting.
Quote:
Originally posted by Sith Maximus
Please post it an d we will make it work for you
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This was the best I could do:
bind F2 "vstr say"
bind F3 "vstr nxt_insult"
bind F4 "vstr prv_insult"
//************************************************** ************************************************** **
//Insults Target on bind
//======================
set insultt0 "set say How does that feel? huh?; set prv_insult vstr insultt20; set nxt_insult vstr insultt1; echo =How does that feel? huh?="
set insultt1 "set say Hurt much?; set prv_insult vstr insultt0; set nxt_insult vstr insultt2; echo =Hurt much?="
set insultt2 "set say I got you in my sites!....Pansy!; set prv_insult vstr insultt1; set nxt_insult vstr insultt3; echo =I got you in my sites!....Pansy!="
set insultt3 "set say Behind you!; set prv_insult vstr insultt2; set nxt_insult vstr insultt4; echo =Behind you!="
set insultt4 "set say Turn around and face me, biatch!; set prv_insult vstr insultt3; set nxt_insult vstr insultt5; echo =Turn around and face me, biatch!="
set insultt5 "set say ^1STOP IT! ^4That tickles!; set prv_insult vstr insultt4; set nxt_insult vstr insultt6; echo =^1STOP IT! ^4That tickles!="
set insultt6 "set say That'll leave a mark!; set prv_insult vstr insultt5; set nxt_insult vstr insultt7; echo =That'll leave a mark!="
set insultt7 "set say Whos' your favorite rascal? SPANKY!; set prv_insult vstr insultt6; set nxt_insult vstr insultt8; echo =Whos' your favorite rascal? SPANKY!="
set insultt8 "set say Shoo fly! You bother me.; set prv_insult vstr insultt7; set nxt_insult vstr insultt9; echo =Shoo fly! You bother me.="
set insultt9 "set say Was that a mosquito?; set prv_insult vstr insultt8; set nxt_insult vstr insultt10; echo =Was that a mosquito?="
set insultt10 "set say I like my baby back baby back ribs. Chilly's baby back ribs.; set prv_insult vstr insultt9; set nxt_insult vstr insultt11; echo =I like my baby back baby back ribs.="
set insultt11 "set say Hail to the king, baby; set prv_insult vstr insultt10; set nxt_insult vstr insultt12; echo =Hail to the king, baby="
set insultt12 "set say Somebody wants the smack down!; set prv_insult vstr insultt11; set nxt_insult vstr insultt13; echo =Somebody wants the smack down!="
set insultt13 "set say Yipii kayo kiyae Motha****a!; set prv_insult vstr insultt12; set nxt_insult vstr insultt14; echo =Yipii kayo kiyae Motha****a!="
set insultt14 "set say Welcome to deaths house.; set prv_insult vstr insultt13; set nxt_insult vstr insultt15; echo =Welcome to deaths house.="
set insultt15 "set say You got REAL ugly!; set prv_insult vstr insultt14; set nxt_insult vstr insultt16; echo =You got REAL ugly!="
set insultt16 "set say Come get some!; set prv_insult vstr insultt15; set nxt_insult vstr insultt17; echo =Come get some!="
set insultt17 "set say Son of A....; set prv_insult vstr insultt16; set nxt_insult vstr insultt18; echo =Son of A....="
set insultt18 "set say Whats my name BITCH!?; set prv_insult vstr insultt17; set nxt_insult vstr insultt19; echo =Whats my name BITCH!?="
set insultt19 "set say I love the smell of Napalm in the morning, Smells like victory.; set prv_insult vstr insultt18; set nxt_insult vstr insultt20; echo = love the smell of Napalm in the morning, Smells like victory.="
set insultt20 "set say Who's your daddy?; set prv_insult vstr insultt19; set nxt_insult vstr insultt0; echo =Who's your daddy?="
set say "vstr insultt0"
set prv_insult "vstr insultt20"
set nxt_insult "vstr insultt1"
//************************************************** ************************************************** **
The taunts are from http://www.planetquake.com/thebind/ I thought they were hilarious so i decided to use them.
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08-21-2002, 07:51 PM
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#474
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Join Date: Apr 2002
Location: Hellifornia baby!
Posts: 551
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fuck! that's what I'm using (a little edited), shit! time to think of good quotes...again....
and do things like
bind key say "message here"
if you want a specific message-key bind
or just a whole bunch of messages to one key
// Message Taunt
set text-1 "say here; bind key vstr text-2"
set text-2 "say here; bind key vstr text-3"
set text-3 "say here; bind key vstr text-4"
set text-4 "say here; bind key vstr text-5"
set text-5 "say here; bind key vstr text-7"
set text-6 "say here; bind key vstr text-8"
set text-7 "say here; bind key vstr text-8"
set text-8 "say here; bind key vstr text-1"
bind key "vstr text-1"
-----------------------------------------------------
[SIZE=1.9]All my life I've been livin' it all alone, I'm like a king with no people And no crown, or a throne...And what I'm speakin' on...Is what I'm feelin' like, Do you know what it's like To feel the warmth of the sunlight? I'd really like to know...Cause I've been chillin' in the dark For so many years...That I question love in my heart.....I hate everyone, And I hate everything....Except for all the juggalos And all the love that they bring...[/SIZE]
-----------------------------------------------------
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08-21-2002, 11:58 PM
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#475
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Join Date: Apr 2002
Location: Parts Unknown
Posts: 280
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Maybe you guys can help me out. I'm trying these multiple toggle binds too. The examples you guys have given are working great.
I'm making 3 separate scripts to toggle sabercolor, names, & models. And then I'm going to create individual binds for characters that will set a specific name, model, & sabercolor for each character. Maybe I'll have each one say/type a taunt as well when they spawn, should be fun.
I seem to be able to create the scripts just fine with the examples you all posted. But what I really need is a complete list of playable models, including all the hidden ones for MP. I can't remember where to find it in the game files & I can't find a link to a complete list.
If you guys can point me in the right direction it would be great!
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08-22-2002, 09:16 AM
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#476
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Join Date: Jul 2002
Location: Florida
Posts: 421
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Re: Taunt Scripting.
Quote:
Originally posted by NemoX
This was the best I could do:
.
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I will take a look at this at over the next day or so....I do not think it will take too much to get it working right.
Just play the game......do not complain about it!
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08-22-2002, 09:20 AM
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#477
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Join Date: Jul 2002
Location: Florida
Posts: 421
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Quote:
Originally posted by ToppDog
I can't remember where to find it in the game files & I can't find a link to a complete list.
If you guys can point me in the right direction it would be great!
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Not sure about the sp ones but for mp all I do is go into a lan game and under the configuration menu click on the picture of the skin (model) I want. Then under the picture on the far left will be the name of the skin (model). This is the actual name that is used in the cfg file. So all you need to do is use that name and you will get that model. It may take a little time to write tham all down but if you do please post it for everyone to use. I would do it but I do not have that much time right now! LOL! Hope that answers at least part of your questions.
Just play the game......do not complain about it!
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08-22-2002, 10:01 AM
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#478
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Join Date: May 2002
Posts: 175
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Re: Re: Taunt Scripting.
Quote:
Originally posted by Sith Maximus
I will take a look at this at over the next day or so....I do not think it will take too much to get it working right.
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Thanks a lot Sith Maximus, I really appreciate the help.
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08-22-2002, 11:59 AM
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#479
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Join Date: Apr 2002
Location: Parts Unknown
Posts: 280
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Thanks Maximus,
I guess the only thing I need now are the names of the hidden models for MP. I'll post my list & the new scripts later on, I'm at work right now.
Later
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08-22-2002, 03:36 PM
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#480
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Join Date: Jul 2002
Location: Florida
Posts: 421
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Re: Re: Re: Taunt Scripting.
Well you are welcome. Its nice to see that some people in this forum do not think we are all capitol criminals.
Ok here is the script I wrot. It is a general script so you will need to put in the keys you want bound and the insults yourself.
What it does is this. Your in a game and you use insult 1. Now it binds key 1 to insult 2 and key 2, the previous insult key, to insult 20. If you just hit key 1 again you will use insult 2, but if you hit key 2 (prev insult) you will say insult 20 and key 1 will now be bound to insult 3. This way you avoid repeating yourself too much and it breaks the pattern up a little. Try it out, its quite fun. Hope ya like it. Also those insults are used alot and you will prob want to make your own so people do not say "Bind arena hu!", do what ya want, its just a little advice.
Just play the game......do not complain about it!
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