lfnetwork.com mark read register faq members calendar

Thread: For GREAT saber duels (THE IDEAL SETTINGS)
Thread Tools Display Modes
Post a new thread. Add a reply to this thread. Indicate all threads in this forum as read. Subscribe to this forum. RSS feed: this forum RSS feed: all forums
Old 07-17-2002, 02:11 AM   #1
Smood
 
Join Date: Mar 2002
Posts: 310
For GREAT saber duels (THE IDEAL SETTINGS)

Firstly I would like to say that in MY opinion these settings, offer the best, and most realistic saber fights in terms of skill, and length of fight.

//(increased damage for movie like 1 strike kills! If it is a quick hit, it will not be a 1 shot kill, the setting is decent at 2 and 4 makes almost all hits a kill, forces players to duel cautiously, not just running and swinging)

seta g_saberdamagescale 3


//(parries, correct blocking, still someone what frequent blocks but they make SENSE)
seta g_saberghoul2collision 1

//(Disables unecessary blocking, i.e. saber tip hitting from behind)

seta g_sabertracesaberfirst 0

I really love these settings and feel they bring out the best in saber fights (either groups or duels)

Feel free to comment constuctively.


* update note
I just wanted to comment further on saberdamagescale. What I'am trying to obtain in saber battling is the deadliness of the saber.

I FEEL, that a saber that passes through a person's body fully should kill instantly and dismember appropriately. For a saber to swing through someone and only do damage doesn't make for the saber that is known in the SW universe and staggers continuity.

This does not mean that I want a saber to kill everytime it comes in contact with another person, if a saber hits a person's body, but only 'nicks' it touching flesh with its tip it shouldnt kill, and only damage done is valid.

The '3' setting for saberdamagescale best achieves this vision, and forces people to think when dueling, not just strike air.

*********** Thanks. [07/25/02]


- DIABLO
[jediknightii.net staff]

Last edited by Smood; 08-18-2002 at 12:36 PM.
Smood is offline   you may: quote & reply,
Old 07-17-2002, 02:19 AM   #2
Daishin
 
Daishin's Avatar
 
Join Date: Jul 2002
Location: Ontario .:. Canada
Posts: 35
Damage scale 3 is a bit much. I like to be able to do SOME fighting before I die.


Daishin
Emairu: daishin@gamebox.net
---
Got Sake?
.: i just want to fly out from this boring world :.
Daishin is offline   you may: quote & reply,
Old 07-17-2002, 02:29 AM   #3
Smood
 
Join Date: Mar 2002
Posts: 310
hence the 2 factor comment being an effective substitution.


- DIABLO
[jediknightii.net staff]
Smood is offline   you may: quote & reply,
Old 07-17-2002, 02:52 AM   #4
Revan Bakr'
 
Revan Bakr''s Avatar
 
Join Date: Jun 2002
Location: In a dark, secluded cave on Korriban
Posts: 294
Smood, my man, I don't know the first thing about coding and texting. So when you say seta, are you telling me to start a text or actually include that in the text. I've tried ghoul 2 before and am disappointed. I'm sure it's great but how should I know if I can't load it. Peace!


--------------------Revan Bakr'
Sithopath

Revan: Sometimes I feel like you don't know me at all. (Lightsaber ignites) (Slices) And now, you never will. HAHAHAHAHA!

"Austin..... I am your father."
"Really?"
"No, not really. I can't back that up."

http://www.boomspeed.com/jakobo48/Al_sig2.jpg [URL]
Revan Bakr' is offline   you may: quote & reply,
Old 07-17-2002, 11:18 AM   #5
Smood
 
Join Date: Mar 2002
Posts: 310
...

It didn't work huh? Well simply load the game, bring down the console (you know how to do that I'am sure), then type in g_saberghoul2collision 1. After this enter g_sabertracesaberfirst 0. Etc....

OR


The seta can be used in your multiplayer configuration file located in your base directory, to permenantly set all your botmatches or hosted games with those settings by default.


- DIABLO
[jediknightii.net staff]
Smood is offline   you may: quote & reply,
Old 07-17-2002, 11:32 AM   #6
crazyplaya73
 
Join Date: Apr 2002
Posts: 262
I like the higher saber damage. Check my sig. to see what settings I found to be the best...
crazyplaya73 is offline   you may: quote & reply,
Old 07-17-2002, 01:45 PM   #7
Smood
 
Join Date: Mar 2002
Posts: 310
hrm

what do you mean by regular blocking?

Is ghoul2 enabled? sabertracesaberfirst off?


- DIABLO
[jediknightii.net staff]
Smood is offline   you may: quote & reply,
Old 07-17-2002, 10:58 PM   #8
Prime
Am I a truck or robot?
 
Prime's Avatar
 
Status: Super Moderator
Join Date: Apr 2002
Location: Cybertron
Posts: 12,363
Current Game: Skyrim, Vector Thrust
10 year veteran! LF Jester Veteran Modder Helpful! 
I recommend the following settings:

seta g_saberdamagescale 2
- I think 3 is too much (personal preference) because higher than 2 makes strong swing a disadvantage because medium stance will kill you just as quickly, but is not as slow a swing. Just my opinion. But increasing the saber damage definitely helps.

seta g_saberghoul2collision 1
- I like this type of blocking, since it is more like the SP (and movies?). And with extra saber damage, this blocking doesn't increase the length of a duel too much. Default is off, by the way.

seta g_sabertracesaberfirst 0
- I feel that if you have the above on, you should have this off. Otherwise almost nothing will get through.

Basically it depends on how long you want your duels to last. I like mine to last a little bit longer (one on one) than Smood does I think, so I like the above settings. For FFA, lowering blocking or increasing damage might be better. Again, all preferences. One thing Smood and I agree on though, is that there is no need to whine about nerfed saber this and useless saber that. It is so easy to change things to exactly how you want them (and you can put them in a config file so they will be set up automatically). So tweek away and have fun!
Prime is offline   you may: quote & reply,
Old 07-17-2002, 11:10 PM   #9
Mercen4ry
 
Mercen4ry's Avatar
 
Join Date: Apr 2002
Location: Hiding in a dark corner high above you, with Tenloss drawn... Marshmallows, anyone?
Posts: 410
In any event, I decided to throw a bit of that info. into my sig, since I've answered too many "Oh no, sabers suck" threads as it stands with that answer smood. Thanks for the reclarification.

(I just wish a mod would sticky one of these... )

Mercen4ry is offline   you may: quote & reply,
Old 07-18-2002, 02:46 AM   #10
crazyplaya73
 
Join Date: Apr 2002
Posts: 262
Quote:
what do you mean by regular blocking?
I meant:
seta g_saberghoul2collision 0
seta g_sabertracesaberfirst 1

With DUEL_SE you can increase damage for the saber with more control. Instead of doubling or tripling EVERYTHING you can set the damage for each stance, special moves, and backsweeps individually. It gives you a better ballance then saberdamagescale 2 or 3.

You can also lower the damage for kick, saber throw, and lightning and specify how often a kick will knock someone down.
crazyplaya73 is offline   you may: quote & reply,
Old 07-18-2002, 05:54 AM   #11
FatalStrike
 
FatalStrike's Avatar
 
Join Date: May 2002
Location: WWII
Posts: 736
for a great saber duel

A great saber duel (the short way)

1st - Uninstall your game, then reinstall it.
2nd - Do not install the patch (any of them).
3rd - play 1.02

Your duels will be excellent!

A great saber duel (the long way)

1st -Write that you want MORE in the next patch and not less on every thread you can find that touches on that subject.

2nd -E-mail Raven like crazy about bringing back the variety of moves and the "in control" feel of the original.

3rd -Never ever again fall for the old "if we just get rid of this everything will be better" line. Thats a lie. The only way to make things better is to add to them.

Thanks for reading this seeya

PS I read your 1.04 setting and your right it does make 1.04 better. But it still isn't the great game that got us all hooked in the first place


Battlefield 1942........

Last edited by FatalStrike; 07-18-2002 at 11:39 PM.
FatalStrike is offline   you may: quote & reply,
Old 07-18-2002, 06:59 AM   #12
SharaFett
 
SharaFett's Avatar
 
Join Date: Dec 2001
Location: ny
Posts: 397
thanks a million smood these are GREAT settings


i think, therefore i spam.

-descartes83
SharaFett is offline   you may: quote & reply,
Old 07-18-2002, 11:19 AM   #13
Lionen
 
Lionen's Avatar
 
Join Date: Jun 2002
Location: Sweden
Posts: 171
I got a vision on how saber duels should be in JK3. You use the mouse to control the saber and swing it anyway you like! Of course i dont know anything about programming computer games, so that might be impossbile. But i still like the idea!
imagine the enemy swing towards your legs. Then youll move the mouse cursor in a circle down left and you block the enemy saber just a few inch from your knees. Then you pull your sword back and push into the enemy body piercing your foes heart...
or something...
Lionen is offline   you may: quote & reply,
Old 07-19-2002, 12:18 PM   #14
Smood
 
Join Date: Mar 2002
Posts: 310
interesting...

- Lionen, you have a wonderful idea, actual control of the saber with the mouse! Although this would either call for extreme programming, or a new code innovation it would definately be superior!

- Your welcome sharafett... I love these settings as well.

- Fatal strike, although 1.02 did require twitch skill, I feel it wasn't really a saber fight, but instead like a weird sword fight where there were no blocks or parries, oh and your saber went through things without harming them many times... 1.04 with the ideal settings is simply the best...

- crazaplaya, regular blocking isn't bad, but I prefer ghoul2 style without sabertrace since it introduces true parries and reduces blocking to body blocks, instead of a cube of blocking or a invisible blocking area

- Mercen4ry I'll see if I can make it happen, I work at jkii.net... so maybe?


- DIABLO
[jediknightii.net staff]
Smood is offline   you may: quote & reply,
Old 07-26-2002, 06:27 AM   #15
Nazareth
 
Nazareth's Avatar
 
Join Date: Jul 2002
Location: Canada. BC
Posts: 3
Sounds pretty cool, I'll try that sometime thanks. Another thing to do is to have one guy be a sith with a double sided saber and another be a jedi with one lightsaber. You get a nice, classic EP1 saber duel.


Nazareth is offline   you may: quote & reply,
Old 07-26-2002, 03:54 PM   #16
Smood
 
Join Date: Mar 2002
Posts: 310
Excellent

Alright, with the help of ChrisC3PO I was able to get this thread stuck.

Now let's rally the entire community, and get servers running some great saber settings. Feel free to discuss the jk2 settings, this is the place to do it!


- DIABLO
[jediknightii.net staff]
Smood is offline   you may: quote & reply,
Old 07-27-2002, 06:20 PM   #17
zworqy
 
zworqy's Avatar
 
Join Date: Jun 2002
Location: Nowhere in Sweden
Posts: 134
That has already been done!

Quote:
Originally posted by Lionen
I got a vision on how saber duels should be in JK3. You use the mouse to control the saber and swing it anyway you like! Of course i dont know anything about programming computer games, so that might be impossbile. But i still like the idea!
imagine the enemy swing towards your legs. Then youll move the mouse cursor in a circle down left and you block the enemy saber just a few inch from your knees. Then you pull your sword back and push into the enemy body piercing your foes heart...
or something...

Lionen, that is possible, and it has already been done! It's in the game "Die by the Sword" by Treyarch Inventions. It's an adventure/action game set in an medieval environment. They call the system "VSIM".
zworqy is offline   you may: quote & reply,
Old 07-27-2002, 08:53 PM   #18
GrEEk_OuTcAsT
 
GrEEk_OuTcAsT's Avatar
 
Join Date: May 2002
Location: Greece
Posts: 45
With increased Damage Scale people complained about the Blue Lunge being very powerful just like BackStab was in 1.03
GrEEk_OuTcAsT is offline   you may: quote & reply,
Old 07-28-2002, 12:31 AM   #19
Smood
 
Join Date: Mar 2002
Posts: 310
yes...

I have heard of this, but it is still blockable. This is very important in determining if a move is fair or not.


- DIABLO
[jediknightii.net staff]
Smood is offline   you may: quote & reply,
Old 07-28-2002, 03:05 PM   #20
Agen
The Spoon Guy
 
Agen's Avatar
 
Join Date: Jul 2001
Location: A house
Posts: 5,216
i'm sorry but that wasn't really that good at all it's a good idea i think but it doesn't work too well.
Agen is offline   you may: quote & reply,
Old 08-03-2002, 09:56 PM   #21
Smood
 
Join Date: Mar 2002
Posts: 310
I took a look at the game die by the sword at Gamespot. I don't think I'll be playing that....



- DIABLO
[jediknightii.net staff]
Smood is offline   you may: quote & reply,
Old 08-04-2002, 01:02 PM   #22
sith hunter
 
sith hunter's Avatar
 
Join Date: Mar 2002
Posts: 31
to SEE great saber duels:

cg_thirdpersonvertoffset -5
cg_thirdpersoncameradamp 0
sith hunter is offline   you may: quote & reply,
Old 08-04-2002, 06:28 PM   #23
Blues
 
Join Date: Aug 2002
Posts: 51
Re: For GREAT saber duels (THE IDEAL SETTINGS)

Quote:
Originally posted by Smood
Firstly I would like to say that in MY opinion these settings, offer the best, and most realistic saber fights in terms of skill, and length of fight.

//(increased damage for movie like 1 strike kills! If it is a quick hit, it will not be a 1 shot kill, the setting is decent at 2 and 4 makes almost all hits a kill, forces players to duel cautiously, not just running and swinging)

seta g_saberdamagescale 3


//(parries, correct blocking, still someone what frequent blocks but they make SENSE)
seta g_saberghoul2collision 0

Don't you mean g_saberghoul2collision 1 over 0? I'm guessing you made a typo...
Blues is offline   you may: quote & reply,
Old 08-18-2002, 12:36 PM   #24
Smood
 
Join Date: Mar 2002
Posts: 310
I did thanks, I'll edit it that...


- DIABLO
[jediknightii.net staff]
Smood is offline   you may: quote & reply,
Old 08-18-2002, 12:39 PM   #25
Smood
 
Join Date: Mar 2002
Posts: 310
A shame...

I'am still finding many, many servers not running any ideal settings. I think the bare minimum that should be on a server is g_saberscaledamage 3, so the saber is deadly!

I find that this settings gives gunners, and saberists a balance. Neither tends to be overpowered.


- DIABLO
[jediknightii.net staff]
Smood is offline   you may: quote & reply,
Old 08-18-2002, 12:40 PM   #26
Smood
 
Join Date: Mar 2002
Posts: 310
Quote:
Originally posted by sith hunter
to SEE great saber duels:

cg_thirdpersonvertoffset -5
cg_thirdpersoncameradamp 0
What exactly does this do sith hunter?


- DIABLO
[jediknightii.net staff]
Smood is offline   you may: quote & reply,
Old 08-19-2002, 12:25 AM   #27
Guise
 
Guise's Avatar
 
Join Date: Aug 2002
Location: New Mexico
Posts: 25
Post sweet

yeaht this is great!


I don't have a girlfreind, I don't have a job. but I have Metal, and you can't take that away from me.
Guise is offline   you may: quote & reply,
Old 08-19-2002, 02:16 AM   #28
Smood
 
Join Date: Mar 2002
Posts: 310
he

The longer this post remains stuck, the more people discover the way truly great duels are generated in jk2!


- DIABLO
[jediknightii.net staff]
Smood is offline   you may: quote & reply,
Old 08-22-2002, 04:47 PM   #29
jedi qin-jon
 
jedi qin-jon's Avatar
 
Join Date: Aug 2002
Location: califonia
Posts: 28
this all sound really cool guys ill try and see if i can make it all work on jk2 mod 1.4 ill tell the people that run a sight at .... um what was it called again oh well ill email them and ask if the can do that stuff for that game


jedi master and dear freind of master yoda.also the freind of obi-wan
jedi qin-jon is offline   you may: quote & reply,
Old 08-24-2002, 12:14 AM   #30
Smood
 
Join Date: Mar 2002
Posts: 310
Look at that...

I think there is a sentance somewhere in there.


- DIABLO
[jediknightii.net staff]
Smood is offline   you may: quote & reply,
Old 09-01-2002, 04:03 PM   #31
Vic Mackey
 
Join Date: Mar 2002
Posts: 30
do these setting work for SP bot killing?
Vic Mackey is offline   you may: quote & reply,
Old 09-02-2002, 11:45 PM   #32
Jedi-Bert
 
Join Date: Apr 2002
Posts: 85
quick question

i somtimes host a server to do some FFA with friends, and do you think that damagescale 2 or 3 balances better against guns?
Jedi-Bert is offline   you may: quote & reply,
Old 09-07-2002, 09:19 PM   #33
akumas
 
akumas's Avatar
 
Join Date: Jul 2002
Location: Perth - Australia
Posts: 6


akumas@e-wookie.com
akumas is offline   you may: quote & reply,
Old 09-08-2002, 09:21 AM   #34
rfa_vasquez
 
rfa_vasquez's Avatar
 
Join Date: Aug 2002
Location: Scotland
Posts: 185
ill need to try these out
rfa_vasquez is offline   you may: quote & reply,
Old 09-17-2002, 04:28 PM   #35
Elijah
"ZDawg"
 
Elijah's Avatar
 
Join Date: Apr 2002
Location: Behind you...
Posts: 1,770
Does it still work in 1.04? i havnt played 1.04 much but i'm gonna try... I wont let abunch of newbie whiners ruin my fun...




"If you want a better economy, fire a democrat."
Elijah is offline   you may: quote & reply,
Old 09-18-2002, 07:47 AM   #36
Erliko
 
Erliko's Avatar
 
Join Date: Apr 2002
Location: Netherlands
Posts: 50
I always (well i started last week) host a duelgame with these settings:

g_saberdamagescale 4
g_saberlockfactor 12
g_forceregen 3000
g_maxforcerank 4

this seems to ressemble 'tha moviez' much more
like: you just MIGHT survive a saberhit! make sure you have force to heal up abit!
this COMPLETELY discourages forcespamming while you CAN use the force on accacion (like forcepush once in a while)
Erliko is offline   you may: quote & reply,
Old 09-21-2002, 01:00 AM   #37
Darth Whore
 
Darth Whore's Avatar
 
Join Date: Sep 2002
Posts: 5
i reckon
ok even though this is completly offsubject wtf are those stupid little above ur pic like bantha fodder and sithprobe droid n stuff wtf do they mean? lol sorry just had to know prob get flamed alot for this now


NeVeR EvEr PlAy LeApFrOg WiTh A UnIcOrN :P
Darth Whore is offline   you may: quote & reply,
Old 09-23-2002, 02:52 AM   #38
lilJedi
 
Join Date: Sep 2002
Posts: 51
could someone explain exactly how to edit the file. what file is it...

what is this GHOUL thing...etcetc...

i want to try this stuff toooooo :/
lilJedi is offline   you may: quote & reply,
Old 09-23-2002, 10:50 PM   #39
lilJedi
 
Join Date: Sep 2002
Posts: 51
bump.

anyone? please..
lilJedi is offline   you may: quote & reply,
Post a new thread. Add a reply to this thread. Indicate all threads in this forum as read. Subscribe to this forum. RSS feed: this forum RSS feed: all forums
Go Back   LucasForums > Network > JediKnight Series > Game Discussion > Jedi Outcast > For GREAT saber duels (THE IDEAL SETTINGS)

Thread Tools
Display Modes

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump


All times are GMT -4. The time now is 04:12 AM.

LFNetwork, LLC ©2002-2011 - All rights reserved.
Powered by vBulletin®
Copyright ©2000 - 2014, Jelsoft Enterprises Ltd.