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Old 08-01-2002, 02:09 PM   #1
agentj64
 
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Covenant Elite Finished:D

http://server49.hypermart.net/agentj64/cov.jpg

Alex Wright is letting us use his Master Chief (the Counterstrike model) i'll have a pic of that soon.

and next up is this guy:
http://www.bungie.net/images/site/ha...s/still_19.jpg



Should take me a week to model

I DEARLY need a skinner for this, I don't mind making one but it defintely isn't my ilk to skin.

If you want, I can you send you the UVW maps just ask or post in here, and the 3ds of it

tx all:0


"And for those who want to get into the game industry: Never think you're not good enough; make someone tell you."
-Mat Noguchi (Bungie sound programmer)

Last edited by agentj64; 08-01-2002 at 03:13 PM.
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Old 08-01-2002, 02:12 PM   #2
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I always wanted to be a grunt.... *sniff*


If at first you don't succeed try again, if you fail again, ask yourself what the hell was the point of that?
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Old 08-01-2002, 02:18 PM   #3
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Yeah hehe tons of people have asked so I have to make it:d
I hope Darth Xhan can make the sounds I've emailed and PMed him


"And for those who want to get into the game industry: Never think you're not good enough; make someone tell you."
-Mat Noguchi (Bungie sound programmer)
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Old 08-01-2002, 02:28 PM   #4
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Thumbs up GOOOODIIE!!!!!!!!

102.36 Natiioon Liivvvvvveee(just joking)!!!!!
Good job , and i mean it J!!!!
you've out done you're self with this one.
Keep up the good work




P.S.: I bet my model + bot + skin +.... will be also great , so cu in the wonderful world of jk2 !!!!!!!!!!


Everybudy in the house get freacky!!!!!!!!!!
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Old 08-01-2002, 02:29 PM   #5
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I love that botmaker you sent me, hopefully you could help me in making the bot:d Making it not the cheasy, aim attack, but better


"And for those who want to get into the game industry: Never think you're not good enough; make someone tell you."
-Mat Noguchi (Bungie sound programmer)
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Old 08-01-2002, 02:45 PM   #6
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VERY COOL!

You know i like it, its really awesome, i want to make a skin for it would be cool, hope i get some time soon. Nice job. You should have the different skins like in halo.
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Old 08-01-2002, 02:56 PM   #7
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yep..i taught him everything he knows =OD

lol j/k hes alot better at modeling than i am

good to see our work is paying off Agent =OD...now for the grunt..what a boring stupid creature.........................

*throws a plasma grenade on one* =OD

"ahhhh!!! get it off get it off!!! not again!!!" BOOM!!!!

=OD
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Old 08-01-2002, 02:57 PM   #8
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Rofl I love that
Someone in here get out a mic and record that sound byte hehe that could be his taunt..


"And for those who want to get into the game industry: Never think you're not good enough; make someone tell you."
-Mat Noguchi (Bungie sound programmer)
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Old 08-01-2002, 02:59 PM   #9
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his taunt!?!?!?!?

rofl his taunt is his screaming in horror!?!?!?!

.......i like it!!! =OD lol...i can download some from the Halo Truth and Reconciliation site

"ill BITE your knee-caps-off!!!!!!!!!!"
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Old 08-01-2002, 02:59 PM   #10
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this model really whips the llama's patute...

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Old 08-01-2002, 03:11 PM   #11
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3'rd Floor, Guns, Models, and more Teasers

yep yep..thats right..guns player models and teaser pics for each

http://www16.brinkster.com/bnkinc/EliteFinal.jpg
http://www16.brinkster.com/bnkinc/MasterCFinal2.jpg


http://www.renegademods.info/users/S...RifleBeta2.jpg
http://www.renegademods.info/users/S...aRifleBeta.jpg


enjoy =OD

also the plasma rifle does have the tubes on the end and a little bit edited so don't woryr..im just to lazy to set up that design take a pic and upload =OP
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Old 08-01-2002, 03:18 PM   #12
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God man nice weapons:d good stuff hehe


"And for those who want to get into the game industry: Never think you're not good enough; make someone tell you."
-Mat Noguchi (Bungie sound programmer)
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Old 08-01-2002, 03:30 PM   #13
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Looks like the Tru7h has come here, too


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Old 08-01-2002, 04:06 PM   #14
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"And for those who want to get into the game industry: Never think you're not good enough; make someone tell you."
-Mat Noguchi (Bungie sound programmer)
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Old 08-01-2002, 06:35 PM   #15
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welp, The Covenant Elite is reaching its final hours...me and agent should be beta testing him in game tonight and tomorrow..hopefully a skin very soon...and then a download =O)
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Old 08-01-2002, 08:31 PM   #16
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yay!

Praise be to you guys! You really should make a Halo TC, altough Bungie may try to shut you down... anyway great model, Im glad to see you more or less fixed the legs, cant wait to see this baby skinned, and the grunt will be awesome too
BTW did you chose taunts yet?


Deep in the heart of autumn
were silent spaces for fifty
of the ones that need no name
From this celestial bough
all but one did fall into
the pitiless fires of Reach
A soldier's ignominy
to have dreamt while brothers bled
But oh, for the rest of us
his shame was our salvation

- unknown author, late 26th century
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Old 08-01-2002, 09:52 PM   #17
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nope..no taunts yet..going to though

and yes i can't wait to see the skin either =O)

and a Halo TC?....

go get C&C Renegade...im heading up a Halo TC for that game..and the models agent j is making are going to be in it

but it will be edited for copyright..but still sweet
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Old 08-01-2002, 09:58 PM   #18
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WOW!!!

man...if u think this thing is awesome as a model...ur going to be VERY pleased with it in game....

http://www.renegademods.info/users/S...liteInGame.jpg
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Old 08-02-2002, 01:01 AM   #19
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over 25 views since i posted the in game pic and no comments...how dare u all =OP
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Old 08-02-2002, 02:28 AM   #20
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Thumbs up

Wow! That guy is uglier than my mother!

Great job!
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Old 08-02-2002, 02:38 AM   #21
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hey are you going to do master cheif
and the taunt could be them doing a battle cry like when you shoot them in halo they raise there arms and yell at you


Nobodys prefect perfect
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Old 08-02-2002, 03:32 AM   #22
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Well, seems like Raven can hire some new modelers, the work i've seen so far by people on this forum is ten times better.

This is just once again proof of it.

The model is looking absolutly superb. Keep up the good work (again)


A wise man gets more use from his enemies than a fool from his friends.
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Old 08-02-2002, 10:43 AM   #23
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thankx Elmo..u replied to my trebor and elite post =OD even though Agent did over 75% of the work on the elite which i will admit =OP) good to know u like it

$am...read...=OP

yes we are doing master chief...go look at his pic =OP
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Old 08-02-2002, 02:31 PM   #24
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SCREENSHOTS

w00t!

Yes there's some errors, the holding error is going to be fixed..like now

But I have a question for you all

Should he hold his lightsaber down? it's actually kinda fricken awesome The damage etc works well and all just inverted, and blocking is also the same (the arm moves farther to block)..its actually quite fricken cool, what do you all think??




http://server49.hypermart.net/agentj64/shot0000.jpg
http://server49.hypermart.net/agentj64/shot0006.jpg
http://server49.hypermart.net/agentj64/shot0002.jpg
http://server49.hypermart.net/agentj64/shot0005.jpg


"And for those who want to get into the game industry: Never think you're not good enough; make someone tell you."
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Old 08-02-2002, 04:45 PM   #25
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I've fixed most everything include some cap errors and shoulder deformations

Everythign deforms
the only problem is the arms, on extreme cases the arms go through the upper armor, which is really pissing me off, but i have no real way of changing that:\ I could try some things but..

Nonetheless CovenantElite/P|o Koon please get online asap i need your help with it

Oh this remains: should I

A) use the blade from HALO (model it..) and make it his lightsaber
B) use the regular lightsaber upside down
C) just use the regular sabers


"And for those who want to get into the game industry: Never think you're not good enough; make someone tell you."
-Mat Noguchi (Bungie sound programmer)
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Old 08-02-2002, 05:02 PM   #26
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model his arm blade. Lancers are way cooler than normal elites (lancers is my term for blade-wielding elites)
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Old 08-02-2002, 05:12 PM   #27
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here's my 2 cents on the saber options, in order of preference (w/ criticisms):

1) the regular lightsaber upside it would be *BLEEP* awesome. i know there are sw characters who do use the saber upside down, so this could be cool for other people to use. however, it would seem that certain moves wouldn't work if the saber's flipped ... dfa, light stance lunge, medium finisher, etc. i'd say GO FOR IT just as long as it wouldn't make using it difficult (i.e. attacking, blocking).

2) the blade from HALO would work for the obvious reason that the covenant elite are in HALO and it would look more "natural." however, i'm not familiar with HALO at all, so i don't know what the blade looks like. and at the same time, wouldn't there need to be some kind of mod so that he'd actually use it?

3) the regular lightsaber held normally would obviously fit into the game well ... everybody would be using them. this would be the opposite of #2 above ... would it look "right" if a covenant elite were wielding a lightsaber? i dunno.

whatever way you choose, it's YOUR model, you do what you want. the model looks incredible ... can't wait to see it skinned.

keep up the great work!
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Old 08-02-2002, 06:40 PM   #28
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Covenant Sabre

Well all worked well, he stabs down in red DFA, the lunge is fine, back stab (strangely) backstabs..it works fine believe it or not
the problem is guns however, the guns are err...upsidedown;p

http://halo.bungie.org/screenshots/h...mmander.lg.jpg

This is a (rather large) pic

http://halo.bungie.org/screenshots/h.../commander.jpg
is a much smaller one, but you can see the saber 'model'

in a sense i can do it easily, just like the ninjasword hilt, but it wouldnt
A) be useful if the saber was off, even tho shader wise etc i could make the glow and all, it still would have no use if it was glowing and all, until the saber was actually turned on (then again ppl rarely turn it off)
B) the saber wouldn't do as much damage (its an instant kill in HALO)
C) the saber is big, but it would act just on the regular physics of a beam now the big funky thing


nonetheless


I still cannot work out the arm through the arm issue

if I make the shoulder blades on the sides of the neck move, then they will clip the neck horribly and that solves the arm problem

if I dont and just the arm and the edges of armor that touches the arm, then in extreme cases the arm bleeds through..

its a give or take, but playing it isnt that bad

My next problem is sounds and I've been kind of dumb not contacting Darth_xhan as much as I'd like, i rarely see him for some reason sigh:|

But sounds would be very useful, and Jedimod 1.2 will have multiple taunts (..so that isn't a problem either, and client side scaling as well!..

I've said too much

g'day


"And for those who want to get into the game industry: Never think you're not good enough; make someone tell you."
-Mat Noguchi (Bungie sound programmer)
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Old 08-02-2002, 08:13 PM   #29
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Why no you guys send me model



AgentJ, I sent you an email? Didn't you get it? :/

The sounds will be done by next week. I'm test recording tomorrow, both in game and myself in "EliteSpeak"

Fall/Long Death: AIEEEEEEeeeee!

ShortDeath: AAOOOOHH!

Duel: Your Death is the will of the Gods ><.

TauntA: Go! Go! Go!

TauntB: Hahahahahhha!

Taunt C: I got your "lightsaber...
1
Taunt D: errrRRRAAAHG ><

Fall Impact: Oooh.

Light Damage: Urrargh!

Severe Damage: EEYOOW! ><

I would do the upside down thing, but put the behavior in a seperate zip file, so purists won't be upset.

He's an alien. Plus, who's gonna tell him how to hold the weapon?


That which does not kill me is dead when I am through with it.

Young fool, only now, at the end, do you understand. [Palpatine]
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Old 08-02-2002, 08:27 PM   #30
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Did you guys give him cheekbones, or is he gonna run around with his mouth open all time .....

*slobber slobber*


That which does not kill me is dead when I am through with it.

Young fool, only now, at the end, do you understand. [Palpatine]
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Old 08-02-2002, 09:42 PM   #31
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I would have given him some mouth capability hell even made the animation for opening and closing in taunts, but
A) cant make aniamtions:P
B) no mouth animations used in multiplayer (well jedimod, but thats just nodding)
C) its 2 models
one will have it so its open, the other closed, so you could select it
it works fine too

just one skin will draw it open and one will draw it closed (both are included)

I havnet gotten any emails? then again i get lots of spam:|

try agentj64@tampabay.rr.com maybe thatll work


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Old 08-03-2002, 01:27 AM   #32
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Sent.


That which does not kill me is dead when I am through with it.

Young fool, only now, at the end, do you understand. [Palpatine]
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Old 08-03-2002, 03:37 PM   #33
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http://dynamic.gamespy.com/~polycoun...ML/004847.html

Arco might skin it
w00t

As for problems: i can't seem to get his chest right and his arm deformations...Covenant I'm in chat please come in or PM me


"And for those who want to get into the game industry: Never think you're not good enough; make someone tell you."
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Old 08-04-2002, 12:31 PM   #34
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Agent whered u go lsat night? u said ud be back and u never got back

o well

this has nuthing to do with JK2...but heres another model thats going into my C&C Renegade mod =O)
http://www.renegademods.info/users/S...onceptBeta.jpg

what do u guys think? its not finished yet
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Old 08-04-2002, 01:09 PM   #35
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If Arco could do it that would be hella tight.. (don't forget to mention the extra green and brown/yellow schemes )

looks someone is as picky as me.. His torso is just fine. And I've already ranted enough about the head.. I like Spikes on both arms... and some of teh elites have them on both (Maw) so it's all good.

I'm working on getting the sounds from Halo.. It's moving slower than I thought because the Elites aren't cooperating very well As for me, Pitchshifting, sample reversing, is going A-OK, and I've been yelling my ass off into a mic... rofl.. I even do it in the car at people I pass.. But I want totake the time toget it perfect, so please bear with me.. Also in addition to the sounds I put up, do you guys want any other sounds to go in, for whatever reason?


That which does not kill me is dead when I am through with it.

Young fool, only now, at the end, do you understand. [Palpatine]
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Old 08-04-2002, 04:54 PM   #36
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http://www16.brinkster.com/bnkinc/WraithBeta2.jpg

update =OP...anyway i will stop spamming this thread with another games models...unless u guys want me to =OD
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Old 08-04-2002, 05:19 PM   #37
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Is that the ghost or the poltiergeist?


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Old 08-04-2002, 05:52 PM   #38
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poltiergeist?...that wasn't funny =OP

and no its not the Ghost...if u would read the file name it says Wraith Tank Beta...so its the Wraith Tank =OP
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Old 08-05-2002, 03:05 PM   #39
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Busy

School starts soon:\


So I'll be gone for today and tomorrow, working on my last bits of homework.

I'm basically done with the model, im sending it to CovenantElite/PIo Koon later tonight to review it, then I have to maybe add LODs, and send it the skins to Arco tonight as well. The only problem is arm clipping, I have no solution:| the arm goes through through the armor, and the only real method would employ rebuilding the mesh, we must understand the the mesh was crated that a humanoid body in mind would be in place, with clothing, not armor or as such. And if any armor, very little, not a huge chunk like the Covenant's

Nonetheless he plays fine, the poll is still up, should he have an upside saber or not?



I've added arm caps and other caps as well, he's all set to go, Arco I'll talk to you later

L8r all


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-Mat Noguchi (Bungie sound programmer)
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Old 08-05-2002, 03:10 PM   #40
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lol Agent J...i know a sollution...merge some of the verts that are on his arm inside his body...there wasted faces anwyay

also...he should have a regular saber...its going to **** everything up..and if someone makes a beamsword..itll be upside down...it should be right side up

my 2 cents

PS: GET ON MIRC
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