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Old 08-26-2002, 03:17 PM   #281
Bluezman
 
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Red face

ArtifeX,

in case you just missed my point in my previous, annoyingly long post , let me quote the yet unanswered question:

Quote:
Originally posted by Bluezman
Cycling through saber stances.
(...) So I wonder if there is a way to make each stance selectable with a single key rather that cycling through them. Or maybe have it cycling in both directions like the inventory. So you could maybe use the mousewheel to cycle up or down. This way you could switch back and forth between two stances easier.
Hoping you didn't just decide to ignore me...


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Old 08-26-2002, 04:11 PM   #282
razorace
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I think it's possible to do that without a mod. Maybe with a cvar/command or script....


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Old 08-26-2002, 04:41 PM   #283
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Yeah should be easy to do with a script.

1 normal change saber style button
1 button that cycles saber styles twice

That should do it.


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Old 08-26-2002, 07:21 PM   #284
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Thanks guys, that's a good idea.

However, I can already hear people complaining about scripters....


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Old 08-26-2002, 07:36 PM   #285
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Well it is a script that makes something a bit more simple... but it's like using different crosshairs... it might make things a bit easier but it doesn't really affect gameplay much. Comming from Tribes2 where everyone uses scripts and where it is allowed I use the same logic as pure servers do there. Anything that doesn't affect gameplay directly to give you an edge is allowed... this could be enhancements like crosshairs, change of FOV etc.

Tribes2 is built with scripts in mind so the server can actually disallow scripts that do not follow these rules... I wish all games were built like Tribes2... no cheaters there


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Old 08-27-2002, 12:17 AM   #286
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So much could be learned from Tribes 2 example... wish more companies caught on.
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Old 08-27-2002, 01:18 PM   #287
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Quote:
Originally posted by Canis_Aureus
Well it is a script that makes something a bit more simple... but it's like using different crosshairs... it might make things a bit easier but it doesn't really affect gameplay much. Comming from Tribes2 where everyone uses scripts and where it is allowed I use the same logic as pure servers do there. Anything that doesn't affect gameplay directly to give you an edge is allowed... this could be enhancements like crosshairs, change of FOV etc.
Basically I agree with you. I just thought it might be a smart idea to put it in so nobody can complain about "ghey scripters" like people do a lot. Especially since this is supposed to be used in a competitive environment. This way it would be fair game ion the first place with no room for arguments. I'm fine with the script, though.


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Old 08-28-2002, 01:21 PM   #288
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I'm having some of the best duels ever with this mod ;0) .... Reminds me of the old days ala 1.2

By the way ArtifeX, any chance of the saber blocking animations being included in the next release? ....

Can't wait by the way.

Cheers.
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Old 08-28-2002, 02:33 PM   #289
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According to Artifex, it will have the missing animations when Beta 2 is released.



...Any minuite now...
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Old 08-28-2002, 02:57 PM   #290
Ged
 
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Quote:
Originally posted by zerowingzero
According to Artifex, it will have the missing animations when Beta 2 is released.



...Any minuite now...
Obliged ;0)
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Old 08-28-2002, 02:59 PM   #291
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Quote:
Originally posted by zerowingzero
According to Artifex, it will have the missing animations when Beta 2 is released.



...Any minuite now...
Obliged ....
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Old 08-28-2002, 11:23 PM   #292
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*shameless bump*

And while your at it..


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If you get into an email frenzy when you get beta 2 done please slip me a copy.
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