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Old 08-18-2002, 09:27 PM   #1
Elessar-Eärfalas
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WIP - Pablo-Jill - Jedi

i just started modelin about a week ago and decided to do my first model on a jedi named Pablo-Jill, u can see em in ep2 hes one of the jedi. i wanted to post some pics of what i have done before i go away for a week, just to give u guys time to tell me wut u think, and when i get back [on friday] ills tart work again with ur suggestions. ill post some pics, but dont laugh, its only my first time, only constructive critisism please...
UPDATED PICS
http://www.geocities.com/dano_pato/pablo11.jpg
http://www.geocities.com/dano_pato/pablo13.jpg
tell me what u think

heres some ref pics i was usin, this is all i could find, if anyone has found any other pics, post a link, that'd be great, thx
http://starwars.com/databank/charact.../img/curve.jpg
http://starwars.com/databank/charact.../img/eu_bg.jpg
http://massassi.yavin4.com/sw_img/cgpablo.jpg



Last edited by Elessar-Eärfalas; 09-10-2002 at 10:36 AM.
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Old 08-18-2002, 09:28 PM   #2
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aww..broken...broken...broken
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Old 08-18-2002, 09:30 PM   #3
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Just add a question mark to the end and press enter.

Not bad for a beginner!



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Old 08-18-2002, 09:30 PM   #4
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sorry bout the links, just copy the URL, and delete http:// they should work


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Old 08-18-2002, 09:31 PM   #5
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Or you can just drag the URL up to the address bar


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Old 08-18-2002, 09:32 PM   #6
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just add a question mark at the end of wut...?


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Old 08-18-2002, 09:32 PM   #7
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i know how ya feel...i just started modeling about a week ago too. Well...first I had 2 models that i chunked cuz they were so crapish . Now I've gotten so far on one model...that I just keep trying to fix it up with suggestions from peeps. siiiiigh.
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Old 08-18-2002, 09:38 PM   #8
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dragging to the bar is easily the easiest way to go about it.


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Old 08-18-2002, 10:00 PM   #9
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.txt! .txt!

god i hate geocities
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Old 08-18-2002, 10:03 PM   #10
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quick update
i just added the obis on the bak of Pablo, so he looks more complete now
http://www.geocities.com/dano_pato/pablo4.jpg
should i give em a robe or should i just leave em without one, i havent seen any pics with his robe off so i dunno wut i should do, wut do you all think...?


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Old 08-18-2002, 11:22 PM   #11
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Cool, I didnt even know that this character existed.
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Old 08-18-2002, 11:27 PM   #12
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yes, very unique.


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Old 08-19-2002, 01:43 AM   #13
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Just remember when you get to his hands, he only had 3 fingers,

Try making his feet notso tall/fat. They look really swollen, and they shouldnt. The back of his head still needs a lot of work, smoothing it all out so it's not so blocky of course,

A good model, especially for only having modeled a week!



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Old 08-19-2002, 03:01 AM   #14
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thx, ill fix that stuff up when i get bak on friday, till then id love some more suggestions and such for this model, and if any has any more pics of him that would be a great help considering there arent that many that i could find...i think hes one of the most unique jedi, and i want to make him look the best i can, so the more help the better, ill post an update on friday/saturday when i work on it. till then, have a good week



Last edited by Elessar-Eärfalas; 08-19-2002 at 03:12 AM.
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Old 08-19-2002, 02:46 PM   #15
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Pretty good for a first time modeler!

Add some more polys to his head (mostly the backside) to smooth things out a bit (it looks too squarish).

Also the areas to the upper-left and upper-right of his mouth (which is located on where we humans have a forehead hehe!!!) should slope along more to the tip of his head. And this tip should be more narrow and maybe a tad bit more long.

Hope that helps you some.

Keep up the good work!
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Old 08-19-2002, 06:23 PM   #16
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If you want the links to work then go to your File Manager rename your .jpg to .txt

Example

http://www.geocities.com/Bobafett10186/treb1.txt


It's okay but it still needs a whole lot of work.
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Old 08-23-2002, 10:50 PM   #17
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hey people, just got bak from holidays, good times! hah
i made some updates when i got home, gave pablo hands, and changed his mouth up a little bit. i also added some more polys on the bak of his head which makes it look alot better. i sized him a bit to, made him look more in porportion. tell me wut u think!!
http://www.geocities.com/dano_pato/pablo7.jpg


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Old 08-23-2002, 10:50 PM   #18
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hey people, just got bak from holidays, good times! hah
i made some updates when i got home, gave pablo hands, and changed his mouth up a little bit. i also added some more polys on the bak of his head which makes it look alot better. i sized him a bit to, made him look more in porportion. tell me wut u think!!
edit: thanks boba, this should work.
http://www.geocities.com/dano_pato/pablo7.txt



Last edited by Elessar-Eärfalas; 08-23-2002 at 11:02 PM.
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Old 08-23-2002, 10:55 PM   #19
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This makes the link work


Quote:
Originally posted by bobafett101
If you want the links to work then go to your File Manager rename your .jpg to .txt

Example

http://www.geocities.com/Bobafett10186/treb1.txt


It's okay but it still needs a whole lot of work.
The front tabbards is suppose to be separate too.
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Old 08-23-2002, 10:59 PM   #20
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hey boba, how do u kno for sure that pablos tabbards r seperate...? does it sho for sure in any ref pics? if u got any that i havent listed then plez hook me up


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Old 08-24-2002, 02:26 AM   #21
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Pablo is lookin good! The back of his head is much better.

Now try making the top of his head taller and more pointy. His nose (located between his eyes ) needs to be well definded (I don't see it yet). And the area above and to the sides of his mouth (the forehead area) needs to be smoother (it's looking too squarish).

Keep up the good work.
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Old 08-24-2002, 11:43 AM   #22
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Hey dAno,

I just noticed something. Look here...

http://www.starwars.com/databank/cha...ojill/bts.html

It says that Pablo has "...a multi-jointed bow-legged stance...." You can see this "multi-jointed bow-legged stance" when he is walking in this picture here....

http://starwars.com/databank/charact.../img/eu_bg.jpg

Although you cannot add extra joints to his legs (do to the JK2 humonoid skeleton) you might be able to twist the lower section of his legs before attaching it to the skeleton so that he can walk "pigeon toed" as seen it the picture above.

Also, I just noticed in this picture....

http://starwars.com/databank/charact.../img/curve.jpg

Pablo has small tentacle-like things hanging from under his nose area. (Look close because that area is kind of shaded in that picture). I figured you would want to include those too.

Also here's another pic of those tentacles shown in this early preliminary sculpt.

http://www.starwars.com/databank/cha...index_bts.html

-Padawan_7
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Old 08-24-2002, 12:59 PM   #23
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wikked, thx padawan_7, lotsa help! ill get workin on those suggestions as soon as i can, im kinda sik right now, got a cold, but ill work when i can on it, prolly post an update later tonight, for sure tommorow. so expect that, thx again padawan_7.

if anyone else thinks i should add anything or change anything, plez reply


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Old 08-24-2002, 02:58 PM   #24
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Get well soon dAno!!!
I'm glad you liked my suggestions.

Pablo is cool. I await your updates!
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Old 08-24-2002, 05:25 PM   #25
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update!
changed his legs up a bit...i dont got that good of ref pics to tell how he looks standing still legs straight, but if theres any more suggestions on how it should look, itd be appreciated.
i also added the things coming off of his chin, thanks to padawan_7 for pointing them out. i think its comin along real nice, still lots of work tho
http://www.geocities.com/dano_pato/pablo8.txt
if anyone can see any errors id appreciate it if u would reply so i can change em around and make em look real good.
oh ya, im gettin better...just have a head cold...


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Old 08-24-2002, 06:03 PM   #26
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update again!
dont laugh at me, but i just figured out by pressing f9 it renders the image to make it look alot better, look at this, hes comin along real nice eh?

http://www.geocities.com/dano_pato/pablo9.txt


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Old 08-24-2002, 07:28 PM   #27
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I dont have any pics different from yours but the majority of the jedis have the front tabbards separate

Are you going to do a robe version?
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Old 08-24-2002, 08:27 PM   #28
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Hey dAno, that's lookin even better!

Yeah, I think it would be really cool to have a robed version. I believe that's how he fought in the arena.
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Old 08-25-2002, 01:59 PM   #29
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update...changed a bit around, made em look better.

and yes, im prolly gonna give em a robe since i dont kno for sure wut he looks like without one on, so ya, i just wanted to get everything on his body right first, but my next step will be the robe, wish me luck!


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Old 08-25-2002, 02:08 PM   #30
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Making some good progress

The tabards that Jedi wear are seperate, two thick strips of cloth draped over each shoulder and going down usually below the bottom of the tunic(?) underneath. In this case, having it as one peice below the belt area isn't necessarily a bad thing, because they can be shown that way in the skin.

I would add another joint below his knee going backwards, kinda like this:

\
/
\_

If you keep the upper-knee at the same level as the JKII skeleton, you shouldn't have any problems. The lower "knee" won't be functional, but it will be there


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Old 08-25-2002, 02:24 PM   #31
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thx bradfu, ima get started on the two seperate tabards, itll look alot better.
i keep readin over ur idea for:
"I would add another joint below his knee going backwards, kinda like this:

\
/
\_ "
that, and i still dont understand wut u mean, like by the angle of the thing u drew, are u talkin from a front view, side view, back view...? im not sure wut u mean...


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Old 08-25-2002, 04:17 PM   #32
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That's a profile view of it. Under the first knee make the leg bend backwards to make another knee, then at that second knee bend the leg forward again and connect it to the foot.



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Old 09-03-2002, 10:56 AM   #33
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Any progress dAno???!!!

I'm eagerly waiting for any updates!


BUMP !!!!!
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Old 09-03-2002, 01:35 PM   #34
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Nice job, this model is looking actually pretty sweet. For a first time modeler this is great work. Yeah seperate tabards would look better with the base model.


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Old 09-03-2002, 02:49 PM   #35
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Hey this is looking pretty good. Um i noticed on the pics before you figured out that f9 makes it look smooth, that his upper back just below his neck sticks out behind him and looks kinda blocky.
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Old 09-03-2002, 06:18 PM   #36
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hey guys, sorry for lack of updates, ive been real busy goin place to place this summer, but now that im back at skool, ill have more time to work on this model!
i made a buncha changes, made em more in proportion, added the bottom of his shirt under the tabbards, changed the tabbards around to make em look more like a jedi, and i changed the legs to what bradfu suggested, thx guys, lotsa good suggestions!
http://www.geocities.com/dano_pato/pablo11.txt
i also played with the boots again, wut more do i need guys? im talkin before i do the robe, i wanna get the body perfect first.


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Old 09-03-2002, 06:24 PM   #37
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Hey that looks better. Maybe i was just going crazy who knows. To me it looked like he had a hunch back or something. Hey if this is your first model my hat off to you. Modeling is difficult if you haven't done it before. Duh!!! I hope you consider future projects after this one. Oh and one more thing are you going to put in custom taunts? I know that he don't have any speaking parts but someone could make something up. I don't think the taunts should be in basic but some alien language.
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Old 09-03-2002, 08:14 PM   #38
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yah i think for a taunt im gonna either make one up or if someone wanted to give some suggestions of how it should sound they could tell me, or someone could make there own sound for him. how do you think he should sound?


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Old 09-03-2002, 08:40 PM   #39
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Hey, lookin' good dAno!

Yeah that's right, Pablo is supposed to have a "large hump on his back." Read here...

http://www.starwars.com/databank/cha...ojill/bts.html

And yes, Pablo needs some custom sounds.

Pablo-Jill appears to be named after Visual Effects Supervisor Pablo Helman. (Like Coleman Trebor was named after Animation Director Rob Coleman.) Since Pablo Helman is a native of Argentina, and therefore probably speaks Spanish, I think maybe Pablo-Jill should too. Read here...

http://www.starwars.com/bio/pablohelman.html

Now, normally I would think this would be a very bad idea, however if you notice Ody Mandrell (a podracer from Ep. I) speaks the words "Que pasa? Que pasa? Que pasa?" (Spanish for "What's up? What's up? What's up?"). So if Ody can do it why not Pablo?
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Old 09-03-2002, 09:18 PM   #40
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wow padawan, thats some great research man! good stuff, i think that may be kool, have em speak with a spanish accent, but i think it would sound good if he had a low tone. i think hed talk low and long, not fast like Ody Mandrell. if anyone wants to try to make a sound somethin like that, id be happy to load it on my site and put it on the forums, i think gettin a good taunt would make him alot better.


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