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Old 09-16-2002, 02:43 PM   #1
Shadyz
 
Join Date: Aug 2002
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Taking a 3dsmax file and making it into a .map file.

Is this possible? I have to software to create a .map but its really hard to learn and im a user of 3dsmax. I was wondering if its possible to convert it from a .max or .3ds to a .map ANY help would be GREATLY appreciated. Pleeeeeaaaaaasssseee.
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Old 09-19-2002, 05:19 AM   #2
KMan
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You can save the geometry as a 3ds and then import it into the Tempest Gamepack for GMax. Then you can convert it to a brush and save it as a map and light/texture/tweak it in radiant. Only thing is you have to break your model down into non concave surfaces like how brushes would be like in radiant or worldcraft.
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Old 09-19-2002, 07:37 PM   #3
Shadyz
 
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THANK YOU!!! Ive finally got GTK and have realised u need it to load models etc lol..Ill have to find some tutorials but I can now import thanks to you
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