lfnetwork.com mark read register faq members calendar

Thread: Acrobat question
Thread Tools Display Modes
Post a new thread. Add a reply to this thread. Indicate all threads in this forum as read. Subscribe to this forum. RSS feed: this forum RSS feed: all forums
Old 11-04-2002, 12:55 AM   #1
Wheredat
 
Wheredat's Avatar
 
Join Date: Nov 2002
Location: Kentucky
Posts: 3
Acrobat question

Question fellas: when i am saber fighting the computer and i attack them, it hits slow motion (because i have that option on) and they do things like cartwheels and lean backwards or sideways to dodge my saber. my question is this....is it possible for the player to do these moves. (my favorite happens to be the sideways cartwheel....it looks like some darth maul move from ep 1) anyways, thanks for the responses.


-Wheredat
Wheredat is offline   you may: quote & reply,
Old 11-04-2002, 02:03 AM   #2
thehomicidalegg
 
thehomicidalegg's Avatar
 
Join Date: Jun 2002
Posts: 984
front somersault: forward+jump
back flip: back+jump
side somersault: strafe left+jump or strafe right+jump

these require level 2 force jump
wall flip: strafe eft+jump or strafe right+jump nest to a wall
wall walk: forward+strafe left/right in to the wall and jump
flip kick: with opponent in front of you double tap jump. That is jump towards him/her then press jump again upon contact
side kick: press jump+strafe left/right with opponenton your side

if you release the movement key just before you press jump (e.g hold right strafe so he runs... as you let go press jump) your character will perform some nifty poses whilest in flight

extra movements are added in some mods such as jedistyles? i think it was... anyways they allow you to cartwheel around and stuff
thehomicidalegg is offline   you may: quote & reply,
Old 11-05-2002, 01:47 AM   #3
Wheredat
 
Wheredat's Avatar
 
Join Date: Nov 2002
Location: Kentucky
Posts: 3
thanks for the reply....i already know how to do that stuff...i was just wondering how they did those cartwheels to dodge my saber. they also lean backwards to dodge it too...i didnt know if that was available to us to do.


thanks again,
Wheredat
Wheredat is offline   you may: quote & reply,
Old 11-07-2002, 09:08 PM   #4
griff38
 
griff38's Avatar
 
Join Date: Sep 2002
Location: IN THE MACHINE
Posts: 938
Thumbs up CartWheel

You can get this very small file(10.12 KB) from "Samsagaz".
Cool Moves Mod Filename: coolmovesjk2.zip. You automatically cartwheel anytime you hit crouch+run with the saber in your hand.

griff38 is offline   you may: quote & reply,
Old 11-14-2002, 04:29 PM   #5
lllKyNeSlll
 
lllKyNeSlll's Avatar
 
Join Date: Oct 2002
Location: land of the Dawgs
Posts: 610
to dodge. hold use in first person (for sabz only it will only work in the single player unless u know how to go first person in multi) hold "use" then press left or right strafe or forward. you will lean. i guess thats what ur talking bout. ive never played much single


http://www.team-image.net/aerophalanx/
http://www.le3l.owns.it

Team aP server - 66.165.108.104:29070

Famous Figures-Francisco d'Anconia, Milady de Winter, Feanor, John Galt, Mr. Crowley, Roger Federer, Martina Hingis, D'Artagnan de Gascony,
lllKyNeSlll is offline   you may: quote & reply,
Old 11-15-2002, 11:23 AM   #6
Jahs
 
Join Date: Apr 2002
Location: --------->
Posts: 98
Just do a regular butterfly.
Jahs is offline   you may: quote & reply,
Old 11-15-2002, 12:16 PM   #7
zerowingzero
 
zerowingzero's Avatar
 
Join Date: May 2002
Location: Yes please. No Wait...
Posts: 485
http://www.styleoversubstance.net/

SOS has a force dodge power
zerowingzero is offline   you may: quote & reply,
Old 11-16-2002, 09:58 PM   #8
Charon
 
Charon's Avatar
 
Join Date: Nov 2002
Posts: 10
Actually....

Those moves, the Arial, Mariposa (Butterfly Kick), and the back handspring are coded into every model. However, in the unmodified SP game, Kyle has no way (that I know of) to execute those moves with key commands. The Reborn are supposed to be badasses, so they execute "commands" to perform those moves.

In assets0.pk3 look in the models/players/_humanoid dir. You'll find a file called animations.cfg. Open that in notepad, and take a look.

Basically, you can build a mini mod, changing out the roll for the arial, Mariposa, or anything else. I actually made my taunt a slow Mariposa, it looks really cool, as long as you're not moving when you do it... Anyway, that file lists the animation names, the frame in the models animation to use for that name, the speed, and duration of the animation.

Think of it this way.
Command: Animation to perform:

Of course, they're listed with obscure names, and only numbers for the beginning frame. Things like the roll butterfly and arial are named as such, with some modifications like BOTH_ROLL_L.

So, find BOTH_ROLL_L, and then find BOTH_ARIAL_L and take the number values from Arial, and copy them over the number values for roll. Viola, now when you roll left, Kyle will Arial instead. ;>

If that didn't make alot of sense, maybe just downloading the coolmoves mod mentioned above would satisfy that need for Ninjutsu. Of course, experimenting around with it, now that you know what was done, can make some things alot cooler. Like a superfast backstab...
Charon is offline   you may: quote & reply,
Old 11-17-2002, 12:28 AM   #9
Wheredat
 
Wheredat's Avatar
 
Join Date: Nov 2002
Location: Kentucky
Posts: 3
Thanks for the reply. But i have one question....what do i open the .pk3 files with? i think i understand what your saying though about editing it. i just need to find a program to open it with. thanks again.


-Wheredat
Wheredat is offline   you may: quote & reply,
Old 11-17-2002, 01:17 AM   #10
Charon
 
Charon's Avatar
 
Join Date: Nov 2002
Posts: 10
Here's the great part.

PK3 files are .zip files, with the extension renamed. Winzip, or powerarchiver will open them. I'm not sure, but with winzip you might have to rename the extension before it will open it.
Charon is offline   you may: quote & reply,
Post a new thread. Add a reply to this thread. Indicate all threads in this forum as read. Subscribe to this forum. RSS feed: this forum RSS feed: all forums
Go Back   LucasForums > Network > JediKnight Series > Game Discussion > Jedi Outcast > Acrobat question

Thread Tools
Display Modes

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump


All times are GMT -4. The time now is 05:20 PM.

LFNetwork, LLC ©2002-2011 - All rights reserved.
Powered by vBulletin®
Copyright ©2000 - 2014, Jelsoft Enterprises Ltd.