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11-30-2002, 10:14 PM
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#1
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Weeeeeeeeeeeeeeeeee
Join Date: Oct 2002
Location: The Modeling Forum!
Posts: 1,112
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Download Gir model BETA
www.geocities.com/mikeman02341/help
Please post all u think about it if u think it sucks dont bother posting hard work was put into it and its not even done i think the size of it now is quite comical actually
~Enjoy it please
I would like to beta test YOUR models
I love graves. You should love him too.
Thanks SupremePain for the avatar.
Mike-
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11-30-2002, 10:19 PM
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#2
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Join Date: Jul 2002
Location: Umm...
Posts: 421
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Holy **** that head is BIG ! other than the head, the only thing i see is that the legs are not attached to the body and the wrist-to-hand part gets skinny to where can barely see it. Cool model tho! Nice job 
-SpYzEr-
PM me if you need Beta Tester
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11-30-2002, 10:23 PM
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#3
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Join Date: Nov 2002
Location: Virginia, USA
Posts: 8
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Actually Spyzer, that's how he's supposed to look. In the cartoon, his legs don't connect to his body, his head is huge, and his arms are basicly small sticks. 
~Tuck
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11-30-2002, 10:24 PM
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#4
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Weeeeeeeeeeeeeeeeee
Join Date: Oct 2002
Location: The Modeling Forum!
Posts: 1,112
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Next time u guys will get a little version scaled down to yoda size or Tuck u seem to know about Invader Zim so...
What do u think his size should be...
I would like to beta test YOUR models
I love graves. You should love him too.
Thanks SupremePain for the avatar.
Mike-
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11-30-2002, 10:25 PM
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#5
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Join Date: Jul 2002
Location: Umm...
Posts: 421
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Quote:
Originally posted by Tuck
Actually Spyzer, that's how he's supposed to look. In the cartoon, his legs don't connect to his body, his head is huge, and his arms are basicly small sticks.
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Oh, ok. Thanks for clearing that up. Well, if those are supposed to be like that, great model! Still need to fix dat head tho lol
-SpYzEr-
PM me if you need Beta Tester
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11-30-2002, 10:26 PM
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#6
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Weeeeeeeeeeeeeeeeee
Join Date: Oct 2002
Location: The Modeling Forum!
Posts: 1,112
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No no re-shaping needed
If it was scaled down lower u would see what i mean Gir isn't that tall at ALL. U will see him scaled down sometime and he will look better.
I would like to beta test YOUR models
I love graves. You should love him too.
Thanks SupremePain for the avatar.
Mike-
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11-30-2002, 10:29 PM
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#7
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Join Date: Jul 2002
Location: Umm...
Posts: 421
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I realize that Gir's head is big, but THAT big? I'm sure it would look better with it scaled down, cant wait.
-SpYzEr-
PM me if you need Beta Tester
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11-30-2002, 10:45 PM
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#8
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Join Date: Apr 2002
Posts: 207
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i also think it is too big.
off topic question: Hellfire Jedi how and where did you get the mara jade model?
I wish I had a Kryptonite cross, because then you could keep both Dracula AND Superman away.
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11-30-2002, 11:08 PM
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#9
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Join Date: Jul 2002
Location: High Above the Mucky Muck
Posts: 467
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no dont make a scaled down version, that is what jediplus is for
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11-30-2002, 11:12 PM
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#10
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Weeeeeeeeeeeeeeeeee
Join Date: Oct 2002
Location: The Modeling Forum!
Posts: 1,112
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Frendon i got her from Edd Peretti to beta test
Enjoi so what do u subjest scale him down to what size in plus or keep him like a huge ass giant 
I would like to beta test YOUR models
I love graves. You should love him too.
Thanks SupremePain for the avatar.
Mike-
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11-30-2002, 11:18 PM
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#11
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Join Date: Apr 2002
Posts: 207
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Quote:
Originally posted by Hellfire Jedi
Frendon i got her from Edd Peretti to beta test
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 U lucky son of a... j/k 
I wish I had a Kryptonite cross, because then you could keep both Dracula AND Superman away.
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12-02-2002, 01:52 PM
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#12
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Join Date: May 2002
Location: 33°27' S - 70°31' W
Posts: 160
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I dont want to bother you, but if you are beta-testing mara, can you tell us which parts are surfable?, because Edward isn't responding on his tread.
promise never get off-topic again...
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12-02-2002, 03:19 PM
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#13
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Weeeeeeeeeeeeeeeeee
Join Date: Oct 2002
Location: The Modeling Forum!
Posts: 1,112
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There are no .ssurf files wish i could help tho
I would like to beta test YOUR models
I love graves. You should love him too.
Thanks SupremePain for the avatar.
Mike-
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12-02-2002, 03:43 PM
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#14
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Join Date: May 2002
Location: The guidy chippy thingy
Posts: 221
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Thanks for the feed back on the model, i have (hopfully) the final version. i need to check over with you all on who did what exactly... here is what i have so far
Altimira – model/skins
Hellfire Jedi – recruiting
Insane Sith – scaling
Drjimmy – sounds
Enjoi – sounds
anyone else, or somthing is wrong, just tell me
and for the size of the head, its supposed to be that big, but the actual size of gir is about the size of yoda... trust me it will look alot better in jedimod or what ever.
Last edited by Altimira; 12-02-2002 at 04:08 PM.
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12-02-2002, 04:19 PM
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#15
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Weeeeeeeeeeeeeeeeee
Join Date: Oct 2002
Location: The Modeling Forum!
Posts: 1,112
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Sith = Scaling/Sounds
Enjoi = Red/Blue skins for other version  and sounds
I would like to beta test YOUR models
I love graves. You should love him too.
Thanks SupremePain for the avatar.
Mike-
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12-02-2002, 04:23 PM
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#16
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Join Date: May 2002
Location: The guidy chippy thingy
Posts: 221
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i sent you an email of the final version a couple minutes ago, go ahead and make those changes, and you can release him if you want to 
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12-02-2002, 06:32 PM
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#17
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The Original.
Join Date: Sep 2002
Location: Planet Funkālnite.
Posts: 14,509
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so are you guys gonna work on a zim cuz oh man i can get yall so many sounds for him i could even help too with the modelling if you guys up to it. ooh ooh Invader Zim MOD heh that would be cool.
“This body is not me. I am not caught in this body.
I am life without limit.”
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12-02-2002, 06:37 PM
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#18
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Republic Mofo
Join Date: Sep 2002
Location: Where?
Posts: 3,304
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My god... it's bloody huge!
Is this a made-up character or a cartoon character?
I could try and help with the sounds
I'll go and try the model out shortly 
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12-02-2002, 06:39 PM
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#19
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The Original.
Join Date: Sep 2002
Location: Planet Funkālnite.
Posts: 14,509
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we finished it already.
“This body is not me. I am not caught in this body.
I am life without limit.”
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12-02-2002, 06:49 PM
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#20
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Join Date: Apr 2002
Posts: 365
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Quote:
Originally posted by Altimira
Thanks for the feed back on the model, i have (hopfully) the final version. i need to check over with you all on who did what exactly... here is what i have so far
Altimira – model/skins
Hellfire Jedi – recruiting
Insane Sith – scaling
Drjimmy – sounds
Enjoi – sounds
anyone else, or somthing is wrong, just tell me
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Altimira you forgot me.... Duncan_10158!
I was the one that put your model together, i was working on it the last half week. I had to redo most of the meshes and weight it and now you forget me?
But i hope its not to late?
(Duncan_10158 - remodeling)
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12-02-2002, 06:57 PM
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#21
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The Original.
Join Date: Sep 2002
Location: Planet Funkālnite.
Posts: 14,509
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duncan i know this is off topic but im desperate. would you be able to get my model in game its the helmetless jango its all done just needs to be put on skeleton and weighted that sort of stuff.
“This body is not me. I am not caught in this body.
I am life without limit.”
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12-02-2002, 07:08 PM
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#22
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Join Date: Apr 2002
Posts: 365
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Quote:
Originally posted by InsaneSith
duncan i know this is off topic but im desperate. would you be able to get my model in game its the helmetless jango its all done just needs to be put on skeleton and weighted that sort of stuff.
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sure! it shouldnt be a problem. the question is in what file format do you have your jango model. sent me a mail, contact is on my site:
http://io.meskinaw.net/gamorr-proj.php
by the way i like off topic, it gives you the oppotunety for this!
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12-02-2002, 07:10 PM
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#23
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The Original.
Join Date: Sep 2002
Location: Planet Funkālnite.
Posts: 14,509
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well matt has the skin. but does that matter cuz i dont know this is my first time actually being involved in a model project but i can have it in any format that you want.
:edit:PS would you mind if i beta tested your sebulba i really would like to be more involved in models it kinda helps me understand the process and ill let you beta mine:edit:
“This body is not me. I am not caught in this body.
I am life without limit.”
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12-02-2002, 07:19 PM
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#24
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Join Date: Apr 2002
Posts: 365
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best for me to import it into 3dsmax would of course be a .max file, but the question is in what editor do you made your model?
at the moment inbredjokel and me are both working on the skins for the sebulba model. as soon as that is done you are of welcome to test the model and give me a feedback.
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12-02-2002, 07:22 PM
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#25
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The Original.
Join Date: Sep 2002
Location: Planet Funkālnite.
Posts: 14,509
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ok cool. well i made it in milkshape.
“This body is not me. I am not caught in this body.
I am life without limit.”
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12-02-2002, 07:23 PM
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#26
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Join Date: May 2002
Location: The guidy chippy thingy
Posts: 221
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Sorry Duncan_10158 i have been out of the loop the last couple of weeks, i told hellfire to add you in after i emailed it to him, my words were "can you add in the guy who actually got it in-game too?" ill go add it in right now. I told hellfire to go ahead and release it when he got ready. i was scaling him earlier in JediMod and .4 looked the best to me. im going to submit him to JediKnightii.net
look for him soon!
Thanks to everyone who helped!
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12-02-2002, 07:34 PM
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#27
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Join Date: Apr 2002
Posts: 365
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Altimira, no problem, working on your model was fun, i like it. you have a good sense for 3d. if you wish i can mail you a report of what i had to change for bring it into game, its after all your model and you have the right to know it.
InsaneSith, if you made the jango model in milkshake  its best to export it into a .md3 file. i can easily import that. i problably would need that md3 file plus the basic skins, if i need to change the UVmap.
Edit:
OK, is up here!?
Last edited by Duncan_10158; 12-02-2002 at 07:53 PM.
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12-02-2002, 07:49 PM
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#28
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The Original.
Join Date: Sep 2002
Location: Planet Funkālnite.
Posts: 14,509
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then ill have to tell matt you gonna do it for us cuz he got all the stuff including the model. ok?
“This body is not me. I am not caught in this body.
I am life without limit.”
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12-04-2002, 06:12 PM
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#29
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Long Haired Freaky Person
Join Date: Aug 2002
Location: Sitting in the back of My VW Microbus - In the Great White North
Posts: 2,646
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I'm REALLY sorry for going off topic but Duncan, im the one doing the skin for insanesith and i have the md3 and skins and stuff for ya but what is your email?
And about the model, ya the head is way too big well thats my opinoin!
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12-04-2002, 06:27 PM
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#30
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The Original.
Join Date: Sep 2002
Location: Planet Funkālnite.
Posts: 14,509
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its supposed to be like that matt
“This body is not me. I am not caught in this body.
I am life without limit.”
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12-04-2002, 06:44 PM
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#31
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Long Haired Freaky Person
Join Date: Aug 2002
Location: Sitting in the back of My VW Microbus - In the Great White North
Posts: 2,646
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ya but.........oh well never mind i thought it could be a BIT smaller anyway thats just what i think!
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12-04-2002, 08:38 PM
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#32
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Join Date: May 2002
Location: The guidy chippy thingy
Posts: 221
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Like ive said about the head, it is supposed to be that big, but gir is not supposed to be that big. I sent Gir to jk2files too, with a guide to telling you how to scale it.
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12-04-2002, 09:26 PM
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#33
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Republic Mofo
Join Date: Sep 2002
Location: Where?
Posts: 3,304
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Just include an updated version of tckmodels.cfg with the file 
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12-05-2002, 10:40 PM
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#34
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I'm a ghost
Join Date: Nov 2002
Posts: 4,267
Current Game: Not so much.
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i agree with Hčkx! scale him down in a later version. with his dog outfit too...zipper and all!
GIR!! WHERE'D ALL UR FUEL GO!?!?!
I replaced it.
WITH WUT?!?
TUNAAAAA!! *suck suck*
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