lfnetwork.com mark read register faq members calendar

Thread: PROMOD MediaPak 1
Thread Tools Display Modes
Post a new thread. Sorry, this thread is closed. Indicate all threads in this forum as read. Subscribe to this forum. RSS feed: this forum RSS feed: all forums
Old 12-01-2002, 12:19 AM   #1
Syfo-Dyas
 
Syfo-Dyas's Avatar
 
Join Date: Aug 2002
Location: Earth and vicinity
Posts: 129
Exclamation PROMOD MediaPak 1

With the release of the much anticipated ProMod 3, it is time to start finalizing our list of Maps, Models, and skins which will be included in the ProMod MediaPak 1.

A while ago, I offered to put a list together for ArtifeX of the Maps/models/skins, I felt would be good material for the MediaPak. Things that would make the gameplay more interesting, challenging, and fun. As well as to showcase the work of the talented people who have created this stuff.

Here are the criteria I used:

1) Maps MUST include BOT support (and the support must be decent at least)

2) Maps must play with a reasonable framerate on my computer.
*My computer specs are Athlon800, 384MB RAM, 32MBGraphics card. Basically a two year old computer. This will help ensure that MOST people will be able to make use of the maps.

** As a side note, I will mention that a lot of you map makers need to learn to do MORE with LESS. Far too many great maps suffer from choppy framerates. It was hard rejecting some great work because of poor framerates and/or no BOT support.

3) Models/skins MUST include support for teams, and all of the sounds must work and be correct.

Pretty simple stuff, really.

Now before I continue, I'd just like to say that even though I have had to use MY judgement on this stuff, I am smart enough to know NOT to speak for the community (I'm no fool! ). But I have tried to cover the suggestions people made over in the ProMod thread.

The following is a list of what I have -so far- that has gained my stamp of approval. PLEASE feel free to respond with your additions/ revisions/ subtractions/ and of course, your pissing & moaning...

DUEL MAPS
KaminoX
KyrossDepths
KyrossTemple
Messaja
Phobia
Infiltrate
Coruscant Promenade
Matrix Dojo
Sith Chamber
EDIT Pad Pak

CTF MAPS We need more in this area -but it's slim pick'ns right now...
Imperial Installation ctf_wls4
WaterPump Station
EDIT L Station
EDIT Yavin Twilight
EDIT Battle of the Water Forts

FFA MAPS We could use a few more of these as well.
Blades of Death2
Pad Station
Skyhigh

Models/skins
ANH Luke (has team support, isn't working for some reason)
Battle Droid (New sounds added/modified)
Boba Fett
C3P0/4LOM
Cheshire Arco Vader (New sounds added/modified)
Clone Troopers
Palpatine/Sidious pak
Darth Maul collection (New sounds added/modified)
EDITmodel deleted
Energy Trooper
Aayla/LenyaVanua/Sirrya Pak
Count Dooko/Tyrannis
Lady Brena/Ferna Khase Pak
EDITmodel deleted
Guard 2.1
Jango Fett
Ki Adi Mundi (Modified taunt -sounds better now! "Your Mother!" )
Lord Lootaas
Lord Rive
JarJar/Gungan
EDITmodel deleted
Padme Geonosis
RoyalGuard/Kir Kanos/CarnorJax Pak
Tyrion
Xeyph
Jawa (needs BOT support, but I will add it just to HAVE these lil guys!)(also has a size issue, see Yoda)
Yoda Kinja (debatable since he I don't think he can be shrunk down to 'Muppet' size...)
Zap Pak (IF I can get some kind of team support out of it. At least Tron and Flynn...)
EDIT mc Han Solo
EDIT Tuskin Raider
EDIT Kit Fisto
EDIT Jerec
EDIT ObiVM (EP1,Obi-Wan)

WE COULD STILL USE:
Some good Obi-Wans,
Qui-gon Jin,
Anakin
Han Solo(nevermind -we have our Solo)
Leia
and anything else I missed that is cool (i.e. ALIEN, Beldar Conehead, Dalek, Homer Simpson -if only they existed!!!)


Okay. That's what I've got. I now surrender the floor to Da rest of yooz guyz!


Syfo ~ Dyas

Got ProMod???

ProMod homepage: www.oculis.org/promod

Last edited by Syfo-Dyas; 12-09-2002 at 02:46 PM.
Syfo-Dyas is offline   you may:
Old 12-01-2002, 12:23 AM   #2
Lathain Valtiel
Ex-Angel
 
Lathain Valtiel's Avatar
 
Join Date: Jul 2002
Posts: 929
LFN Staff Member 
Hmmm.. did you look at Major Clod's models? Namely Han Solo and Tusken Raider?
Lathain Valtiel is offline   you may:
Old 12-01-2002, 12:38 AM   #3
zerowingzero
 
zerowingzero's Avatar
 
Join Date: May 2002
Location: Yes please. No Wait...
Posts: 485
I suggest triming the fat on that model list, every model you add turns off another person with a huge download, top quality only should be allowed. Naked tav? Who recomended that??
zerowingzero is offline   you may:
Old 12-01-2002, 12:42 AM   #4
Lathain Valtiel
Ex-Angel
 
Lathain Valtiel's Avatar
 
Join Date: Jul 2002
Posts: 929
LFN Staff Member 
Here's a better question, what about the Fun in the Sun Bikini Pack? I sense hormonial urges.
Lathain Valtiel is offline   you may:
Old 12-01-2002, 01:16 AM   #5
Syfo-Dyas
 
Syfo-Dyas's Avatar
 
Join Date: Aug 2002
Location: Earth and vicinity
Posts: 129
Oops, I forgot about the Tuskin Raider. He should have been in there too.


I KNEW I was gonna catch crap for NakedTav and the Bikini pak!

I thought they were funny and well done, but NOTHING is set in stone. If nobody wants em, nobody gets em...

( Geeesh! Good thing I didn't mention the Chipandales X-posed skin-pak... )

Regarding file size: Most of the time Model/Skins are 3-7 MB is because of the sound files included, AND the fact that they are only compressed to maybe 1-3%. It is easy enough to go in and reencode them at a higher percentage value. I usually encode at 11%, which is probably STILL a little conservative. They sometimes include stereo samples as well, which doubles the file size and serves NO PURPOSE in the game.
I don't think it's unrealistic to keep 'em at and under 2meg. But I understand your conserns.

Lets keep the dialog going on this. We don't want to over do it. But let's not under do it either. The idea behind it was to expand the game, and do it in a way where everyone playing ProMod 3 would have easy access to the same things everyone else was using.


Syfo ~ Dyas

Got ProMod???

ProMod homepage: www.oculis.org/promod
Syfo-Dyas is offline   you may:
Old 12-01-2002, 02:39 AM   #6
wassup
Senior Member
 
Join Date: Jun 2002
Location: SoCal
Posts: 1,695
here are some nice FFA maps:

Carbon Freeze v2
Duel of the Fates v2
Jedi Council Temple
City of Xia (HUGE)
Moria Dwarrowdelf v2(fairly large and very dark)
Jedi Academy (good for FFA and dueling)

and some cool CTF ones:

Kashyyyk Tree Canopy CTF
CTF L-Station
Battle of the Water Forts (v1.5)
Civil War

also there is alot of cool stuff at www.jk2files.com and the files section of jediknightii.net.
wassup is offline   you may:
Old 12-01-2002, 03:17 AM   #7
Lathain Valtiel
Ex-Angel
 
Lathain Valtiel's Avatar
 
Join Date: Jul 2002
Posts: 929
LFN Staff Member 
Again Syfo, check Clod's new Han Solo/Imndiana Jones models with Blaster. They rock.
Lathain Valtiel is offline   you may:
Old 12-01-2002, 05:00 AM   #8
thehomicidalegg
 
thehomicidalegg's Avatar
 
Join Date: Jun 2002
Posts: 984
you should definitely trim down the models list... 1st there would be people unwilling to download it due to the large size, ALSO, there's a limit on the models displayable from the menu. This reduces the userfriendliness as not every one knows or uses the console for setup... unless a model scrollthrough script is included.
thehomicidalegg is offline   you may:
Old 12-01-2002, 05:33 AM   #9
Mex
Not the brightest cookie.
 
Mex's Avatar
 
Join Date: Aug 2002
Location: United Kingdom, Abingdon
Posts: 4,550
Dont put nude tavion skin in, or any kind of bikini, half-naked-ness or rude things please...
Mex is offline   you may:
Old 12-01-2002, 06:30 AM   #10
pakmannen
 
pakmannen's Avatar
 
Join Date: Jun 2002
Location: sweden
Posts: 142
Again i would recommend the map Sand Arena 2, because it's very fun with Jetpacks.

Here's a review:
http://www.theforce.net/games/jo/gam...n_reveiw.shtml

And yes, you probably should trim down the model list..
pakmannen is offline   you may:
Old 12-01-2002, 08:07 AM   #11
Wolf Devil
 
Wolf Devil's Avatar
 
Join Date: Oct 2002
Location: At the end of Laz's gun/saber
Posts: 171
And Sifo, you're a tad vague on some of your models/skins since there are many versions of certain ones, and for the record there are some sites that aren't well known and therfor I wish to speak out for them (unofficially). And for the record I don't know how well any of these will perform on your computer, Sifo, so I'm just listing all that I got.

I have a Pentium II 400 mhz, 256 mb ram. Most of these work fine on my computer with normal graphics level.


Heres my list, including links

Duel Maps:
Duel NS-7 -- http://www.massassi.net/levels/files/2432.shtml
ErM Hangar -- http://www.massassi.net/levels/files/2464.shtml
Matrix Subway -- http://www.jk2files.com/file.info?ID=4087
Pad Pack -- http://www.jk2files.com/file.info?ID=3051
Coruscant Promenade -- http://www.jk2files.com/file.info?ID=6086
Kashyyyk Treehouse -- http://www.massassi.net/levels/files/2118.shtml
Kyross Depths -- http://www.massassi.net/levels/files/2426.shtml
Soul Chamber of the Sith -- http://www.massassi.net/levels/files/2478.shtml



FFA Maps:
Yavin Twilight -- http://www.jk2files.com/file.info?ID=5639
Blades of Death II -- http://www.massassi.net/levels/files/2461.shtml

CTF Maps:
L-Station(?) -- http://kickme.to/khaza
Kashyyyk Tree Canopy -- http://www.jediknightii.net/files/in...k=file&id=1066
(He's right, we do need more, hopefully 3.0's release will envoke the local mappers into makin some good ones)

Skins:
Chrome Shadowtrooper -- http://www.jk2files.com/file.info?ID=6029
Dred Knight -- http://www.massassi.net/levels/files/2484.shtml
Qui-Gon Jinn VM 3.0 -- http://www.jk2files.com/file.info?ID=6913 (ugly as hell since it's the trainer model, but Marz made it look somewhat decent)
Xeyph -- http://www.massassi.net/levels/files/2171.shtml

Models (oh boy, the good stuff):
Kit Fisto -- http://www.jk2files.com/file.info?ID=6028
Palpatine -- http://www.jk2files.com/file.info?ID=5718
Aayle Secura -- http://www.jk2files.com/file.info?ID=3310
Clonetrooper -- http://www.jk2files.com/file.info?ID=4533
Clone Pilot/Commander -- http://www.jk2files.com/file.info?ID=4533
Count Dooku -- http://www.jk2files.com/file.info?ID=4164
Lady Brena -- http://www.jk2files.com/file.info?ID=2759
Maw -- http://www.jk2files.com/file.info?ID=3961
Han Solo -- http://www.jk2files.com/file.info?ID=7779
Indiana Jones -- http://www.jk2files.com/file.info?ID=7778
Battle Droids -- http://www.jk2files.com/file.info?ID=4786
Jar-Jar Binks -- http://www.jk2files.com/file.info?ID=3815
Tusken Raider -- http://www.jk2files.com/file.info?ID=5379
Wookie -- http://www.jk2files.com/file.info?ID=3349
Darth Maul -- http://www.jk2files.com/file.info?ID=3287
Watto -- http://www.jk2files.com/file.info?ID=7411
Sephiroth -- http://www.jk2files.com/file.info?ID=6597
Yoda -- http://www.jk2files.com/file.info?ID=4147

Model Re-Skins:
Dark Jar-Jar -- http://www.jk2files.com/file.info?ID=4354
Ani-Gel -- Comes with Kit Fisto model


WHEW!!!!!!! Man that took alot out of me.. I didn't realize how frustrating it could be to find links for all them damn models, even with the search engines. I hope that helps
Wolf Devil is offline   you may:
Old 12-01-2002, 08:19 AM   #12
happydan
 
Join Date: Apr 2002
Location: Stockport, UK
Posts: 154
theres a nice obiwan ep2 skin based on tyrion out there. dunno the link, though. and an ep1 version based on anakin.


umm, yeah. so... stuff.
happydan is offline   you may:
Old 12-01-2002, 10:38 AM   #13
DeTRiTiC-iQ
 
DeTRiTiC-iQ's Avatar
 
Join Date: Mar 2002
Location: England
Posts: 540
hehe, Kashyyyk Tree Canopy ain't gonna be in the pack, using a jetpack in it will ruin it. Besides no bot support
DeTRiTiC-iQ is offline   you may:
Old 12-01-2002, 11:52 AM   #14
happydan
 
Join Date: Apr 2002
Location: Stockport, UK
Posts: 154
theres also a GREAT sound pack called "NinjaGaiden_Sound_Pack" which has loads of sounds from the movies. that should be in there too


umm, yeah. so... stuff.
happydan is offline   you may:
Old 12-01-2002, 01:26 PM   #15
Mex
Not the brightest cookie.
 
Mex's Avatar
 
Join Date: Aug 2002
Location: United Kingdom, Abingdon
Posts: 4,550
Use the CoolsabersoundsV2 on www.jk2files.com that is the best saber-sound pack out!
Mex is offline   you may:
Old 12-01-2002, 01:59 PM   #16
Rad Blackrose
Banned
 
Rad Blackrose's Avatar
 
Status: Banned
Join Date: May 2002
Location: Retired
Posts: 810
Quote:
Originally posted by Flanders
Use the CoolsabersoundsV2 on www.jk2files.com that is the best saber-sound pack out!
Funny, weren't the sounds in a prior release of JediPLUS and everyone told BOFH to take it out or face a multitude of death threats?
Rad Blackrose is offline   you may:
Old 12-01-2002, 02:55 PM   #17
happydan
 
Join Date: Apr 2002
Location: Stockport, UK
Posts: 154
bah. the ones in the ginja pack are all original, as far as i can tell...

edit: oops. i meant the gaiden pack :S


umm, yeah. so... stuff.
happydan is offline   you may:
Old 12-01-2002, 03:01 PM   #18
ArtifeX
 
ArtifeX's Avatar
 
Join Date: May 2001
Location: Atlanta, GA
Posts: 946
I want to keep the size of the first pack as small as possible. 2-3 maps for each major gametype, and around 10 new player models for each class (jedi/gunner). Skins for existing models we'll have to judge by the size.

My target filesize is between 20-30 megs. Let's see if we can pack that full of the absolute highest quality community content.


Artifex *ASC*
ArtifeX is offline   you may:
Old 12-01-2002, 03:07 PM   #19
happydan
 
Join Date: Apr 2002
Location: Stockport, UK
Posts: 154
that blows the carbon freeze map out of the picture thehn...


umm, yeah. so... stuff.
happydan is offline   you may:
Old 12-01-2002, 04:36 PM   #20
Wolf Devil
 
Wolf Devil's Avatar
 
Join Date: Oct 2002
Location: At the end of Laz's gun/saber
Posts: 171
That blows ALOT of junk out of the picture.. most of the good stuff too
Wolf Devil is offline   you may:
Old 12-01-2002, 04:42 PM   #21
Moradivh
 
Join Date: Nov 2001
Posts: 126
For the love of mercy, don't forget the Kit Fisto skin. Everything else in the pack can go to hell as far as I'm concerned, but don't rob me of my mutant porpuse taunts!

If the file's too big then cut some of the extra models that come with the pk3 and make sure all the sounds are mono! But DON'T LEAVE IT OUT!

I BEG!
Moradivh is offline   you may:
Old 12-01-2002, 04:58 PM   #22
Syfo-Dyas
 
Syfo-Dyas's Avatar
 
Join Date: Aug 2002
Location: Earth and vicinity
Posts: 129
OKAY. First, thanks to the good folks who provided links! You get an extra star on your report card, and 1 extra piece of candy at the end of the day...

Let me now address nakedness issue: Flanders makes a pretty darn-diddly-doodly good point here. I'd hate to have anyone feel offended by having women in various states of undress running around and wielding lightsabers (even though I often have had dreams that were similar ). And although the Bikini pak has about the same amount of coverage as Leia did in ROTJ, and even though the rest of the game involves killing and dismemberment for fun and sport, I think (if there are no objections) I will cull the NakedTav and Bikini Pak from the list.

Are we good with this now???

Fine...

Onward.
Regarding the numbers of models/skins/maps:
I would rather have a list containing MORE than we will use, than one containing LESS than we would like. The idea here is to put together a list of items that have been approved. Where we go from there is completely up to ArtifeX. This is his baby -I'm just trying to help.


Now let me address some of the individual comments/suggestions:

Quote:
From Wassup
[qb] here are some nice FFA maps:
[/qb]

Carbon Freeze v2 Cool map, poor framerate.

Duel of the Fates v2 Same as above
Jedi Council Temple No BOT support
City of Xia (HUGE) I haven't seen it, I'll check it out.
Moria Dwarrowdelf v2(fairly large and very dark) Same
Jedi Academy (good for FFA and dueling) Same

and some cool CTF ones:

Kashyyyk Tree Canopy CTF
No BOT support -Mr. Detritic!!!
CTF L-Station Haven't seen it yet.
Battle of the Water Forts (v1.5) Like the map, but poor framerate...
Civil War I've been meaning to check this one out.

Quote:
From pakmannen
[qb] :
Sand Arena 2 [/qb] I'll check it out. Thanx.


Wolf Devil, THANK YOU for your completeness. A number of your suggestions are either addressed above, or already on my list. I'll check out the rest. Thanks man...

As for Sound FX... I'll let ArtifeX field that one. If he wants them, then they'll be in. Just remember that sounds are 'expensive' from storage perspective. Sounds will get us closer to that 20-30 MB limit faster than most other things.


Syfo ~ Dyas

Got ProMod???

ProMod homepage: www.oculis.org/promod
Syfo-Dyas is offline   you may:
Old 12-01-2002, 11:47 PM   #23
ArtifeX
 
ArtifeX's Avatar
 
Join Date: May 2001
Location: Atlanta, GA
Posts: 946
If I were to add sound effects, they would have to really, really impress me. The sheer weight that sound files would add to the pack would be a big reason to not allow them. Let me reiterate my requirements:

1. Maps must have bot support. Models must have proper bot files and sounds.

2. Maps must be able to maintain playable framerates for a nominal machine. I'm thinking a 800-1200Mhz processor and a GeForce 2GTS here.

3. Maps must not contain major gameplay imbalance flaws. This includes bad bottlenecks with no alternative routes, over emphasis on bottomless pits (consider ffa_ns_streets a good design, duel_bespin as a poor design), weapon placements that favor one team over another.

4. Textures must not be blatant aiming aids. Coloring entire textures bright orange, or drawing huge red X's on the chest.

5. Models and textures must be appropriate to competition-level play and the Star Wars fiction. Stuff like Homer Simpson models will not get in no matter how well done it is. Toonces' Kit Fisto model is already a guaranteed part of the pack, as is his Mace Windu (when completed).


Artifex *ASC*
ArtifeX is offline   you may:
Old 12-02-2002, 01:42 AM   #24
The Truthful Liar
In-Transit
 
The Truthful Liar's Avatar
 
Join Date: Jan 2002
Location: Blasting out of trajectory in a suit of terracotta
Posts: 3,548
LFN Staff Member Forum Veteran 
Perhaps we at NRG can collaborate our upcomming maps with ProMod. Your thoughts?


"Whatever action is performed by a great man, common men follow in his footsteps. And whatever standards he sets by exemplary acts, all the world pursues."
The Truthful Liar is offline   you may:
Old 12-02-2002, 08:53 AM   #25
ArtifeX
 
ArtifeX's Avatar
 
Join Date: May 2001
Location: Atlanta, GA
Posts: 946
Quote:
Originally posted by AB_Legion
Perhaps we at NRG can collaborate our upcomming maps with ProMod. Your thoughts?
Absolutely. Love to have some of the NRG guys working on some maps with me. I'm not too particular on what theme the maps use, other than that it follows the SW fiction, so you guys would be free to come up with whatever you like. If any of you have experience coming up with saga maps, that'd be a huge help, as I'm going to try to support the Saga gametype in the next version.

Let me know what you'd like to do.


Artifex *ASC*
ArtifeX is offline   you may:
Old 12-02-2002, 09:37 PM   #26
The Truthful Liar
In-Transit
 
The Truthful Liar's Avatar
 
Join Date: Jan 2002
Location: Blasting out of trajectory in a suit of terracotta
Posts: 3,548
LFN Staff Member Forum Veteran 
Quote:
Originally posted by ArtifeX
I'm not too particular on what theme the maps use, other than that it follows the SW fiction
As of now our aim is to create diverse maps which aren't related to Star Wars. However if there's a need to have future maps take on a SW theme then I'm sure something can be arranged.

Quote:
If any of you have experience coming up with saga maps, that'd be a huge help, as I'm going to try to support the Saga gametype in the next version.
We've only looked into the Saga issue briefly, it might be alittle difficult for us to start now, I'd really have to talk to the rest of the team before making this kind of descision.

I'll definetly let you know what our plans are.


"Whatever action is performed by a great man, common men follow in his footsteps. And whatever standards he sets by exemplary acts, all the world pursues."
The Truthful Liar is offline   you may:
Old 12-02-2002, 10:52 PM   #27
Syfo-Dyas
 
Syfo-Dyas's Avatar
 
Join Date: Aug 2002
Location: Earth and vicinity
Posts: 129
Just to let everyone know. The LIST in my first post is the ONLY list I'll be posting. I am making edits to keep it up to date. So, it should be pretty accurate. Accurate to the best of MY knowledge anyway...


Regarding the Star Wars content requirement:

It is certainly understandable to require the Star Wars theme. But it does generate a few thoughts.

What exactly qualifies as "Star Wars"? I am assuming this covers 'Expanded Universe' stuff -which to me is NOT Star Wars. What about Fandom stuff? Lord Rive is from a Fan Film, it's modeled after Star Wars, but it's not Star Wars.

Some maps are not Star Wars themed -they aren't 'themed' at all. Do they qualify?

What about maps like 'Matrix Dojo'? A fantastic dual map in every respect! It would be a pity to see it rejected.


Syfo ~ Dyas

Got ProMod???

ProMod homepage: www.oculis.org/promod

Last edited by Syfo-Dyas; 12-04-2002 at 12:51 AM.
Syfo-Dyas is offline   you may:
Old 12-02-2002, 11:00 PM   #28
Homeboy
 
Join Date: Apr 2002
Posts: 44
The Matrix Dojo has all the words (which are chinese based) hanging there MIRRORED! I have E-mailed the author but never a response. The map looks great otherwise.
Homeboy is offline   you may:
Old 12-02-2002, 11:12 PM   #29
Syfo-Dyas
 
Syfo-Dyas's Avatar
 
Join Date: Aug 2002
Location: Earth and vicinity
Posts: 129
Quote:
Originally posted by ArtifeX
. Toonces' Kit Fisto model is already a guaranteed part of the pack, as is his Mace Windu (when completed).
You do realize that Kit Fisto is a 10 MB file? Less than a meg is dedicated to sound. I don't know how you plan to make it work within your overall file size requirments.


Syfo ~ Dyas

Got ProMod???

ProMod homepage: www.oculis.org/promod
Syfo-Dyas is offline   you may:
Old 12-02-2002, 11:26 PM   #30
Homeboy
 
Join Date: Apr 2002
Posts: 44
Counter Strike 1.5 is about 120 MB.
I don't understand why the media pack has to be so small.
Homeboy is offline   you may:
Old 12-03-2002, 12:18 AM   #31
inbredyokel
 
inbredyokel's Avatar
 
Join Date: May 2002
Posts: 470
I think as long as the map isn't blantantly non-star wars themed, it should be considered. Naturally, this will leave out some excellent maps (like matrix dojo), but so does setting framerate restrictions. I also think that playability should be considered more than appearance, especially in how it compliments the additions in Jedimod.

Edit: Btw, I hate to pimp work that I'm involved in, but the soon-to-be-released Jerec model would make a nice addition. I can email you a partially complete version if you're interested (its only missing the sound pack).
inbredyokel is offline   you may:
Old 12-03-2002, 12:58 AM   #32
Toonces
Raise Hand If Sure!
 
Toonces's Avatar
 
Join Date: Apr 2002
Location: New Jersey
Posts: 1,362
Quote:
Originally posted by Syfo-Dyas
You do realize that Kit Fisto is a 10 MB file? Less than a meg is dedicated to sound. I don't know how you plan to make it work within your overall file size requirments.
Actually, My Kit Fisto model is 1.5 megs uncompressed, that's just for ct_fisto.pk3 (default, and 2 team skins) There is no need to put the extra 8 or so skins and the optional sound pack into the media pack

Oh, thumbs up for Jerec, it's a great model

Toonces is offline   you may:
Old 12-03-2002, 01:15 AM   #33
Moradivh
 
Join Date: Nov 2001
Posts: 126
By sound pack you mean that wicked Kit Fisto taunt and grunting noises, right? The model is great and very true to the films, but without Fisto's porpuse voice he'd be kinda soulless. Is it possible to compress the sounds? Make them mono or something?
Moradivh is offline   you may:
Old 12-03-2002, 04:44 AM   #34
Toonces
Raise Hand If Sure!
 
Toonces's Avatar
 
Join Date: Apr 2002
Location: New Jersey
Posts: 1,362
I was just thinking about conserveing space, but the soundpack is something like 700kb's so it's still pretty small. Whatever Art want's to do is fine by me The rest of that 10 megs contains about 10 alternate skins for Kit but they all have their seprate pk3's. All you need is the ct_fisto.pk3 and the sound pack pk3 if desired.

Toonces is offline   you may:
Old 12-04-2002, 01:07 AM   #35
Syfo-Dyas
 
Syfo-Dyas's Avatar
 
Join Date: Aug 2002
Location: Earth and vicinity
Posts: 129
Quote:
Originally posted by Toonces


Actually, My Kit Fisto model is 1.5 megs uncompressed, that's just for ct_fisto.pk3 (default, and 2 team skins) There is no need to put the extra 8 or so skins and the optional sound pack into the media pack

Oh, thumbs up for Jerec, it's a great model
Yeah, I'd like to see a good Jerec model. Hopefully one with a little more care taken than was done with the Yun skin. Maybe the idea behind Yun was to make it look like a JK character -graphical limitations and all- had just stepped into JO. Some of the sounds were pretty shoddy too -especially the stuff lifted from the cutscenes. It could have been done much better.

Kit Fisto's sounds are great! It wouldn't be Kit Fisto without them as far as I'm concerned. Also, in the notes you describe them as being funny. Maybe I missed something, because I thought they were pretty cool. Did you find them not to your likeing for some reason?

Also, I HAVE to ask this. What are LOD's? And why doesn't anyone include them in their models??? Apparently they are included with Fisto, but I can't tell the difference. What IS the difference??? And WHY should I care? <Correction> Why DO I care???

By the way Toonces, I checked out your website and you've done some impressive work. I'd like to try my hand at model making some time. How can I learn more?


Syfo ~ Dyas

Got ProMod???

ProMod homepage: www.oculis.org/promod

Last edited by Syfo-Dyas; 12-04-2002 at 01:27 AM.
Syfo-Dyas is offline   you may:
Old 12-04-2002, 04:15 AM   #36
acdcfanbill
..the wonders I have seen
 
acdcfanbill's Avatar
 
Status: Super Moderator
Join Date: Jun 2001
Location: Random Hell Wholes around the
Posts: 5,698
Imperialist Meatbags Guild Member The Walking Carpets Guild Member LFN Staff Member 10 year veteran! 
why doesnt it just come in sections? i.e. a Promod CTF mappack and a FFA mappack and a Duel Mappack and then maybe 2 or so Model Packs? ...or, for the grand of connection, you do have one conglomeration pack

acdcfanbill is offline   you may:
Old 12-04-2002, 06:38 AM   #37
Lathain Valtiel
Ex-Angel
 
Lathain Valtiel's Avatar
 
Join Date: Jul 2002
Posts: 929
LFN Staff Member 
Fanbill speaks wisdom.
Lathain Valtiel is offline   you may:
Old 12-04-2002, 07:25 AM   #38
Wolf Devil
 
Wolf Devil's Avatar
 
Join Date: Oct 2002
Location: At the end of Laz's gun/saber
Posts: 171
Quote:
Originally posted by Syfo-Dyas
Also, I HAVE to ask this. What are LOD's? And why doesn't anyone include them in their models??? Apparently they are included with Fisto, but I can't tell the difference. What IS the difference??? And WHY should I care? <Correction> Why DO I care???
LoD's = Level of Detail. Madjai told me that they're good cuz when far away models wont cause so much lag and that they're a pain in the butt to make. Can't answer why you care though, sorry.


Forum Name: Wolf Devil
Zone Name: __Sinkaro__
Zone Name 2:__WolfDevil__
In-game Name: Sinkaro(TM)
Wolf Devil is offline   you may:
Old 12-06-2002, 05:25 AM   #39
Wolf Devil
 
Wolf Devil's Avatar
 
Join Date: Oct 2002
Location: At the end of Laz's gun/saber
Posts: 171
Hey ArtifeX, I have a skin that could go into the media pack, but problem is I wanna make a bot for it but I don't know how to make it so that it ProMod will give it the correct levels of weapons and force or just weapons and just force. I was wondering if you could tell me how


Forum Name: Wolf Devil
Zone Name: __Sinkaro__
Zone Name 2:__WolfDevil__
In-game Name: Sinkaro(TM)
Wolf Devil is offline   you may:
Old 12-06-2002, 08:59 PM   #40
Moradivh
 
Join Date: Nov 2001
Posts: 126
After chatting with Nutritious today, he asked if we ever played the CTF map "Bespin Towers" (I think that's the rignt name). He likes it because of all the crazy wall-climbing tricks he can do there.

Still, I haven't tried the map myself and don't know whether it's suitable for promod or just a kind of "trick" map. Maybe someone else could enlighten me... Detritic, didn't you make this map or something?
Moradivh is offline   you may:
Post a new thread. Sorry, this thread is closed. Indicate all threads in this forum as read. Subscribe to this forum. RSS feed: this forum RSS feed: all forums
Go Back   LucasForums > Network > JediKnight Series > Game Discussion > Jedi Outcast > PROMOD MediaPak 1

Thread Tools
Display Modes

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump


All times are GMT -4. The time now is 11:02 PM.

LFNetwork, LLC ©2002-2011 - All rights reserved.
Powered by vBulletin®
Copyright ©2000 - 2014, Jelsoft Enterprises Ltd.