lfnetwork.com mark read register faq members calendar

Thread: Yun WIP
Thread Tools Display Modes
Post a new thread. Add a reply to this thread. Indicate all threads in this forum as read. Subscribe to this forum. RSS feed: this forum RSS feed: all forums
Old 12-09-2002, 07:22 PM   #1
BloodRiot
 
BloodRiot's Avatar
 
Join Date: Apr 2002
Location: Portugal
Posts: 551
Hot Topic Starter 
Yun WIP

Hey there!

Yun is my first work for the DF2: JK Mod.

It seems ironic that im now working to recreate the very first game I ever modeled and skinned for.

Well.. as far as modeling concerns... I'm just about done. The only things I'll be messing with is minor bugs if I happen tocome across any. As of now it seems a-ok.

I'm not sure if Yun has a tunic flap hanging on his back as he does on his front... that is also something that I may need to add. I think he hasn't.. and I had lil luck finding reference pics that shed some light on the subject...as of now im gonna follow my suspicion that he hasn't.

Im gonna post the usual WIP pics. If any of you happens to have good reference photos please tell me of any errors you may find and please send them over to me or direct me to them if you be so kind.





Cheers

BloodRiot is offline   you may: quote & reply,
Old 12-09-2002, 07:29 PM   #2
Hellfire Jedi
Weeeeeeeeeeeeeeeeee
 
Hellfire Jedi's Avatar
 
Join Date: Oct 2002
Location: The Modeling Forum!
Posts: 1,112
Wuv ur other models m8 you and Absath are an unbeatable team... but one other team is getting good Madjai and Inbred you guys gotta catch up!!!!!
Well i think this is a great model m8 good luck with it...
Also...
What program do you use and when did you start this?

Hellfire


I would like to beta test YOUR models
I love graves. You should love him too.
Thanks SupremePain for the avatar.
Mike-
Hellfire Jedi is offline   you may: quote & reply,
Old 12-09-2002, 07:40 PM   #3
BloodRiot
 
BloodRiot's Avatar
 
Join Date: Apr 2002
Location: Portugal
Posts: 551
Hot Topic Starter 
Hehe... Im working on the same team as Madjai. We are just assigned diferent jobs. He has done Jerec and Maw... im doing Yun now and I think i will be doing Sariss next.

I got a bit out of practice but I'm catching up. Im gonna start UVmapping the model for Absath to skin it while I attach the model to the skeleton and do all that boring part about making new models

Anyway thx for the compliment.

I started modeling on the notepad lol... DF2: JK 3do files were scripts containing the coordinates for the vertexes... im sure this one doesnt count lol.

Ok serioisly now... my first real 3d environment was milkshape 3d when I did some work for Vampire the Masquerade Redemption.

After that It was 3d Studio Max all the way.

BloodRiot is offline   you may: quote & reply,
Old 12-09-2002, 07:47 PM   #4
Toonces
Raise Hand If Sure!
 
Toonces's Avatar
 
Join Date: Apr 2002
Location: New Jersey
Posts: 1,362
It's great to see you around here again Blood I can't wait to see what goodies you two come up with now

Toonces is offline   you may: quote & reply,
Old 12-09-2002, 08:03 PM   #5
BloodRiot
 
BloodRiot's Avatar
 
Join Date: Apr 2002
Location: Portugal
Posts: 551
Hot Topic Starter 
Thx Toonces. I'll be mostly doing Dark Jedi fora bit
I heard you made some breakthroughs with facial animation. Gotta tell me how it's done... I left before people started using that

Anyway... I went to the trouble of downloading a Smacker Player and saw the Yun Containing cutscenes from the original game.

No Back Tunic Flap.

Cheers

BloodRiot is offline   you may: quote & reply,
Old 12-09-2002, 08:18 PM   #6
Toonces
Raise Hand If Sure!
 
Toonces's Avatar
 
Join Date: Apr 2002
Location: New Jersey
Posts: 1,362
That's cool, I'll be very intrested to see what you do with Sariss

The facial animations are very easy to setup, It's just nobody tried to do it until I did so with Palpatine. There are 7 bones, jaw, lblip2, ltlip2, rblip2, rtlip2, ceyebrow, reye, leye. They are the only facial bones that carcass will compile

Toonces is offline   you may: quote & reply,
Old 12-10-2002, 02:40 PM   #7
告th Lord
 
告th Lord's Avatar
 
Join Date: May 2002
Location: In the darkness of your soul!
Posts: 194
The model looks great Bloodriot, cant wait to see it released. And welcome back.


告th Lord

Fear...
Fear attracts the Fearful...
The Strong... The Weak...
The Innocent... The Corrupt...
Fear...
Fear is my Ally...


Driven by Hatred
告th Lord is offline   you may: quote & reply,
Old 12-10-2002, 05:01 PM   #8
Luuke
 
Join Date: Apr 2002
Location: Germany
Posts: 201
the model looks good so far, but i think it's something wrong with it's proportions.
the arms and legs are too thin, so it looks unnatural!
other than that it looks perfect to me!


The difference between genius and stupidity is that genius has its limits.(Albert Einstein)
Luuke is offline   you may: quote & reply,
Old 12-10-2002, 09:00 PM   #9
BloodRiot
 
BloodRiot's Avatar
 
Join Date: Apr 2002
Location: Portugal
Posts: 551
Hot Topic Starter 
Ok.. UVmapping done and sent over to Absath. He'll post a few pics as soon as there's some work done.

Cheers.

BloodRiot is offline   you may: quote & reply,
Old 12-10-2002, 09:09 PM   #10
Hellfire Jedi
Weeeeeeeeeeeeeeeeee
 
Hellfire Jedi's Avatar
 
Join Date: Oct 2002
Location: The Modeling Forum!
Posts: 1,112
Wow Riot you work quick and f***ing good i sware I cant wait to see what Abby does

hellfire


I would like to beta test YOUR models
I love graves. You should love him too.
Thanks SupremePain for the avatar.
Mike-
Hellfire Jedi is offline   you may: quote & reply,
Old 12-12-2002, 12:52 PM   #11
BloodRiot
 
BloodRiot's Avatar
 
Join Date: Apr 2002
Location: Portugal
Posts: 551
Hot Topic Starter 
Ok... the model has been compiled for the first time. The usual animating bugs... as soon as they are all corrected, my part in this model is done.

BloodRiot is offline   you may: quote & reply,
Old 12-12-2002, 01:33 PM   #12
Mex
Not the brightest cookie.
 
Mex's Avatar
 
Join Date: Aug 2002
Location: United Kingdom, Abingdon
Posts: 4,550
Nice work BloodRiot, looks very good, but how did you manage to do that so fast?
Mex is offline   you may: quote & reply,
Old 12-12-2002, 04:29 PM   #13
t3rr0r
Goblet of Fire
 
t3rr0r's Avatar
 
Join Date: Mar 2002
Location: ontario
Posts: 1,674
his upper body looks a little stunted.


overlord
t3rr0r is offline   you may: quote & reply,
Old 12-12-2002, 05:00 PM   #14
BloodRiot
 
BloodRiot's Avatar
 
Join Date: Apr 2002
Location: Portugal
Posts: 551
Hot Topic Starter 
Flanders: I guess practice makes perfect. Modeling itself is not very hard for me. I can do it pretty easily.
For instance, the mandalorians took me over a mounth to complete, I was learning how to mod for this game at that time. Tyrion took me almost a couple of weeks. Big diference.

Last Friday I made the basic human outline. Then I took the weekend off 'cuz I have other hobbies such as the band. I started modeling Yun on monday. It's thursday and it's almost complete.

Well... to be honest... im sure that if this was a full time job or something... and using the same basic human outline.. I could prep a model in a day. 8 hours are more than enough to do everything providing there are no setbacks or bugs involved.

Of course I'm lazy and I like to take a few breaks now and then to play some games.

Anyway... if you got freetime on your hands... and you are confortable with modeling... this is done pretty darn fast... it's not as long a job as many think.

Also dont forget that a lot fo time is for beta test the model and correct the minor bugs. I usually take the time to correct every lil imperfection about animation as possible. Those shoulders are real SOBs.

Terror: huh? stunted? plz explain!
I do not know the meaning of "stunted" in this context.


Last edited by BloodRiot; 12-12-2002 at 05:11 PM.
BloodRiot is offline   you may: quote & reply,
Old 12-12-2002, 07:52 PM   #15
t3rr0r
Goblet of Fire
 
t3rr0r's Avatar
 
Join Date: Mar 2002
Location: ontario
Posts: 1,674
Quote:
Originally posted by BloodRiot
Terror: huh? stunted? plz explain!
I do not know the meaning of "stunted" in this context.
i think it's his torso... anyway, some part of the proportions looks off a bit. i can't really say what it is, because i just can't think of it.


overlord
t3rr0r is offline   you may: quote & reply,
Old 12-12-2002, 10:32 PM   #16
Mest
 
Mest's Avatar
 
Join Date: Jun 2002
Location: Somewhere over the rainbow.
Posts: 140
i also think that yun's arms and legs are too skinny in proportion to the rest of him.

I also think his body needs to be "longer". his waist is too high up.


Think of water. It becomes everything you put it into. Put water into a cup, it becomes the cup, put water into a teapot, it becomes the teapot. Water changes so it works with the enviroment and not conflict with it. Water can flow, or it can crash with mighty power. Be water my friend.- Bruce Lee
Mest is offline   you may: quote & reply,
Old 12-13-2002, 01:58 AM   #17
BloodRiot
 
BloodRiot's Avatar
 
Join Date: Apr 2002
Location: Portugal
Posts: 551
Hot Topic Starter 
His waist is right where it should be.. i checked the skeleton. Heck I built this model on top of the skeleton and even compard to other models.

It's probably an ilusion created by the belt. Yun has a belt that resembles the weighlifters belts... really wide. In his front.. the belt almost covers all his abdominals.

Also.. if your arms are alongside of the body.. the elbows are roughfly at the same height as the waist... check the full body pictures to confirm it is right.

I want to see how he ends up after it's skinned... cuz the rendering system is a bit weird... things look a bit diferent in modview.

But I will keep every lil advice and sugestion in my mind in case you boys are right

*Arms and legs too skinny.
*Torso may be out of porportion (this one may be the cause of the first).
*Waist may be to high.

There is no point of no return here.. just more hours of work

BloodRiot is offline   you may: quote & reply,
Old 12-17-2002, 11:44 PM   #18
Mest
 
Mest's Avatar
 
Join Date: Jun 2002
Location: Somewhere over the rainbow.
Posts: 140
so how's he comming along?


Think of water. It becomes everything you put it into. Put water into a cup, it becomes the cup, put water into a teapot, it becomes the teapot. Water changes so it works with the enviroment and not conflict with it. Water can flow, or it can crash with mighty power. Be water my friend.- Bruce Lee
Mest is offline   you may: quote & reply,
Old 12-18-2002, 06:44 AM   #19
BloodRiot
 
BloodRiot's Avatar
 
Join Date: Apr 2002
Location: Portugal
Posts: 551
Hot Topic Starter 
Well... im having a few issues... I imported a jedi trainer head so I could do the facial animation better... that part is a bit dificult to model cuz of the eyes and inside of the mouth... those parts I imported must have some sort of thing going on.. maybe they dont like Yun's body or something and they insist on being out of place.

In max they are placed perfectly.. but when I export... they go berserk... the rest of the model is just fine.

I have to get that done... and Absath should be finishing the skin anytime soon.

BloodRiot is offline   you may: quote & reply,
Old 12-30-2002, 04:54 PM   #20
Mest
 
Mest's Avatar
 
Join Date: Jun 2002
Location: Somewhere over the rainbow.
Posts: 140
so how is yun comming along? did absath finish the skin?


Think of water. It becomes everything you put it into. Put water into a cup, it becomes the cup, put water into a teapot, it becomes the teapot. Water changes so it works with the enviroment and not conflict with it. Water can flow, or it can crash with mighty power. Be water my friend.- Bruce Lee
Mest is offline   you may: quote & reply,
Old 12-31-2002, 08:15 PM   #21
Emon
Strong Bad's Henchman
 
Emon's Avatar
 
Join Date: Jan 2002
Location: The Massassi Temple
Posts: 3,468
If you have your JK CD 1 still, go get the Smacker player from www.radgametools.com. You can then watch the JK cutscenes right off the CD, they're the best reference source you can get.
Emon is offline   you may: quote & reply,
Old 01-05-2003, 11:18 PM   #22
Mest
 
Mest's Avatar
 
Join Date: Jun 2002
Location: Somewhere over the rainbow.
Posts: 140
i dont usually bump topics but i feel this one deserves one.
BUMP


Think of water. It becomes everything you put it into. Put water into a cup, it becomes the cup, put water into a teapot, it becomes the teapot. Water changes so it works with the enviroment and not conflict with it. Water can flow, or it can crash with mighty power. Be water my friend.- Bruce Lee
Mest is offline   you may: quote & reply,
Old 01-07-2003, 07:12 AM   #23
BloodRiot
 
BloodRiot's Avatar
 
Join Date: Apr 2002
Location: Portugal
Posts: 551
Hot Topic Starter 
Thx... Modeling's just about done... I've been waiting for the skin to correct the minor bugs.

'till i get the skin this model is stalled. Well... I'm no one's boss...yet ,p so i wont be hasting Absath. I'm sure he's busy with his personal life.

As a secondary project I'm doing Dark Side Kyle, the modeling is done also and the skin job has been assigned to Baena from the TC mod im working with. I expect it to take less time.

I'm sorry I havent updated very often but really, there's nothing new to report i'm afraid.

Well, I hope I can put an end to this thread and be able to start a new one soon.

Cheers.

BloodRiot is offline   you may: quote & reply,
Old 02-19-2003, 10:03 PM   #24
Mest
 
Mest's Avatar
 
Join Date: Jun 2002
Location: Somewhere over the rainbow.
Posts: 140
i feel the need to bump this again. it is just too good a model to let slip away.


Think of water. It becomes everything you put it into. Put water into a cup, it becomes the cup, put water into a teapot, it becomes the teapot. Water changes so it works with the enviroment and not conflict with it. Water can flow, or it can crash with mighty power. Be water my friend.- Bruce Lee
Mest is offline   you may: quote & reply,
Old 02-25-2003, 02:19 PM   #25
Zippo85
 
Zippo85's Avatar
 
Join Date: Apr 2002
Posts: 55
Yun Wip from Jk2 Enhanced

Im a rookie skinne from the Jedi Knight 2 Enhance mod. And i am curently working on a skin for the Yun model by BloodRiot.
I think it is comming along just fine. i would appriciate some response on it.

Note:
this is a WIP and i havent started on the hair, nor the hands yet

http://www.geocities.com/rjurs85/wip.jpg


Vandalism is beautyful as a rock in a cops face.
Zippo85 is offline   you may: quote & reply,
Old 02-25-2003, 04:07 PM   #26
Altus_Thrawn
 
Altus_Thrawn's Avatar
 
Join Date: Jan 2002
Posts: 1,126
Sounds cool, pics don't show up.


When all is said and done, more is said than done.

Thanks to ZeeMan for the sig!
Altus_Thrawn is offline   you may: quote & reply,
Old 02-26-2003, 12:35 AM   #27
Mest
 
Mest's Avatar
 
Join Date: Jun 2002
Location: Somewhere over the rainbow.
Posts: 140
copy and paste the link for it to work.

Nice start especially for a starter. The robes need to be a little more detailed. The "belt" looks a bit blurry. The boots also need to look a little less "grainy" and more shiny like lukes boots. Also, his face is a litle wierd. Maybe when it is fully skinned i will be able to tell it is yun but if you only showed me the head i would have no clue it was yun. overall i would say an excellent start and i eagerly await the revisions.


Think of water. It becomes everything you put it into. Put water into a cup, it becomes the cup, put water into a teapot, it becomes the teapot. Water changes so it works with the enviroment and not conflict with it. Water can flow, or it can crash with mighty power. Be water my friend.- Bruce Lee
Mest is offline   you may: quote & reply,
Old 03-23-2003, 08:02 PM   #28
ninja
 
ninja's Avatar
 
Join Date: Nov 2002
Location: los angeles
Posts: 468
who or what is yun?


thread for model ideas, you might find great ideas. http://www.lucasforums.com/showthread.php?s=&threadid=83939

all S-wars comic character gallery http://jediencyclopedia.150m.com/lobby.html
ninja is offline   you may: quote & reply,
Old 03-23-2003, 08:43 PM   #29
Azrael
 
Azrael's Avatar
 
Join Date: Apr 2002
Location: Not in the bushes. Not in the bushes. Look somewhere else.
Posts: 283
Yun is (or, was, rather) a dark jedi that was in the service of Jerec in Jedi Knight.


"Yea, and God said to Abraham, 'You will kill your son Isaac.'
And Abraham said, 'I can't hear you, you'll have to speak into the microphone.'
And God said, 'Oh, I'm sorry, is this better? Check, check, check. Jerry, pull the high end out, I'm still getting some hiss back here.'"
- Stewie, Family Guy: "Road to Rhode Island"

Save Farscape!
Azrael is offline   you may: quote & reply,
Old 03-23-2003, 09:20 PM   #30
ninja
 
ninja's Avatar
 
Join Date: Nov 2002
Location: los angeles
Posts: 468
wow thats a trippy ref. page you posted. i never played dark forces 2 before. wow so those are pics of the movies that come on during game play? neat.


thread for model ideas, you might find great ideas. http://www.lucasforums.com/showthread.php?s=&threadid=83939

all S-wars comic character gallery http://jediencyclopedia.150m.com/lobby.html
ninja is offline   you may: quote & reply,
Old 03-24-2003, 07:01 AM   #31
Crowy
Forumite
 
Crowy's Avatar
 
Join Date: Feb 2003
Location: on a peice of plywood with this sandpaper type stuff on it
Posts: 663
aww i wanted screenies and i cant see any!! can somebody post some new ones?
Crowy is offline   you may: quote & reply,
Old 03-24-2003, 10:03 AM   #32
The Count
Banned
 
The Count's Avatar
 
Status: Banned
Join Date: Mar 2002
Location: Manchester University and London United Kingdom.
Posts: 1,061
I can't believe the amount of people who haven't played Dark Forces II
The Count is offline   you may: quote & reply,
Old 03-28-2003, 05:51 PM   #33
Kurgan
Headhunter
 
Kurgan's Avatar
 
Join Date: Nov 1997
Location: The Dawn of Time
Posts: 18,319
LFN Staff Member 10 year veteran! 
Wink

Pity.. it's a Star Wars gaming classic (along with MotS), and every JK2 player should play it through at least once... if nothing else than for the backstory.

Though the MP might be too fast for the casual JK2 player. ; )


I figured a lot of people would go back and play it that hadn't before, considering the deluxe pack came with the previous game.


Download JK2 maps for JA Server|BOOT CAMP!|Strategic Academy|
(JA Server: 108.178.55.189:29070)


"The Concussion Rifle is the weapon of a Jedi Knight Player, an elegant weapon, from a more civilized community." - Kyle Katarn
Kurgan is offline   you may: quote & reply,
Old 03-28-2003, 05:59 PM   #34
Crowy
Forumite
 
Crowy's Avatar
 
Join Date: Feb 2003
Location: on a peice of plywood with this sandpaper type stuff on it
Posts: 663
i miss that dark force power from it where you throw rubble at a selected target... its been that long since ive played it i cant remember what its called... i cant remember who were hte evil jedi in MOTS(dont have the spoiler) i know jan and kyle... and hte statues that came alive... anyone else?

anyway back on subject... is htis model still a wip.... if so i wanna see what it looks like
Crowy is offline   you may: quote & reply,
Old 03-28-2003, 06:04 PM   #35
reaper1576
 
reaper1576's Avatar
 
Join Date: Apr 2002
Posts: 448
Re: Yun Wip from Jk2 Enhanced

Quote:
Originally posted by Zippo85
Im a rookie skinne from the Jedi Knight 2 Enhance mod. And i am curently working on a skin for the Yun model by BloodRiot.
I think it is comming along just fine. i would appriciate some response on it.

Note:
this is a WIP and i havent started on the hair, nor the hands yet

http://www.geocities.com/rjurs85/wip.jpg
its coming along nicely man give me a shout tonite if your about let me know if u need anything to help you with the skin and if ur gonna need a shader


reaper1576 is offline   you may: quote & reply,
Old 03-28-2003, 06:05 PM   #36
Crowy
Forumite
 
Crowy's Avatar
 
Join Date: Feb 2003
Location: on a peice of plywood with this sandpaper type stuff on it
Posts: 663
oh i jsut got a screenie to work..... looks pretty good...
Crowy is offline   you may: quote & reply,
Old 03-29-2003, 08:51 PM   #37
Kurgan
Headhunter
 
Kurgan's Avatar
 
Join Date: Nov 1997
Location: The Dawn of Time
Posts: 18,319
LFN Staff Member 10 year veteran! 
Thumbs up

I miss the old powers too, like Seeing and Blind (and the Uber speed and Destruction, heh).

Throw was cool... well maybe somebody we'll see some mods to make those powers available again!


Download JK2 maps for JA Server|BOOT CAMP!|Strategic Academy|
(JA Server: 108.178.55.189:29070)


"The Concussion Rifle is the weapon of a Jedi Knight Player, an elegant weapon, from a more civilized community." - Kyle Katarn
Kurgan is offline   you may: quote & reply,
Old 04-04-2003, 02:11 AM   #38
RaSiN_HeCk
 
RaSiN_HeCk's Avatar
 
Join Date: Oct 2002
Location: my house
Posts: 272
hey, about the skin, his clothing repeated the same texture all over, think you could put SOME design on it? and his face looks like he's over the hill, I remember Yun being a young ..uhmm....newbie if you will.


People who sin say this: They had to, to survive. People who sin say this: It's too late now to stop. The shadow called Sin dogs them steadily from behind, without a word. Remorse and Agony are repeated, to finally end up at Despair. But sinners don't know that if they turn around, there is a light... a light which keeps shining on them ever so warmly. A light that will never fade.
-Vash the Stampede
RaSiN_HeCk is offline   you may: quote & reply,
Post a new thread. Add a reply to this thread. Indicate all threads in this forum as read. Subscribe to this forum. RSS feed: this forum RSS feed: all forums
Go Back   LucasForums > Network > JediKnight Series > Editing Central > Showcase forum > Modelling > Yun WIP

Thread Tools
Display Modes

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump


All times are GMT -4. The time now is 06:26 PM.

LFNetwork, LLC ©2002-2011 - All rights reserved.
Powered by vBulletin®
Copyright ©2000 - 2014, Jelsoft Enterprises Ltd.