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Old 03-15-2003, 04:52 AM   #1
LazyPete
 
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Fog and water questions...

1) I've made a swimming pool for my map. Obviously I first createad a brush having selected caulk_nonsolid as the texture and then applied water bespin/water2 to the upper side and the bottom of the brush. I'm positive the water brush is correctly aligned in the pool but there appears to be some z-fighting either on top or at the bottom of the water. What in the world could this be caused by?

2) What fog do you suggest I use if I for example want to cover the bottom of a tall building so I couldn't see the edge?
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Old 03-15-2003, 06:59 AM   #2
Leslie Judge
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1) a screenshot could help a lot
2) you can place a fog brush at the bottom of the level. Use a black one if it's evening, or a grey (light or dark) if it's daytime. This is only my opinion.


L. J.
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Old 03-15-2003, 09:22 AM   #3
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screenies

Here you go, some screenshots of the pool...

As I took a bit more thorough look I started to doubt if it's even z-fighting I'm talking about. But have a look for yourselves.

Notice that if you stand on one side of the pool there is no sight of a graphical bug. The more further to the west the more you can see the lines...

One
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Eight
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Old 03-15-2003, 12:51 PM   #4
wedge2211
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Try resizing the water brush so it extends a little bit beyond the bottom of the pool.


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Old 03-15-2003, 04:27 PM   #5
Leslie Judge
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Yeah, I have no idea. Never seen anything like that.


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