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Old 05-04-2003, 04:22 PM   #81
Echuu Shen-Jon
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Well, you could have some kind of automatic general or admiral/captain!

If you wished, you could take control of every little stormie!


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Old 07-22-2003, 06:26 PM   #82
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Has anyone considered doing Galactic Battlegrounds 2 like the RIse of Nations Campaign? In RON, instead of having a story based campaign, you play on a world map and move your armies to capture territories, like Risk, but when you try to capture, you play the game. It's a really good idea, and I think it would adapt perfectly to star wars by making it conquer the galaxy. Obviously, there wouldn't be every planet, maybe sectors or something, or just major planets. With this scenario, you wouldn't actually play in space, but it'd be closer to it and it'd be really fun.

I also think they should make an RTS that takes place space.

But combining both would be impossible, and would probably suck. The more they have to think about, the less they think about each thing. It'd be a huge game that wasn't very good and would probably be very buggy.


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Old 07-22-2003, 06:27 PM   #83
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Has anyone considered doing Galactic Battlegrounds 2 like the RIse of Nations Campaign? In RON, instead of having a story based campaign, you play on a world map and move your armies to capture territories, like Risk, but when you try to capture, you play the game. It's a really good idea, and I think it would adapt perfectly to star wars by making it conquer the galaxy. Obviously, there wouldn't be every planet, maybe sectors or something, or just major planets. With this scenario, you wouldn't actually play in space, but it'd be closer to it and it'd be really fun.

I also think they should make an RTS that takes place space.

But combining both would be impossible, and would probably suck. The more they have to think about, the less they think about each thing. It'd be a huge game that wasn't very good and would probably be very buggy.


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Old 02-08-2004, 11:44 AM   #84
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I've just thought. What about having it, a bit like Jawa said, like RoN, but with the Rome Total War engine when it comes out.


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Old 02-08-2004, 02:36 PM   #85
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Seriously, RoN wasn't all that good. It's better that whoever makes SWGB2, they make their own engine or heavily modify one.
RoN's style of play doesn't exactly fit Star Wars.


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Old 02-08-2004, 09:05 PM   #86
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I wasn't suggesting the RoN engine. I played it. It's not bad, but not all too good either. I was thinking more on the lines of it's 'Conquer the World' style campaigns. But, it would have planets instead of countries, and space instead of oceans that you just skip across. For engine, the total war one, but on a smaller scale. So you don't have just one planets continent. The engine not the size. It needs to be medium scale, not epic.


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Old 03-08-2004, 01:02 AM   #87
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That would be so sweet! maybe each team would start out with a mother ship to spawn from and you would hafta distroy it! rebels would get the mon calamari built cruisers, empire would get the big star distroyers, trade federation would get the droid control center, duno wat the clone army would get
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