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Old 04-10-2003, 05:39 PM   #1
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Dual lightsabers?

Any information out about this style yet? From what I've seen from the screen shots it looks to be the best. Most coverage against lasers, best range and difference of strikes (both backhanded and forehanded).

Anything else?
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Old 04-10-2003, 06:15 PM   #2
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you'll probably be able to attack and defend at the same time or attack two different ennemies.
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Old 04-10-2003, 06:18 PM   #3
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Acorriding to the official site u will have to train before you have acces to the dual-bladed or the twin(two,etc) sabers but they will be avalible as you get further in the game. That's the scoop on those sabers anyways but I can't wait to be a species exept human and ditch being katarn with jan(no effences to the creators but that's getting old[if Jan wasn't in dark forces oops]).


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Old 04-10-2003, 06:19 PM   #4
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you forgot, less strenght in each hand, means less damage and less defense, you may block twice range, but half strenght so a "clash of lightsabers", will have a little disadvantage(?), that if they made the game realist if not... they will increase spam and lose players.
BTW I will use single bladed, just like in real life =], i tried with two but i sucked great time, and with dual bladed I hit myself more than my oponent (I'm talking about sticks, I don't ave a lightsaber)
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Old 04-11-2003, 01:42 PM   #5
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Quote:
Originally posted by Master_Payne
you forgot, less strenght in each hand, means less damage and less defense, you may block twice range, but half strenght so a "clash of lightsabers", will have a little disadvantage(?), that if they made the game realist if not... they will increase spam and lose players.
BTW I will use single bladed, just like in real life =], i tried with two but i sucked great time, and with dual bladed I hit myself more than my oponent (I'm talking about sticks, I don't ave a lightsaber)
I'm in your camp. I will be sticking with the single lightsaber. I just hope that they make one saber as effective as the other styles...
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Old 04-11-2003, 05:11 PM   #6
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I just want to know how we are going to control each arm seperately. Or are we not? Will 'secondary' arm be auto/dumb?


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Old 04-11-2003, 05:49 PM   #7
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lightstaff / dual sabres in MP

I think everyone should start with 1 sabre. If someone dies, and you are the first to the sabre, you get to have a lightstaff or 2 sabres. Which one would depend on how many points you put in <I can't believe I forget, sabre offense?>. e.g. Now, you max out 'sabre offense' and you get red stance. In JK:JA, you max it out and you can use 2 sabres.

I also think changing sabre styles in game should not be allowed. At 'character creation' you should pick your style(light, med or heavy) and only use that. You can only change when you acquire an additional sabre, or die.


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Old 04-11-2003, 10:17 PM   #8
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Sounds like a good idea, but the saber stances idea wouldn't work to well. In the movies, they change their fighting style.


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Old 04-11-2003, 10:43 PM   #9
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I want the option for all at the beginning.

I mean if they are putting it in the game, why take not let you use them?

Raven will get everything worked out....

If that's the way it is though, you will find one very grumpy JA.


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Old 04-11-2003, 10:43 PM   #10
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Re: lightstaff / dual sabres in MP

Quote:
Originally posted by HBK
I think everyone should start with 1 sabre. If someone dies, and you are the first to the sabre, you get to have a lightstaff or 2 sabres. Which one would depend on how many points you put in <I can't believe I forget, sabre offense?>. e.g. Now, you max out 'sabre offense' and you get red stance. In JK:JA, you max it out and you can use 2 sabres.
sounds a lot like jedi master... which is an extremely crappy mode.


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Old 04-12-2003, 03:58 AM   #11
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i hope its not like the one in JK2

as for what i will use im just gonna wait to see what works best for me

im dont wanna use something that looks kewl but doesnt work well
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Old 04-12-2003, 06:14 PM   #12
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so is there a dual sabers mod out i think that would be koool!!
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Old 04-16-2003, 10:23 AM   #13
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I think this time around there should be more blocking so like when u saber lock but dont try push them over
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Old 04-16-2003, 10:28 AM   #14
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Quote:
Originally posted by TheCorman
Acorriding to the official site u will have to train before you have acces to the dual-bladed or the twinin
Yeah but you forget one thing ahem for Mp and cheat's
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Old 04-23-2003, 05:42 AM   #15
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I'd really like the idea of being able to attack two different enemies at once with two sabers. But most likely, I'll just stick with my single saber


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Old 04-23-2003, 12:54 PM   #16
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hopefully cheats will resolv the one lightsaber at the beginning, so i can fight with a staff, like in outcast were you can have lightsaber when your not suposed too, i hope its so.

and about fighting two peeps at once, oh yeah, this will be a definate, because you have to fight 5 and 6 peeps in those screens, and the interviews so far have said way more badies at once to fight, unlike JO, you get several


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Old 04-23-2003, 12:58 PM   #17
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I suspect that you won't be able to control each hand. It will probably be like JO is now. You have an attack button and you can move the mouse to get various swings. Most likely, only the animations will be different for each style.
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Old 04-23-2003, 02:53 PM   #18
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i am kinda hopeing its like that, see, i dont like games like tomb raider were almost every singel key on the key board does some thing, and it gets convusing, i like to keep it simpel, and let the game make me look like i know what i am doing lol


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Old 04-24-2003, 07:27 AM   #19
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Quote:
Originally posted by taekwondo joe
hopefully cheats will resolv the one lightsaber at the beginning, so i can fight with a staff, like in outcast were you can have lightsaber when your not suposed too, i hope its so.
you really should beat it once before you cheat though

i like to cheat when im just running around killing things but you gotta follow the story the first time around
much better that way
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Old 04-24-2003, 08:38 AM   #20
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Yeah I play games without cheats first... I never cheater in JK2, and besides, when I was playing JK2 the day it came out, there weren't any cheats available, didn't even know how to open the console


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Old 04-24-2003, 11:22 AM   #21
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i do play through first, but when i get the game, the day it comes out, i be playing without cheats, till i win, then i know i can beat this guy, so why not have some fun!!! but i know this time, it may be hard once cheats come out fo a saber staff, i love that thing


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Old 04-24-2003, 12:05 PM   #22
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Quote:
Originally posted by Iblis Reborn
you really should beat it once before you cheat though
Agreed. It is so worth playing the game through the first time the way it was intended.

I've gone through it once, and now I've started playing again as my own Jedi Master character, complete with modified Mace Windu model. Starting with the lightsaber right from the beginning is sweet!
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Old 04-24-2003, 12:42 PM   #23
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I'm playing the Episode III: Fall of the Jedi mod now, it's cool to play the game as the Jedi Master Mace Windu


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Old 04-30-2003, 10:47 PM   #24
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Saber staffs don't look to great.

If u look at all the pics then they always swing with 1 hand, thats stupid. they should use 2. Ne one else notice this.


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Old 04-30-2003, 11:04 PM   #25
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That's one of the dumbest things I've ever heard in my life.
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Old 04-30-2003, 11:15 PM   #26
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Quote:
Originally posted by CanadianSurfer
That's one of the dumbest things I've ever heard in my life.
The previous post or the one handed lightstaff?
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Old 04-30-2003, 11:22 PM   #27
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Re: Saber staffs don't look to great.

I just merged the two threads so he's talking about this.....*points down*


Quote:
Originally posted by Blademaster_109
If u look at all the pics then they always swing with 1 hand, thats stupid. they should use 2. Ne one else notice this.
I do have to ask...but what does this have to do with the staffs not looking so great? Though I'm sure you're referring to the fighting style and not the staff itself.

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Old 05-01-2003, 12:02 AM   #28
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Emon's take on the lightsaber system, styles and animations, disregaurding newfangled technology introduced, because we don't know about the details yet. This is assuming a JO style system and based off the current information on JA:

Single lightsaber: Same stances as in JO, probably modified for balance and such. Hopefully they will make the red stance a slow windup and a fast, hard swing. I've seen server-side MP mods that do this, it's very easy to code and requires no animation changes. Hopefully we shall see this.

The obvious advantages are three different styles for a wide range of attacks and defense. Attacks can vary from light slashes to heavy blows, and switching from offense to defense is a breeze.

Dual lightsabers: One or possibly two stances, but one realistically. Independant control of each lightsaber allowing one to attack multiple enemies independently, althrough difficult. The ragdoll skelaton system and additions to the animation system should make this possible. If we're lucky, we'll see some inverted saber holding action aswell.

Advantages are fast blows often envolving spins to disguise movement and build up momentum. The distadvantage is that it takes longer to swich from offense and defense and can leave a huge, open spot beckoning a lightsaber with your name on it.

Lightstaff: Probably similar to the dual lightsabers in the respect of stances and control. I can't imagine anything other than codependant control of each blade. E.g. swining one blade affects the other, and you can't actually attack two enemies at once in the saber fashion as dual lightsabers.

Advantage is outstanding offense, you'd be able to block almost anything thrown at you. The disadvantage is (probably) slightly shortened blades to increase wieldability, and decreased range and offense.


That's how I think it will be done. There are better ways to do saber combat, but they aren't feasable with today's desktop processing power. I believe the preceeding descriptions are probably the most accurate and realistic ways for doing each weapon.
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Old 05-01-2003, 12:38 AM   #29
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Re: Saber staffs don't look to great.

Quote:
Originally posted by Blademaster_109
If u look at all the pics then they always swing with 1 hand, thats stupid. they should use 2. Ne one else notice this.
I would imagine the double-bladed lightsaber being handled like a two-bladed sword or a bo staff.

As such, there are moves in existance for both types of weaponry that involve both one and two hands.

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Old 05-01-2003, 01:09 AM   #30
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A lightstaff is not handled like a bostaff or anything with two blades, it is handled like a three peice staff, end of story.
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Old 05-01-2003, 01:12 AM   #31
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Quote:
Originally posted by Emon
A lightstaff is not handled like a bostaff or anything with two blades, it is handled like a three peice staff, end of story.
Three piece staff? Interesting...
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Old 05-01-2003, 03:44 AM   #32
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Wielding a stick with a blade in each end (or a saber) is quite different from using the bo-staff.

Some moves are (of course) similar but since you can't really grab the ends of the staff without losing your fingers...


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Old 05-01-2003, 10:31 AM   #33
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Quote:
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Some moves are (of course) similar but since you can't really grab the ends of the staff without losing your fingers...
That was my thinking as well. You're restricted down to the middle section, and even then you can't use it to block or else you can say "bye bye" to your lightstaff.
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Old 05-01-2003, 12:52 PM   #34
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Quote:
Originally posted by Emon

Single lightsaber: ...Hopefully they will make the red stance a slow windup and a fast, hard swing...
This would be a change to red stance that would be most pleasant
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Old 05-01-2003, 03:55 PM   #35
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Quote:
Originally posted by Emon
If we're lucky, we'll see some inverted saber holding action aswell.
You mean...like this?
V V



It's already in there.

Nice breakdown, BTW. I tend to agree with most of it.
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Old 05-01-2003, 04:15 PM   #36
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OK Stormhammer ... where did you get that sweet picture?!?!

Anyway ... I was thinking that one way to have two sabers working would be to have the left mouse button attack with the left saber and the right mouse button attack with the right saber. Possibly something similar for the saber staff ...

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Old 05-01-2003, 04:33 PM   #37
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Quote:
Originally posted by txa1265
OK Stormhammer ... where did you get that sweet picture?!?!
From the PCGamer (UK) article.

Quote:
Anyway ... I was thinking that one way to have two sabers working would be to have the left mouse button attack with the left saber and the right mouse button attack with the right saber. Possibly something similar for the saber staff ...

Mike
An interesting idea...but then we'd have to have another bind for saber throw as well. At the moment saber throw/alt fire is my RMB.

I can imagine the dual sabers working a bit like in Episode II, when you see Anakin with 2 sabers. A movement based swinging attack, using both sabers. While it would be nice to have independent saber movement, I'm not sure how it would work considering saber attacks are dependent on movement - so you can't really control two sabers at the same time using mouse movement...unless they work as one unit...
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Old 05-01-2003, 09:55 PM   #38
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You wouldn't be able to control them totally independant of each other. One would rely on the other. If you swing with a right and spin, then swing with the left, it's more like a "supplemental" swing than a full blow, due to physical limitations.
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Old 05-03-2003, 05:12 PM   #39
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...leading to bugs galore in mp. Expect several patches.
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Old 05-03-2003, 08:17 PM   #40
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I hope they make the staff moves quality, they can make some cool looking moves with it.
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