I've made a chamber and I want water to rise from underneath the ground. I've set up a trigger_multiple to be the switch to open the door to the chamber.
This is what I've done. Once the door opens and the person is inside. I've laid a trigger on the ground so it'll activate the water:
OK heres my question... When I compiled it and played ingame I looked through the glass into the chamber, and it is all greenish (because of the color of the water... yavin water...). Is there anyway to fix that?