targeting 'target_speaker's with 'fx_runners'
hi. i've been mapping for a whole week now, and i have an interesting level that's nearing a rough sort of completion. in one section of this map, there are random (yes, set to randomly go off about 20-60 seconds apart) lightning effects. i've tried targeting them (not directional targeting, but normal "use the target" targeting, as explained in the GTKRadiant text) at target_speakers, to have the speakers play a custom thunder mp3. i know the mp3 works because i've tested it by targeting it with a func_button, and the .mp3 played; however, the fx_runner does not trigger the speaker when it fires its lightning effect. other than that, i've gotten pretty much everything else to work. if someone could shed some light on this issue, i would greatly apprectiate it.
p.s. - this is a multiplayer level.