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Old 05-16-2003, 07:00 AM   #1
clu
 
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Colosseum WIP [Released!]

<EDIT ON 6/1/03>

Colosseum Version 1.0 has been released! You can download it from the following link:

http://www.jakekeating.com/thesis/download/index.htm

It's around 67 meg, but if your modem is up for the challenge, give it a try. Feel free to post back and let me know what you think and if you encounter any problems. To find out more informationyou can visit my site.

-clu


p.s. I've also submitted it to pcgamemods.com, jediknightii.net, jk2files.com and massassi.net, but I'm not sure when they will get around to posting it.

</EDIT ON 6/1/03>




I've been working on this for a while but I thought I'd finally post some screenies. It's a single player campaign that takes place in ancient Rome:





















-clu


Last edited by clu; 07-01-2003 at 03:31 PM.
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Old 05-16-2003, 08:09 AM   #2
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*Checks again to make sure he didn't imagine it*


Well, your avatar finally makes sense! This actually looks like another game created with the Q3 engine, got to be the most completely modded (proper) SP campaign I've seen by a distance, very, very impressive! Did you create all those skins yourself or did you call in outside help for that?

This is.....way too good. Just.....very amazing. So, can you reveal details of the plot, and what do you think the ETA for this mod is, and what percent would you estimate you are completed so far on this? Wow, just wow.


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Old 05-16-2003, 09:22 AM   #3
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I can't believe you converted jedi outcast into a gladiator game...That takes alot of work, i'm very impressed




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Old 05-16-2003, 09:32 AM   #4
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Amazing. Truly amazing to the last detail. I had no idea. Considering all those little questions of yours I should have guessed this will be such a perfect entirety. I can't wait to play this. I wonder what kind of sounds you have added?
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Old 05-16-2003, 10:35 AM   #5
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Top notch work indeed!


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Old 05-16-2003, 01:53 PM   #6
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I know this is not a constructive criticism but...

No words... Whoa! And etc.


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Old 05-16-2003, 05:47 PM   #7
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Hey thanks so much for the positive feedback.

Quote:
Originally posted by Kengo
Did you create all those skins yourself or did you call in outside help for that?
I did all the models/skins myself. It's my first foray into mapping/modelling/modding etc and I just wanted to do it all to try to teach myself (with tons of help from this excellent forum of course)

Quote:
Originally posted by Kengo
So, can you reveal details of the plot, and what do you think the ETA for this mod is, and what percent would you estimate you are completed so far on this?
It's a pretty short campaign. The last level is complete (trying to beta test it right now) and there will probably be three total. The majority of art assets are complete (textures, models, audio, interface) so now it's all mapping and scripting.

Plotwise, you play the role of a two-bit thief named Gluteus. In the last level you find yourself on the emperor's bad side and awaiting death in the Colosseum dungeon. Wacky fun and mahem ensue.

Quote:
Originally posted by Kengo
This actually looks like another game created with the Q3 engine?
I saw Lucasarts doing an RPG called "Gladius". Is this the one you mean or another?

Quote:
Originally posted by Lassev
I wonder what kind of sounds you have added?[/B]
Lots of swords clanging, flesh slicing and crowds cheering!

-clu

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Old 05-16-2003, 07:53 PM   #8
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*battle music from Hans Zimmer's Gladiator score starts playing in Wedge's head*

Hey..."Gluteus"...that's definitely a play on the main character of Gladiator's name. Very tongue-in-cheek.

That map, textures, models, weapons, all look incredibly cool. I wanna play.


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Old 05-16-2003, 08:05 PM   #9
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Yeah that music is excellent. I listened to that whole soundtrack way too much while making this thing. Just makes you want to go out and pick a swordfight with someone.

-clu

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Old 05-16-2003, 10:20 PM   #10
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No freakin way that is JO that is awesome good work.


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Old 05-17-2003, 02:27 AM   #11
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I wish I could do nearly as good as that. Just...amazing.

The flower petals (those are what the red things are coming out of the sky, right?) are modified snow, aren't they?


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Old 05-17-2003, 05:57 AM   #12
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Quote:
Originally posted by master_thomas
The flower petals (those are what the red things are coming out of the sky, right?) are modified snow, aren't they?
It's an animated shader. Terry DeLany did an excellent tutorial on "falling leaves" available at quake3.qeradiant.com. Just substituted leaves for some rose petals.

-clu

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Old 05-17-2003, 10:57 AM   #13
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Wowwwwwwwwwww


When all is said and done, more is said than done.

Thanks to ZeeMan for the sig!
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Old 05-17-2003, 04:44 PM   #14
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That is so awesome...Where can I get it?? lol
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Old 05-17-2003, 05:13 PM   #15
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Quote:
Originally posted by __CKY__
That is so awesome...Where can I get it?? lol I Am a Beta tester Pick me to Beta for you
I've got a couple people beta testing one demo level right now. If you're interested, email me at jakekeating@hotmail.com and I'll get you a copy.

http://www.lucasforums.com/showthrea...threadid=99520

(fair warning - the PK3 is about 60megs at the moment due to a couple of large video ROQ files)

-clu

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Old 05-18-2003, 03:07 AM   #16
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I just want to say this MOD is worth waiting for, I beta tested the demo it rocks!!! This is sure to be a great SP mod, CLU has done alot to make this mod great.
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Old 05-18-2003, 04:27 PM   #17
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I just tested the demo and I was utterly amazed at the effort that went into this mod. This mod is definitely worth the wait. The seamless models, skins and maps is the closest I have seen in being correct to the timeline.

Great work.
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Old 05-18-2003, 05:30 PM   #18
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Thanks Jrob and Lord G. I'm really glad you enjoyed playing through. Your feedback in the beta thread is going to help polish the level and hopefully shape the rest of the campaign.

Thanks again for taking the time to play through and for the valuable feedback.

-clu

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Old 05-18-2003, 06:37 PM   #19
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Quote:
Originally posted by clu
I've got a couple people beta testing one demo level right now. If you're interested, email me at jakekeating@hotmail.com and I'll get you a copy.

http://www.lucasforums.com/showthrea...threadid=99520

(fair warning - the PK3 is about 60megs at the moment due to a couple of large video ROQ files)

-clu
Alright you'll probaly get an email from me in like err a minute lol. And 60 Megs is alright with me its well worth it .
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Old 05-19-2003, 06:11 AM   #20
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Now that I have beta tested Colosseum, I can say this demo is absolutely worth every byte you download. Have a look inside the .pk3 and you'll notice it's 100% business. This is a unique level, and one you don't want to miss.
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Old 05-19-2003, 02:29 PM   #21
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Old 05-19-2003, 06:33 PM   #22
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Thanks again to lassev for testing (100% business...I love it). I mentioned in the beta thread that I highly recommend lassev and Lord Glorfindel for thourough beta testing. The feedback I got was detailed and informative.

Thanks again gents!

-clu

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Old 05-19-2003, 08:41 PM   #23
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Quote:
Originally posted by clu


Thanks again gents!

-clu
your welcome! I have one question though, when will this mod be made public?
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Old 05-20-2003, 01:23 AM   #24
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As soon as I get feedback from all the beta testers, I'll work on implementing some changes then just release the demo (probably a few weeks just to be conservative). The whole campaign (all three levels) is harder to predict. "When it's done" I guess!

Any recommendations where to try to post this thing when its done? I know "pcgamemods" seems like a cool site, but I'm pretty ignorant of these things. Plus I don't know if they'll take a 60meg file.

-clu

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Old 05-20-2003, 02:20 AM   #25
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I believe JKII.net biggest file they have on there server is the Dark Forces Demo, which is 30Megs, and thats the biggest file I can find in any JKII site
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Old 05-20-2003, 02:23 AM   #26
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Oh well. Probably just end up posting it on my site if worse comes to worse.

-clu

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Old 05-20-2003, 11:10 AM   #27
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I am pretty certain pcgamemods would allow you a file of a large size man. You'll do well to get a file on JKII.net, their file server has been down for what, 4 months? Massassi.net would also put a file that big up I'd have thought, but their file server is also down ATM. JK2Files would probabaly post it too, they like mods in particular it seems. I doubt a massive file size will stop them, think of all these 120 MEG movies of upcoming games and such...

I finished the download last night, I will now procede to give it a go, feedback later today


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Old 05-20-2003, 01:19 PM   #28
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Having played it a little I can say this: The screenshots don't do it justice. This is definately worth that download, even at the 7KB/second that I get This is unique.


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Old 05-20-2003, 09:49 PM   #29
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Hey, thanks again, Kengo. Especially considering that massive 7 kb/sec throughput you're dealing with.

<praise 4 kengo>
Again, I'd just like to say that Kengo's feedback was extremely detailed and helpful. Lassev suggested I contact Kengo and I can say he has an excellent set of eyes for reviewing maps constructively. Thanks again, sir.
</praise 4 kengo>

Quote:
Originally posted by Kengo
[B]I am pretty certain pcgamemods would allow you a file of a large size man. You'll do well to get a file on JKII.net, their file server has been down for what, 4 months? Massassi.net would also put a file that big up I'd have thought, but their file server is also down ATM. JK2Files would probabaly post it too, they like mods in particular it seems. I doubt a massive file size will stop them, think of all these 120 MEG movies of upcoming games and such...[B]
Cool, I'll check them all out when this thing is finished. Thanks again.

-clu

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Old 06-06-2003, 03:33 AM   #30
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How is the work coming along on this mod clu?
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Old 06-06-2003, 10:03 AM   #31
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Should be out soon. I actually had to take a bit of a break from it since I just graduated and am in the process of moving. If all goes well it should be out in a few weeks now. I'll post back when it's done.

-clu

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Old 06-06-2003, 02:59 PM   #32
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Old 06-13-2003, 03:32 AM   #33
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reminds of a great movie, Gladiator. man, this looks SWEET. finally, something that'll be worth downloading. cant wiat.
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Old 06-13-2003, 12:23 PM   #34
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About the file uploading, I am somewhat a webmaster myself and just wanted to say that I think Kengo is right, definately try to get it on all 4 main servers (pcgamemods [most important IMO], jediknightii.net, jk2files.com, massassi.net), of course some are down but you will get lots of downloaders even if you just the file on 1 or 2.

It's looking great man, Kengo has told me that it's really really really amazing

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Old 06-15-2003, 10:15 PM   #35
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Cool. Thanks for the info and comments. Something must be up with the email notification...I never seem to get notified when there are new posts on this thread.

Should be coming soon. Not much to finish, just a matter of finding the time now to sit down and do it.

-clu

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Old 07-01-2003, 03:34 PM   #36
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Colosseum Version 1.0

Colosseum Version 1.0 has been released! You can download it from the following link:

http://www.jakekeating.com/thesis/download/index.htm

It's around 67 meg, but if your modem is up for the challenge, give it a try. Feel free to post back and let me know what you think and if you encounter any problems. To find out more informationyou can visit my site.

-clu

p.s. I've also submitted it to pcgamemods.com, jediknightii.net, jk2files.com and massassi.net, but I'm not sure when they will get around to posting it.

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Old 07-01-2003, 04:32 PM   #37
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Wow, amazing news man!

Congratulations to you Clu, I very much look forward to playing this!


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Old 07-01-2003, 05:24 PM   #38
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WOW, I just finished this, I'm pretty much speechless...amazing, this is like a totally new game. Can't wait to see more.

One question though...on those ROQ files, what did you do to make those? Obviously you took like a movie of the scene, then created some text and rendered it, then compiled it somehow? I was just wondering, because I sorta would like to know how.

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Old 07-01-2003, 05:34 PM   #39
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Hey glad you enjoyed it.

Quote:
Originally posted by Louis
One question though...on those ROQ files, what did you do to make those?
Those ROQ videos are a combination of:

1) pre-rendered animations (3DS Max and Poser)

2) In-game recordings ("cl_avidemo 60" then pieced together in Premiere as quicktime files)

3) AfterEffects was then use to edit it all together, add text, transitions, etc.

-clu

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Old 07-01-2003, 06:52 PM   #40
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Thumbs up

Nice job, Clu. Just played it. This is a great map.

Gluteus Maximus, nice name .


Glow achieved 3/23/03 at 3:20 without any donations.

Current WIP: The Attack on Yavin series.

"Homer Simpson: 'Don't ever say that! Stupid risks make life worth while. Now, you mother is more stable and that's okay in small doses, but I'm always taking stupid risks. That's why I have so many adventures. Now what do you want to do?'

Lisa: 'Well, I would like to go to the museum, but it's closed.'

Homer: 'So breaking in would be a pretty stupid risk. What do ya say, honey? Feeling stupid?"
"Thomas" on MP
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