Ok, here it is! The 2DA DeCompiler!
I'ts only able to decompile yet. But i'll make the compiling routines very soon.
You can download it HERE
But you'll have to install the Microsoft .Net Framework
to run it. As i've said in another thread my C++ isn't the best, but if i can find some time i'll work on a commandline-only version made in C++.
Please post all Bug-Reports in this Thread.
- appearance.2da - decompiles VERY slow
- soundprovider.2da - bug with spaces which disables all sounds when used in override folder (bug found & fixed, will be in next version)
- keymap.2da - index length bug (found & fixed, will be in next version)
- It might be possible to remove the Level20 Cap by altering the exptable.2da and xptable.2da files!